Player Matchup

Ra
Ra
MarckEcko
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Neith
Neith
Mastercreep23
Neith
Level 3
God Stats
2W - 3L
1,389 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 3
Ymir
Ymir
MrSchnauzerDog
Ymir
Level 14
God Stats
4W - 4L
1,702 SR
Queue Stats
69W - 42L
1,529 Elo+
Party 3
Fenrir
Fenrir
iMac1areN
Fenrir
Level 6
God Stats
1W - 2L
1,546 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Agni
Agni
magicofelipe
Agni
Level 8
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,472 SR
1,395 Elo+

VS

Team Averages
Level 18
1,461 SR
1,399 Elo+
Ares
Ares
DETHMARCH
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 2
Mercury
Mercury
IWantNikesThighs
Mercury
Level 27
God Stats
1W - 1L
1,273 SR
Queue Stats
265W - 246L
1,547 Elo+
Solo
Ah Puch
Ah Puch
NoobSlayer6ty9
Ah Puch
Level 26
God Stats
3W - 2L
1,796 SR
Queue Stats
132W - 117L
1,619 Elo+
Solo
Rama
Rama
Windchillz
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 84L
1,409 Elo+
Solo
Thanatos
Thanatos
fatricida
Thanatos
Level 3
God Stats
1W - 2L
1,238 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,303
394
1,690
6,687
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,730
421
3,177
6,084
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 1
7,524
470
5,854
10,582
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
iMac1areN
Fenrir
13
3 / 2 / 4
7,916
495
5,873
9,637
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 4 / 1
8,112
507
5,419
6,958
2,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 2 / 9
7,291
456
3,852
8,675
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 3
7,857
491
5,300
11,935
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 4
9,221
576
10,972
5,123
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 4
7,799
487
5,822
7,897
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
fatricida
Thanatos
13
2 / 3 / 4
7,940
496
2,561
6,544
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
20
20
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
9
2.75
W
4
3
3
1.83
L
0
8
2
0.13
L
1
3
1
0.5
L
3
3
1
1.17
W
8
0
4
10
W
5
2
4
3.5
W
Thanatos
fatricida
Thanatos
2
3
4
1.33
L
Fenrir
iMac1areN
Fenrir
3
2
4
2.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
28,507
39,948
Taken
40,174
16,316
Mitigated
18,308
6,007
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,852
947
0
1,344
8,675
6,274
270
3,221
5,454
11,971
0
W
5,300
2,765
0
3,288
11,935
3,659
0
1,344
10,591
0
41,077
L
1,690
566
182
197
6,687
1,966
520
3,598
3,089
22,232
0
L
3,177
1,468
0
1,393
6,084
1,960
486
1,733
4,351
0
20,310
L
5,854
1,078
0
1,657
10,582
6,627
0
5,266
5,316
16,953
0
W
10,972
520
0
2,398
5,123
2,226
1,428
1,912
3,211
51,502
0
W
5,822
4,701
0
2,916
7,897
2,776
899
3,160
4,737
0
34,609
W
Thanatos
fatricida
Thanatos
2,561
550
0
4,373
6,544
3,373
661
3,326
3,218
0
25,803
L
Fenrir
iMac1areN
Fenrir
5,873
1,357
378
1,421
9,637
3,420
390
2,804
6,833
0
46,002
L
5,419
407
0
779
6,958
2,343
482
1,423
5,535
45,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
40,108
294
Minions Killed
300
0
Camps Cleared
0
1,400,011
Distance Traveled
1,552,674
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,291
456
19
1
0
324,994
3
W
Mercury
7,857
491
74
5
0
347,337
3
L
Ra
6,303
394
52
3
0
250,570
0
L
Neith
6,730
421
52
3
0
249,353
0
L
Ymir
7,524
470
19
1
0
314,074
5
W
Ah Puch
9,221
576
91
6
0
301,113
0
W
Rama
7,799
487
53
3
0
292,219
2
W
Thanatos
7,940
496
63
4
0
287,011
1
L
Fenrir
7,916
495
81
5
0
273,568
0
L
Agni
8,112
507
90
6
0
312,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role