Player Matchup

Ne Zha
Ne Zha
BoudinBandit
Ne Zha
Level 124
God Stats
13W - 13L
1,284 SR
Queue Stats
224W - 233L
1,429 Elo+
Solo
Discordia
Discordia
Father May
Discordia
Level 68
God Stats
85W - 107L
1,428 SR
Queue Stats
415W - 507L
1,419 Elo+
Solo
Rama
Rama
OperaticHail09
Rama
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 82
1,404 SR
1,450 Elo+

VS

Team Averages
Level 91
1,456 SR
1,449 Elo+
Persephone
Persephone
Chaotic-Godling
Persephone
Level 47
God Stats
16W - 21L
1,405 SR
Queue Stats
345W - 476L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
PourBaby_Bender
Kuzenbo
Level 120
God Stats
23W - 7L
1,532 SR
Queue Stats
378W - 343L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
vJGreenFG
Tsukuyomi
Level 107
God Stats
9W - 6L
1,430 SR
Queue Stats
229W - 281L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 9 / 6
12,361
618
8,794
15,478
5,857
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Father May
Discordia
19
6 / 9 / 3
14,029
701
15,853
20,184
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 4
12,359
618
7,402
18,680
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chaotic-Godling
Persephone
18
9 / 6 / 9
14,438
722
17,337
13,463
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 4 / 16
15,305
765
10,363
20,050
32,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
vJGreenFG
Tsukuyomi
20
8 / 2 / 15
14,661
733
18,819
19,801
11,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
12
Kills
25
25
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
9
6
0.67
W
Persephone
Chaotic-Godling
Persephone
9
6
9
2.25
L
Discordia
Father May
Discordia
6
9
3
0.83
L
3
7
4
0.71
W
8
4
16
4
W
Tsukuyomi
vJGreenFG
Tsukuyomi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
46,519
54,342
Taken
53,314
20,093
Mitigated
48,708
8,874
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,794
1,160
414
952
15,478
5,857
40
8,040
7,438
0
35,333
W
Persephone
Chaotic-Godling
Persephone
17,337
283
1,053
2,055
13,463
5,191
618
4,396
9,061
53,644
0
L
Discordia
Father May
Discordia
15,853
1,207
444
4,158
20,184
7,218
0
11,341
8,843
64,860
0
L
7,402
5,638
0
2,906
18,680
7,018
0
8,319
10,361
0
33,885
W
10,363
2,385
0
3,412
20,050
32,074
216
5,560
14,490
40,893
0
W
Tsukuyomi
vJGreenFG
Tsukuyomi
18,819
5,056
0
7,014
19,801
11,443
1,442
5,895
13,906
0
75,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
44,404
197
Minions Killed
234
0
Camps Cleared
0
936,281
Distance Traveled
1,057,410
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,361
618
44
2
0
332,782
5
W
Persephone
14,438
722
82
4
0
316,748
7
L
Discordia
14,029
701
94
5
0
317,985
0
L
Rama
12,359
618
59
3
0
285,514
2
W
Kuzenbo
15,305
765
42
2
0
366,847
4
W
Tsukuyomi
14,661
733
110
6
0
373,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role