Player Matchup

Hercules
Hercules
Babaloo8
Hercules
Level 83
God Stats
20W - 18L
1,538 SR
Queue Stats
210W - 268L
1,430 Elo+
Solo
Sylvanus
Sylvanus
ItsActuallyJeal
Sylvanus
Level 103
God Stats
8W - 10L
1,628 SR
Queue Stats
335W - 284L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
luckymonkey87
Baron Samedi
Level 85
God Stats
3W - 8L
1,686 SR
Queue Stats
523W - 594L
1,540 Elo+
Solo
Team Averages
Level 90
1,618 SR
1,519 Elo+

VS

Team Averages
Level 94
1,488 SR
1,493 Elo+
Aphrodite
Aphrodite
GrimGrimaces
Aphrodite
Level 58
God Stats
6W - 14L
1,495 SR
Queue Stats
262W - 306L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Mondo-Jay
Danzaburou
Level 105
God Stats
7W - 7L
1,449 SR
Queue Stats
100W - 101L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
TMAN8626
Sun Wukong
Level 119
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Babaloo8
Hercules
15
8 / 1 / 6
11,127
742
13,129
13,877
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
16
1 / 0 / 13
10,357
690
14,436
16,624
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
luckymonkey87
Baron Samedi
14
5 / 4 / 4
10,276
685
8,980
10,767
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrimGrimaces
Aphrodite
13
2 / 4 / 3
10,048
670
5,069
11,171
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mondo-Jay
Danzaburou
14
3 / 5 / 2
10,333
689
19,313
18,959
6,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TMAN8626
Sun Wukong
12
0 / 5 / 4
8,984
599
7,542
17,187
16,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Babaloo8
Hercules
8
1
6
11
L
Aphrodite
GrimGrimaces
Aphrodite
2
4
3
0.88
W
Sylvanus
1
0
13
7.5
L
Danzaburou
Mondo-Jay
Danzaburou
3
5
2
0.8
L
Sun Wukong
TMAN8626
Sun Wukong
0
5
4
0.4
W
Baron Samedi
luckymonkey87
Baron Samedi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
31,924
41,268
Taken
47,317
28,127
Mitigated
28,618
18,791
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Babaloo8
Hercules
13,129
2,925
0
1,002
13,877
13,829
463
3,093
10,784
0
22,439
L
Aphrodite
GrimGrimaces
Aphrodite
5,069
425
5,409
5,252
11,171
5,864
339
4,967
6,024
25,640
0
W
Sylvanus
14,436
4,711
2,750
10,884
16,624
9,182
1,216
1,425
15,199
46,675
6,322
L
Danzaburou
Mondo-Jay
Danzaburou
19,313
7,267
0
4,790
18,959
6,487
642
9,597
9,062
0
53,442
L
Sun Wukong
TMAN8626
Sun Wukong
7,542
2,024
0
3,856
17,187
16,267
479
8,183
8,713
0
27,694
W
Baron Samedi
luckymonkey87
Baron Samedi
8,980
777
1,571
2,584
10,767
5,116
1,023
551
10,216
40,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
29,365
164
Minions Killed
162
0
Camps Cleared
0
782,315
Distance Traveled
822,461
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,127
742
22
1
0
297,045
4
L
Aphrodite
10,048
670
58
4
0
284,006
1
W
Sylvanus
10,357
690
74
5
0
258,237
3
L
Danzaburou
10,333
689
70
5
0
261,713
2
L
Sun Wukong
8,984
599
34
2
0
276,742
1
W
Baron Samedi
10,276
685
68
5
0
227,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role