Player Matchup

Neith
Neith
Blinxman
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,345 Elo+
Party 3
Cthulhu
Cthulhu
DaleeDoback
Cthulhu
Level 68
God Stats
22W - 12L
1,764 SR
Queue Stats
102W - 104L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FatherJohnn
Cu Chulainn
Level 122
God Stats
0W - 2L
1,620 SR
Queue Stats
91W - 61L
1,551 Elo+
Party 1
Thanatos
Thanatos
GrandMasterChaou
Thanatos
Level 17
God Stats
6W - 9L
1,641 SR
Queue Stats
206W - 190L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
OldOldTiger
Kukulkan
Level 29
God Stats
0W - 1L
1,630 SR
Queue Stats
174W - 153L
1,630 Elo+
Party 1
Team Averages
Level 69
1,631 SR
1,521 Elo+

VS

Team Averages
Level 67
1,452 SR
1,543 Elo+
Guan Yu
Guan Yu
Crimsonflow4626
Guan Yu
Level 27
God Stats
3W - 3L
1,449 SR
Queue Stats
30W - 18L
1,598 Elo+
Party 4
Merlin
Merlin
Schwiftz
Merlin
Level 118
God Stats
10W - 12L
1,498 SR
Queue Stats
264W - 255L
1,531 Elo+
Party 4
Cupid
Cupid
SmapYud
Cupid
Level 41
God Stats
23W - 19L
1,478 SR
Queue Stats
264W - 259L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Tiltex
Sylvanus
Level 28
God Stats
2W - 3L
1,330 SR
Queue Stats
51W - 43L
1,541 Elo+
Party 2
Thanatos
Thanatos
Wylkyns
Thanatos
Level 123
God Stats
15W - 13L
1,505 SR
Queue Stats
681W - 497L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blinxman
Neith
15
2 / 7 / 4
9,651
460
7,651
17,162
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DaleeDoback
Cthulhu
15
3 / 8 / 5
9,942
473
14,263
19,560
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
FatherJohnn
Cu Chulainn
17
3 / 5 / 5
10,318
491
18,783
23,084
14,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 9 / 3
11,171
532
12,696
21,479
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
OldOldTiger
Kukulkan
15
3 / 11 / 3
9,372
446
8,019
15,651
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
11,271
537
15,146
23,503
26,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Schwiftz
Merlin
17
5 / 6 / 8
10,862
517
17,122
17,871
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SmapYud
Cupid
18
6 / 4 / 4
11,550
550
14,289
16,817
5,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Tiltex
Sylvanus
14
4 / 5 / 12
9,616
458
6,663
14,422
10,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Wylkyns
Thanatos
20
20 / 2 / 8
13,222
630
23,160
20,693
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
19
Kills
40
40
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
Blinxman
Neith
2
7
4
0.57
W
5
2
10
5
L
Cthulhu
DaleeDoback
Cthulhu
3
8
5
0.69
L
Cu Chulainn
FatherJohnn
Cu Chulainn
3
5
5
1.1
L
8
9
3
1.06
L
Kukulkan
OldOldTiger
Kukulkan
3
11
3
0.41
W
Merlin
Schwiftz
Merlin
5
6
8
1.5
W
Cupid
SmapYud
Cupid
6
4
4
2
W
Sylvanus
Tiltex
Sylvanus
4
5
12
2
W
Thanatos
Wylkyns
Thanatos
20
2
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
76,380
96,936
Taken
93,306
47,331
Mitigated
58,798
25,512
Healing
51,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blinxman
Neith
7,651
2,990
0
4,811
17,162
5,278
592
1,584
15,560
0
56,504
W
15,146
2,667
2,812
11,392
23,503
26,718
324
5,969
17,534
0
61,338
L
Cthulhu
DaleeDoback
Cthulhu
14,263
319
622
2,205
19,560
16,678
0
5,531
13,631
52,357
0
L
Cu Chulainn
FatherJohnn
Cu Chulainn
18,783
3,840
0
5,466
23,084
14,975
0
4,090
18,461
9,236
67,071
L
12,696
4,216
0
11,380
21,479
6,287
0
7,298
13,861
0
52,010
L
Kukulkan
OldOldTiger
Kukulkan
8,019
1,466
0
1,028
15,651
4,113
0
3,902
11,505
40,488
0
W
Merlin
Schwiftz
Merlin
17,122
1,201
0
3,628
17,871
6,426
824
5,080
12,791
70,447
0
W
Cupid
SmapYud
Cupid
14,289
8,936
228
7,305
16,817
5,858
1,488
4,826
11,991
0
74,172
W
Sylvanus
Tiltex
Sylvanus
6,663
2,432
1,308
3,245
14,422
10,493
0
4,563
9,859
32,513
9,543
W
Thanatos
Wylkyns
Thanatos
23,160
6,861
0
21,714
20,693
9,303
0
4,884
15,809
0
91,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
56,521
486
Minions Killed
581
0
Camps Cleared
0
1,802,125
Distance Traveled
1,808,604
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,651
460
132
6
0
337,225
2
W
Guan Yu
11,271
537
112
5
0
417,751
7
L
Cthulhu
9,942
473
79
4
0
391,524
2
L
Cu Chulainn
10,318
491
126
6
0
404,165
5
L
Thanatos
11,171
532
76
4
0
343,231
1
L
Kukulkan
9,372
446
73
3
0
325,980
1
W
Merlin
10,862
517
123
6
0
329,700
5
W
Cupid
11,550
550
146
7
0
325,163
2
W
Sylvanus
9,616
458
71
3
0
273,198
0
W
Thanatos
13,222
630
129
6
0
462,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role