Player Matchup

Fenrir
Fenrir
DK06
Fenrir
Level 45
God Stats
8W - 5L
1,593 SR
Queue Stats
221W - 242L
1,483 Elo+
Solo
Cthulhu
Cthulhu
DrAculatoyou
Cthulhu
Level 20
God Stats
4W - 1L
1,626 SR
Queue Stats
8W - 7L
1,419 Elo+
Party 1
Cupid
Cupid
ManlyRod
Cupid
Level 63
God Stats
36W - 46L
1,455 SR
Queue Stats
105W - 117L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Ourobus
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,469 Elo+
Party 2
Izanami
Izanami
julien2788
Izanami
Level 102
God Stats
4W - 4L
1,603 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 1
Team Averages
Level 51
1,556 SR
1,457 Elo+

VS

Team Averages
Level 50
1,553 SR
1,484 Elo+
Da Ji
Da Ji
Cursedfae
Da Ji
Level 78
God Stats
18W - 18L
1,505 SR
Queue Stats
353W - 314L
1,477 Elo+
Solo
Danzaburou
Danzaburou
ELFBeatzMG
Danzaburou
Level 28
God Stats
3W - 4L
1,487 SR
Queue Stats
52W - 61L
1,481 Elo+
Party 3
Cerberus
Cerberus
Rageing-mango
Cerberus
Level 52
God Stats
48W - 32L
1,556 SR
Queue Stats
216W - 201L
1,463 Elo+
Solo
Aphrodite
Aphrodite
RamadanSteve-
Aphrodite
Level 43
God Stats
8W - 13L
1,611 SR
Queue Stats
306W - 318L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
lildeepend
Cthulhu
Level 49
God Stats
43W - 31L
1,606 SR
Queue Stats
102W - 119L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DK06
Fenrir
20
7 / 9 / 13
16,556
974
29,990
29,941
20,753
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
DrAculatoyou
Cthulhu
20
0 / 3 / 20
14,719
866
14,538
28,517
20,530
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
ManlyRod
Cupid
20
9 / 2 / 15
17,145
1,009
30,496
17,388
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Ourobus
Kukulkan
20
4 / 8 / 19
15,724
925
25,753
18,738
8,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
julien2788
Izanami
20
9 / 2 / 12
15,793
929
36,960
17,102
7,058
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cursedfae
Da Ji
20
14 / 8 / 7
17,695
1,041
34,864
28,253
21,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ELFBeatzMG
Danzaburou
20
4 / 3 / 7
15,009
883
11,667
14,523
6,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rageing-mango
Cerberus
20
1 / 9 / 14
14,175
834
20,709
41,996
37,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
RamadanSteve-
Aphrodite
20
1 / 6 / 18
15,135
890
11,585
27,200
34,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
lildeepend
Cthulhu
20
4 / 3 / 15
15,373
904
27,695
32,157
38,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
29
Kills
24
24
Deaths
29
79
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cursedfae
Da Ji
14
8
7
2.19
W
Fenrir
DK06
Fenrir
7
9
13
1.5
W
Cthulhu
DrAculatoyou
Cthulhu
0
3
20
3.33
L
Danzaburou
ELFBeatzMG
Danzaburou
4
3
7
2.5
W
Cupid
ManlyRod
Cupid
9
2
15
8.25
W
Kukulkan
Ourobus
Kukulkan
4
8
19
1.69
L
Cerberus
Rageing-mango
Cerberus
1
9
14
0.89
L
Aphrodite
RamadanSteve-
Aphrodite
1
6
18
1.67
W
Izanami
julien2788
Izanami
9
2
12
7.5
L
Cthulhu
lildeepend
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,737
Damage
106,520
111,686
Taken
144,129
64,939
Mitigated
137,097
14,700
Healing
37,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cursedfae
Da Ji
34,864
6,959
0
188
28,253
21,123
0
4,489
23,764
0
47,715
W
Fenrir
DK06
Fenrir
29,990
11,038
0
2,548
29,941
20,753
0
13,519
16,422
0
49,921
W
Cthulhu
DrAculatoyou
Cthulhu
14,538
1,055
1,568
0
28,517
20,530
0
19,057
9,460
48,400
0
L
Danzaburou
ELFBeatzMG
Danzaburou
11,667
4,434
0
1,652
14,523
6,191
0
3,210
11,313
0
50,526
W
Cupid
ManlyRod
Cupid
30,496
23,537
662
3,832
17,388
7,812
0
9,989
7,399
0
57,649
W
Kukulkan
Ourobus
Kukulkan
25,753
2,466
0
1,322
18,738
8,786
0
7,501
11,237
50,140
0
L
Cerberus
Rageing-mango
Cerberus
20,709
1,645
2,541
8,717
41,996
37,424
0
12,446
29,550
41,789
0
L
Aphrodite
RamadanSteve-
Aphrodite
11,585
2,096
9,113
9,523
27,200
34,101
0
9,323
17,877
35,562
0
W
Izanami
julien2788
Izanami
36,960
31,949
0
4,768
17,102
7,058
0
9,923
7,179
0
70,166
L
Cthulhu
lildeepend
Cthulhu
27,695
2,193
2,780
2,648
32,157
38,258
0
10,823
21,334
59,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,937
Gold Earned
77,387
316
Minions Killed
313
14
Camps Cleared
7
1,515,806
Distance Traveled
1,569,551
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,695
1,041
29
2
1
313,675
0
W
Fenrir
16,556
974
36
2
11
357,478
1
W
Cthulhu
14,719
866
66
4
1
334,019
0
L
Danzaburou
15,009
883
70
4
2
291,027
1
W
Cupid
17,145
1,009
62
4
0
271,484
0
W
Kukulkan
15,724
925
77
5
2
308,373
0
L
Cerberus
14,175
834
56
3
2
301,416
0
L
Aphrodite
15,135
890
73
4
2
317,531
2
W
Izanami
15,793
929
75
4
0
244,452
0
L
Cthulhu
15,373
904
85
5
0
345,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role