Player Matchup

Cerberus
Cerberus
Azathoph
Cerberus
Level 26
God Stats
2W - 2L
1,321 SR
Queue Stats
111W - 113L
1,493 Elo+
Party 4
Neith
Neith
FrostiCat
Neith
Level 100
God Stats
21W - 11L
1,572 SR
Queue Stats
119W - 124L
1,516 Elo+
Party 4
Scylla
Scylla
Tiltex
Scylla
Level 28
God Stats
8W - 5L
1,592 SR
Queue Stats
51W - 43L
1,552 Elo+
Party 3
Bakasura
Bakasura
Wylkyns
Bakasura
Level 123
God Stats
5W - 17L
1,165 SR
Queue Stats
681W - 497L
1,616 Elo+
Party 3
Nemesis
Nemesis
fadedghost01
Nemesis
Level 43
God Stats
32W - 18L
1,645 SR
Queue Stats
224W - 198L
1,590 Elo+
Solo
Team Averages
Level 64
1,459 SR
1,553 Elo+

VS

Team Averages
Level 80
1,502 SR
1,561 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Doyleville
Morgan Le Fay
Level 154
God Stats
3W - 2L
1,817 SR
Queue Stats
147W - 129L
1,561 Elo+
Party 2
Chiron
Chiron
MidlaneMicheal
Chiron
Level 25
God Stats
2W - 2L
1,558 SR
Queue Stats
139W - 74L
1,653 Elo+
Party 2
Khepri
Khepri
lilintrovert99
Khepri
Level 28
God Stats
11W - 13L
1,368 SR
Queue Stats
227W - 235L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vVFudgeVv
Tsukuyomi
Level 46
God Stats
1W - 3L
1,267 SR
Queue Stats
38W - 43L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azathoph
Cerberus
11
1 / 5 / 3
7,643
510
3,037
12,782
6,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
FrostiCat
Neith
13
1 / 4 / 6
7,599
507
9,507
8,410
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Tiltex
Scylla
13
0 / 1 / 1
7,244
483
2,837
4,844
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wylkyns
Bakasura
16
5 / 0 / 1
8,912
594
8,859
11,629
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
fadedghost01
Nemesis
14
2 / 3 / 1
8,135
542
5,956
8,056
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 1
8,757
584
5,645
11,058
8,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Doyleville
Morgan Le Fay
16
4 / 0 / 0
9,048
603
5,917
6,934
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 2
8,119
541
9,286
10,292
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 7
7,903
527
2,845
8,781
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
vVFudgeVv
Tsukuyomi
12
0 / 2 / 2
7,299
487
2,036
8,112
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
13
13
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
W
Cerberus
Azathoph
Cerberus
1
5
3
0.5
L
Morgan Le Fay
Doyleville
Morgan Le Fay
4
0
0
4
W
Neith
FrostiCat
Neith
1
4
6
1
L
6
3
2
2.33
W
Scylla
Tiltex
Scylla
0
1
1
0.5
W
Bakasura
Wylkyns
Bakasura
5
0
1
5.5
W
Nemesis
fadedghost01
Nemesis
2
3
1
0.83
L
1
2
7
2.25
L
Tsukuyomi
vVFudgeVv
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
25,729
45,721
Taken
45,177
19,440
Mitigated
21,207
11,525
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,645
1,104
0
4,047
11,058
8,367
0
0
10,172
0
60,497
W
Cerberus
Azathoph
Cerberus
3,037
184
0
3,232
12,782
6,777
103
1,880
10,902
29,394
0
L
Morgan Le Fay
Doyleville
Morgan Le Fay
5,917
510
0
2,255
6,934
2,485
0
3,217
3,305
65,890
0
W
Neith
FrostiCat
Neith
9,507
2,910
0
1,888
8,410
2,665
438
2,114
6,296
0
47,560
L
9,286
3,782
263
2,739
10,292
3,277
698
1,092
8,524
0
54,836
W
Scylla
Tiltex
Scylla
2,837
461
0
1,354
4,844
1,467
325
3,096
1,748
45,021
0
W
Bakasura
Wylkyns
Bakasura
8,859
4,919
0
3,704
11,629
4,953
414
1,127
10,502
0
59,552
W
Nemesis
fadedghost01
Nemesis
5,956
2,072
0
1,347
8,056
3,578
0
545
7,511
0
44,754
L
2,845
396
0
1,579
8,781
4,652
236
1,050
7,048
18,504
0
L
Tsukuyomi
vVFudgeVv
Tsukuyomi
2,036
355
0
4,428
8,112
2,426
0
313
7,722
0
43,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
41,126
485
Minions Killed
500
0
Camps Cleared
0
1,444,378
Distance Traveled
1,449,609
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,757
584
135
9
0
275,490
2
W
Cerberus
7,643
510
74
5
0
261,260
3
L
Morgan Le Fay
9,048
603
131
9
0
307,084
4
W
Neith
7,599
507
95
6
0
268,520
4
L
Chiron
8,119
541
118
8
0
260,830
1
W
Scylla
7,244
483
99
7
0
275,443
3
W
Bakasura
8,912
594
128
9
0
348,892
4
W
Nemesis
8,135
542
89
6
0
290,263
0
L
Khepri
7,903
527
21
1
0
285,891
0
L
Tsukuyomi
7,299
487
95
6
0
320,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role