Player Matchup

Chaac
Chaac
Diamond III
Budgen
Chaac
Diamond III
Level 142
God Stats
44W - 19L
1,797 SR
Queue Stats
145W - 135L
2,270 MMR
Solo
Bacchus
Bacchus
Platinum II
ChineseToast
Bacchus
Platinum II
Level 136
God Stats
11W - 4L
1,537 SR
Queue Stats
411W - 409L
1,915 MMR
Party 1
Awilix
Awilix
Diamond V
MisifuSK8X
Awilix
Diamond V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 192L
2,090 MMR
Party 2
Sol
Sol
Diamond V
MrHorribleShot
Sol
Diamond V
Level 125
God Stats
13W - 11L
1,505 SR
Queue Stats
355W - 349L
2,067 MMR
Party 1
Izanami
Izanami
Diamond IV
acestorms
Izanami
Diamond IV
Level 160
God Stats
5W - 5L
1,887 SR
Queue Stats
501W - 483L
2,121 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,645 SR
2,093 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,757 SR
2,105 MMR
Nu Wa
Nu Wa
Diamond IV
Deagles
Nu Wa
Diamond IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 150L
2,156 MMR
Solo
Osiris
Osiris
Diamond IV
DeathTolls
Osiris
Diamond IV
Level 63
God Stats
15W - 7L
1,908 SR
Queue Stats
58W - 8L
2,544 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
ineednaps
Cernunnos
Platinum IV
Level 64
God Stats
2W - 2L
1,678 SR
Queue Stats
64W - 56L
1,774 MMR
Solo
Geb
Geb
Platinum I
juparopi2
Geb
Platinum I
Level 109
God Stats
3W - 2L
2,101 SR
Queue Stats
143W - 137L
2,025 MMR
Solo
Janus
Janus
Platinum I
mur444
Janus
Platinum I
Level 122
God Stats
1W - 2L
1,596 SR
Queue Stats
129W - 123L
2,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Budgen
Chaac
20
4 / 3 / 7
13,331
606
16,285
24,601
29,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
ChineseToast
Bacchus
16
2 / 1 / 6
11,794
536
9,808
19,102
20,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
MisifuSK8X
Awilix
20
6 / 5 / 3
13,225
601
13,079
17,743
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 7
11,872
540
14,522
15,211
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
acestorms
Izanami
20
6 / 4 / 4
13,948
634
14,086
18,982
7,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatSetTsukuyomiAthenaGilgamesh

VS

Bans
PersephoneKhepriNemesisSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deagles
Nu Wa
15
1 / 6 / 6
9,461
430
14,965
16,371
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
DeathTolls
Osiris
20
11 / 2 / 2
13,021
592
22,937
24,493
27,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
ineednaps
Cernunnos
18
4 / 6 / 2
11,596
527
12,819
16,154
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 8
10,288
468
5,314
18,343
19,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
mur444
Janus
17
1 / 4 / 4
10,335
470
9,185
15,556
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
21
Kills
17
17
Deaths
21
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Budgen
Chaac
4
3
7
2.5
W
Bacchus
ChineseToast
Bacchus
2
1
6
5
L
Nu Wa
Deagles
Nu Wa
1
6
6
0.67
L
Osiris
DeathTolls
Osiris
11
2
2
6
W
Awilix
MisifuSK8X
Awilix
6
5
3
1.5
W
3
4
7
1.63
W
Izanami
acestorms
Izanami
6
4
4
2
L
Cernunnos
ineednaps
Cernunnos
4
6
2
0.83
L
0
3
8
1.33
L
Janus
mur444
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,780
Damage
65,220
95,639
Taken
90,917
70,636
Mitigated
65,240
41,621
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Budgen
Chaac
16,285
1,340
0
14,574
24,601
29,763
769
6,360
17,894
0
97,319
W
Bacchus
ChineseToast
Bacchus
9,808
1,061
0
5,704
19,102
20,748
125
7,677
11,061
30,757
0
L
Nu Wa
Deagles
Nu Wa
14,965
2,936
0
5,202
16,371
6,173
535
8,002
8,369
57,008
0
L
Osiris
DeathTolls
Osiris
22,937
8,035
0
10,570
24,493
27,463
258
5,363
19,130
0
97,007
W
Awilix
MisifuSK8X
Awilix
13,079
4,331
0
5,148
17,743
7,155
652
5,617
11,818
0
95,973
W
14,522
2,916
0
7,061
15,211
5,283
1,994
6,207
8,618
101,854
0
W
Izanami
acestorms
Izanami
14,086
10,500
0
9,134
18,982
7,687
5,806
3,451
15,265
0
129,019
L
Cernunnos
ineednaps
Cernunnos
12,819
6,240
0
2,778
16,154
6,390
585
2,176
13,978
0
95,421
L
5,314
541
0
3,814
18,343
19,593
0
5,357
12,986
19,282
0
L
Janus
mur444
Janus
9,185
920
0
6,296
15,556
5,621
0
3,432
12,124
86,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
54,701
731
Minions Killed
651
0
Camps Cleared
0
2,115,619
Distance Traveled
2,115,756
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,331
606
177
8
0
445,876
6
W
Bacchus
11,794
536
32
1
0
427,381
0
L
Nu Wa
9,461
430
113
5
0
371,574
9
L
Osiris
13,021
592
164
7
0
473,696
5
W
Awilix
13,225
601
133
6
0
453,137
5
W
Sol
11,872
540
172
8
0
398,960
6
W
Izanami
13,948
634
217
10
0
390,265
7
L
Cernunnos
11,596
527
184
8
0
372,113
2
L
Geb
10,288
468
19
1
0
463,128
7
L
Janus
10,335
470
171
8
0
435,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role