Player Matchup

Janus
Janus
Enidrael
Janus
Level 25
God Stats
55W - 39L
1,582 SR
Queue Stats
138W - 138L
1,442 Elo+
Solo
Chernobog
Chernobog
Exoxh
Chernobog
Level 26
God Stats
4W - 8L
1,357 SR
Queue Stats
103W - 121L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
Ishtarrrr
Amaterasu
Level 12
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Ares
Ares
Lorigame
Ares
Level 8
God Stats
1W - 3L
1,323 SR
Queue Stats
21W - 25L
1,313 Elo+
Solo
Nemesis
Nemesis
Schastin
Nemesis
Level 28
God Stats
1W - 4L
1,101 SR
Queue Stats
127W - 136L
1,446 Elo+
Party 1
Team Averages
Level 20
1,334 SR
1,365 Elo+

VS

Team Averages
Level 28
1,473 SR
1,396 Elo+
Serqet
Serqet
Halpphas
Serqet
Level 15
God Stats
1W - 3L
1,186 SR
Queue Stats
12W - 18L
1,234 Elo+
Party 3
Sylvanus
Sylvanus
Ikkury7
Sylvanus
Level 27
God Stats
2W - 0L
1,897 SR
Queue Stats
46W - 41L
1,566 Elo+
Solo
Danzaburou
Danzaburou
PSIHOKALABS
Danzaburou
Level 9
God Stats
7W - 5L
1,481 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 2
Neith
Neith
RkSem
Neith
Level 72
God Stats
9W - 7L
1,300 SR
Queue Stats
261W - 292L
1,506 Elo+
Party 2
Olorun
Olorun
iMaryo2803
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enidrael
Janus
16
7 / 4 / 6
10,477
499
21,483
10,571
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Exoxh
Chernobog
12
1 / 10 / 9
7,858
374
6,515
13,530
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Ishtarrrr
Amaterasu
2
0 / 2 / 0
5,591
266
331
1,296
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
13
1 / 8 / 8
8,672
413
6,740
21,341
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Schastin
Nemesis
18
10 / 4 / 4
11,425
544
17,259
18,931
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Halpphas
Serqet
15
5 / 2 / 11
10,457
498
9,752
13,313
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Ikkury7
Sylvanus
15
6 / 3 / 14
11,576
551
13,900
20,452
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PSIHOKALABS
Danzaburou
15
10 / 5 / 11
11,165
532
17,311
17,860
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
RkSem
Neith
20
4 / 4 / 1
12,891
614
8,277
14,276
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
iMaryo2803
Olorun
14
3 / 5 / 2
9,280
442
5,082
12,089
4,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
19
Kills
28
28
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
Enidrael
Janus
7
4
6
2.5
L
Chernobog
Exoxh
Chernobog
1
10
9
0.55
W
Serqet
Halpphas
Serqet
5
2
11
5.25
W
Sylvanus
Ikkury7
Sylvanus
6
3
14
4.33
L
Amaterasu
Ishtarrrr
Amaterasu
0
2
0
0
L
Ares
1
8
8
0.63
W
Danzaburou
PSIHOKALABS
Danzaburou
10
5
11
3.1
W
Neith
RkSem
Neith
4
4
1
1.13
L
Nemesis
Schastin
Nemesis
10
4
4
3
W
Olorun
iMaryo2803
Olorun
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
54,322
65,669
Taken
77,990
35,234
Mitigated
44,430
8,609
Healing
35,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Enidrael
Janus
21,483
398
0
3,160
10,571
3,620
32
3,262
6,756
72,729
0
L
Chernobog
Exoxh
Chernobog
6,515
3,651
0
429
13,530
5,434
0
2,724
10,626
0
26,680
W
Serqet
Halpphas
Serqet
9,752
2,414
0
4,036
13,313
7,432
365
2,372
10,799
0
38,446
W
Sylvanus
Ikkury7
Sylvanus
13,900
3,979
5,548
8,995
20,452
18,674
693
10,404
9,566
36,770
0
L
Amaterasu
Ishtarrrr
Amaterasu
331
220
0
0
1,296
272
0
171
1,125
0
1,556
L
Ares
6,740
564
0
2,462
21,341
17,782
0
6,818
14,249
16,069
0
W
Danzaburou
PSIHOKALABS
Danzaburou
17,311
9,156
0
6,513
17,860
7,575
1,905
7,633
9,851
0
56,148
W
Neith
RkSem
Neith
8,277
4,485
0
6,084
14,276
6,247
6,756
1,301
12,947
0
110,820
L
Nemesis
Schastin
Nemesis
17,259
9,042
0
2,558
18,931
8,126
0
6,007
12,421
0
64,626
W
Olorun
iMaryo2803
Olorun
5,082
1,520
907
3,818
12,089
4,502
1,380
5,121
6,604
35,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
55,369
283
Minions Killed
448
0
Camps Cleared
0
1,479,397
Distance Traveled
1,777,532
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,477
499
120
6
0
376,154
0
L
Chernobog
7,858
374
40
2
0
288,296
1
W
Serqet
10,457
498
57
3
0
440,691
0
W
Sylvanus
11,576
551
35
2
0
345,688
3
L
Amaterasu
5,591
266
2
0
0
39,139
0
L
Ares
8,672
413
28
1
0
352,230
1
W
Danzaburou
11,165
532
91
4
0
324,696
0
W
Neith
12,891
614
188
9
0
292,177
3
L
Nemesis
11,425
544
93
4
0
423,578
2
W
Olorun
9,280
442
77
4
0
374,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role