Player Matchup

Danzaburou
Danzaburou
DarkInYou
Danzaburou
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pushcrimp
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Raggaa
Nemesis
Level 22
God Stats
9W - 10L
1,547 SR
Queue Stats
368W - 414L
1,473 Elo+
Solo
Ra
Ra
Vezrynn
Ra
Level 3
God Stats
1W - 3L
1,132 SR
Queue Stats
4W - 5L
1,073 Elo+
Solo
Ah Puch
Ah Puch
kirik0071
Ah Puch
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,436 SR
1,409 Elo+

VS

Team Averages
Level 13
1,531 SR
1,324 Elo+
Set
Set
Forttalk
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gokuisdead
Sun Wukong
Level 25
God Stats
295W - 273L
1,463 SR
Queue Stats
603W - 606L
1,349 Elo+
Solo
Ares
Ares
Joshuaky0
Ares
Level 6
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 7L
1,127 Elo+
Solo
Baron Samedi
Baron Samedi
Simulati0ns
Baron Samedi
Level 13
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 20L
1,342 Elo+
Party 1
Neith
Neith
Tactic500
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkInYou
Danzaburou
8
0 / 6 / 3
5,164
469
1,775
5,708
1,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Pushcrimp
Cthulhu
8
0 / 4 / 2
5,106
464
2,582
7,470
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Raggaa
Nemesis
10
1 / 0 / 2
5,935
540
3,468
7,578
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 1
7,279
662
5,036
5,200
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
kirik0071
Ah Puch
9
1 / 0 / 0
5,298
482
1,770
3,611
1,311
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,368
488
1,301
6,142
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Gokuisdead
Sun Wukong
9
3 / 2 / 0
5,616
511
4,017
6,041
2,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
2
1 / 1 / 0
4,228
384
239
1,151
429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Simulati0ns
Baron Samedi
10
2 / 4 / 0
6,321
575
3,294
5,607
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tactic500
Neith
9
3 / 1 / 2
5,932
539
5,302
6,091
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
9
11
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkInYou
Danzaburou
0
6
3
0.25
L
0
1
3
1.5
L
Sun Wukong
Gokuisdead
Sun Wukong
3
2
0
1.5
L
Ares
1
1
0
1
W
Cthulhu
Pushcrimp
Cthulhu
0
4
2
0.25
W
Nemesis
Raggaa
Nemesis
1
0
2
2
L
Baron Samedi
Simulati0ns
Baron Samedi
2
4
0
0.5
L
Neith
Tactic500
Neith
3
1
2
4
W
6
1
1
6.5
W
Ah Puch
kirik0071
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
14,153
29,567
Taken
25,032
10,839
Mitigated
9,200
7,810
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkInYou
Danzaburou
1,775
901
0
164
5,708
1,652
697
0
5,708
0
16,534
L
1,301
401
0
2,290
6,142
2,110
0
1,577
4,535
0
23,193
L
Sun Wukong
Gokuisdead
Sun Wukong
4,017
792
0
1,902
6,041
2,423
0
2,275
3,736
0
20,740
L
Ares
239
80
0
370
1,151
429
0
123
998
856
0
W
Cthulhu
Pushcrimp
Cthulhu
2,582
337
91
2,351
7,470
3,934
0
706
6,744
17,142
0
W
Nemesis
Raggaa
Nemesis
3,468
1,440
0
1,712
7,578
2,082
0
548
6,956
0
33,523
L
Baron Samedi
Simulati0ns
Baron Samedi
3,294
189
0
989
5,607
2,340
0
3,070
2,518
22,071
0
L
Neith
Tactic500
Neith
5,302
2,874
0
3,017
6,091
1,898
636
1,964
3,857
0
19,336
W
5,036
489
427
1,999
5,200
1,860
0
1,899
3,015
36,998
0
W
Ah Puch
kirik0071
Ah Puch
1,770
153
0
1,066
3,611
1,311
612
0
3,611
12,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
27,465
216
Minions Killed
188
0
Camps Cleared
0
966,845
Distance Traveled
835,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,164
469
28
3
0
181,228
0
L
Set
5,368
488
57
5
0
226,018
2
L
Sun Wukong
5,616
511
43
4
0
195,011
1
L
Ares
4,228
384
2
0
0
58,931
0
W
Cthulhu
5,106
464
22
2
0
167,440
2
W
Nemesis
5,935
540
58
5
0
233,167
1
L
Baron Samedi
6,321
575
55
5
0
187,430
0
L
Neith
5,932
539
31
3
0
167,871
1
W
Ra
7,279
662
86
8
0
226,236
0
W
Ah Puch
5,298
482
22
2
0
158,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role