Player Matchup

Thor
Thor
BOBSHNEBLE
Thor
Level 14
God Stats
26W - 17L
1,588 SR
Queue Stats
210W - 171L
1,544 Elo+
Party 1
Ra
Ra
Southeastaxis89
Ra
Level 112
God Stats
23W - 9L
1,845 SR
Queue Stats
493W - 423L
1,595 Elo+
Party 1
Rama
Rama
The Wolf Factor
Rama
Level 57
God Stats
34W - 33L
1,404 SR
Queue Stats
105W - 132L
1,419 Elo+
Solo
Medusa
Medusa
jaygg
Medusa
Level 157
God Stats
19W - 12L
1,617 SR
Queue Stats
470W - 422L
1,600 Elo+
Party 1
Athena
Athena
maneagle88
Athena
Level 158
God Stats
9W - 8L
1,727 SR
Queue Stats
918W - 840L
1,620 Elo+
Party 1
Team Averages
Level 100
1,636 SR
1,555 Elo+

VS

Team Averages
Level 94
1,574 SR
1,522 Elo+
Cerberus
Cerberus
SAN CHICHARO
Cerberus
Level 138
God Stats
2W - 2L
1,573 SR
Queue Stats
84W - 80L
1,521 Elo+
Solo
Loki
Loki
SLIM_SHADY_559
Loki
Level 106
God Stats
12W - 14L
1,829 SR
Queue Stats
487W - 467L
1,483 Elo+
Solo
Anubis
Anubis
Xerkoid
Anubis
Level 32
God Stats
3W - 4L
1,241 SR
Queue Stats
152W - 147L
1,569 Elo+
Solo
King Arthur
King Arthur
pilaurat
King Arthur
Level 36
God Stats
7W - 11L
1,633 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo
Rama
Rama
xLannister
Rama
Level 160
God Stats
25W - 30L
1,594 SR
Queue Stats
871W - 888L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,586
470
1,752
7,643
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,955
568
4,059
6,455
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 1
8,150
582
5,973
8,736
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jaygg
Medusa
14
12 / 2 / 3
9,091
649
10,876
7,284
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
maneagle88
Athena
11
4 / 0 / 10
7,787
556
4,337
9,306
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SAN CHICHARO
Cerberus
8
0 / 5 / 0
5,264
376
1,527
8,651
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 0
6,345
453
4,589
7,127
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Xerkoid
Anubis
11
2 / 4 / 0
6,886
492
6,254
5,050
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
pilaurat
King Arthur
11
0 / 4 / 0
6,228
445
3,266
9,613
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 7 / 1
6,531
467
2,364
7,830
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
4
5
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Cerberus
SAN CHICHARO
Cerberus
0
5
0
0
L
1
2
0
0.5
W
3
1
4
5
W
3
1
1
3.5
L
Anubis
Xerkoid
Anubis
2
4
0
0.5
W
Medusa
jaygg
Medusa
12
2
3
6.75
W
Athena
maneagle88
Athena
4
0
10
9
L
King Arthur
pilaurat
King Arthur
0
4
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
18,000
39,424
Taken
38,271
15,503
Mitigated
13,424
13,259
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,752
197
0
2,694
7,643
2,125
208
1,692
5,829
0
33,979
L
Cerberus
SAN CHICHARO
Cerberus
1,527
146
0
1,855
8,651
3,824
0
2,212
6,403
19,469
0
L
4,589
1,143
0
310
7,127
2,021
0
1,762
5,335
0
29,556
W
4,059
713
969
1,992
6,455
2,029
1,117
1,571
4,752
52,178
0
W
5,973
5,105
0
3,221
8,736
3,267
311
0
8,736
0
51,075
L
Anubis
Xerkoid
Anubis
6,254
394
0
593
5,050
2,174
0
2,575
2,349
39,203
0
W
Medusa
jaygg
Medusa
10,876
5,401
0
493
7,284
2,578
1,328
1,662
5,526
0
56,003
W
Athena
maneagle88
Athena
4,337
1,347
0
3,890
9,306
5,504
269
2,388
6,800
14,996
0
L
King Arthur
pilaurat
King Arthur
3,266
193
0
2,167
9,613
3,739
0
82
9,531
0
31,570
L
2,364
2,081
0
1,689
7,830
1,666
0
1,547
6,257
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
31,254
403
Minions Killed
308
0
Camps Cleared
0
1,293,935
Distance Traveled
1,232,147
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,586
470
68
5
0
265,901
3
L
Cerberus
5,264
376
56
4
0
240,968
3
L
Loki
6,345
453
59
4
0
271,278
4
W
Ra
7,955
568
119
9
0
249,425
1
W
Rama
8,150
582
100
7
0
231,408
1
L
Anubis
6,886
492
86
6
0
217,363
3
W
Medusa
9,091
649
103
7
0
251,324
0
W
Athena
7,787
556
13
1
0
295,877
0
L
King Arthur
6,228
445
67
5
0
262,179
0
L
Rama
6,531
467
40
3
0
240,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role