Player Matchup

Morgan Le Fay
Morgan Le Fay
BloodyTama
Morgan Le Fay
Level 81
God Stats
9W - 11L
1,489 SR
Queue Stats
65W - 89L
1,363 Elo+
Party 1
Pele
Pele
StarryZeLynx
Pele
Level 44
God Stats
5W - 10L
1,674 SR
Queue Stats
35W - 52L
1,266 Elo+
Party 1
Nike
Nike
T0XtheB0X
Nike
Level 139
God Stats
2W - 2L
1,445 SR
Queue Stats
209W - 220L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
sephiro-kira
Aphrodite
Level 61
God Stats
56W - 62L
1,490 SR
Queue Stats
76W - 103L
1,387 Elo+
Solo
Chiron
Chiron
sumfin81
Chiron
Level 148
God Stats
9W - 7L
1,657 SR
Queue Stats
414W - 436L
1,447 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,389 Elo+

VS

Team Averages
Level 83
1,470 SR
1,411 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
FlashNeon
Hera
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 107L
1,399 Elo+
Solo
Neith
Neith
OnìChàn
Neith
Level 82
God Stats
17W - 29L
1,387 SR
Queue Stats
202W - 380L
1,333 Elo+
Solo
Fenrir
Fenrir
TheInfamousJAG
Fenrir
Level 78
God Stats
14W - 16L
1,460 SR
Queue Stats
159W - 213L
1,385 Elo+
Solo
Horus
Horus
alcohmist
Horus
Level 108
God Stats
11W - 7L
1,502 SR
Queue Stats
694W - 755L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BloodyTama
Morgan Le Fay
9
0 / 6 / 1
5,301
482
5,001
8,934
3,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,792
527
1,208
6,725
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nike
10
3 / 2 / 1
6,447
586
4,088
7,759
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
sephiro-kira
Aphrodite
8
0 / 5 / 3
5,211
474
3,159
8,122
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
sumfin81
Chiron
10
5 / 5 / 0
6,554
596
8,147
7,206
2,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 1 / 10
6,195
563
3,564
9,803
5,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Hera
10
4 / 2 / 6
6,244
568
4,711
6,893
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OnìChàn
Neith
11
8 / 2 / 6
7,194
654
9,523
6,938
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
4 / 1 / 3
6,269
570
3,461
8,011
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
alcohmist
Horus
9
2 / 2 / 3
5,605
510
4,022
7,628
3,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
20
20
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
Morgan Le Fay
BloodyTama
Morgan Le Fay
0
6
1
0.08
W
Hera
4
2
6
3.5
W
Neith
OnìChàn
Neith
8
2
6
5.5
L
0
2
1
0.25
L
Nike
3
2
1
1.75
W
4
1
3
5.5
W
Horus
alcohmist
Horus
2
2
3
1.75
L
Aphrodite
sephiro-kira
Aphrodite
0
5
3
0.3
L
Chiron
sumfin81
Chiron
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
25,281
38,746
Taken
39,273
15,296
Mitigated
15,952
10,287
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,564
499
727
3,208
9,803
5,923
0
1,919
7,830
10,267
0
L
Morgan Le Fay
BloodyTama
Morgan Le Fay
5,001
360
0
1,131
8,934
3,310
0
3,504
5,150
25,619
0
W
Hera
4,711
1,222
0
1,867
6,893
2,038
168
2,090
4,773
28,492
0
W
Neith
OnìChàn
Neith
9,523
3,581
0
1,209
6,938
2,036
143
2,472
4,466
0
40,445
L
1,208
331
0
2,211
6,725
2,110
0
340
6,385
0
30,826
L
Nike
4,088
723
0
1,652
7,759
5,156
48
1,068
6,447
0
26,605
W
3,461
632
0
2,141
8,011
2,683
0
825
7,186
0
34,365
W
Horus
alcohmist
Horus
4,022
1,763
405
2,495
7,628
3,272
38
854
6,504
0
16,962
L
Aphrodite
sephiro-kira
Aphrodite
3,159
76
638
3,327
8,122
2,559
322
1,204
6,878
20,403
0
L
Chiron
sumfin81
Chiron
8,147
3,181
350
978
7,206
2,161
814
1,731
5,435
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
31,507
243
Minions Killed
243
0
Camps Cleared
0
992,794
Distance Traveled
1,087,913
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,195
563
9
1
0
229,917
2
L
Morgan Le Fay
5,301
482
46
4
0
193,165
1
W
Hera
6,244
568
53
5
0
206,539
0
W
Neith
7,194
654
79
7
0
194,857
0
L
Pele
5,792
527
69
6
0
213,141
0
L
Nike
6,447
586
62
6
0
207,708
1
W
Fenrir
6,269
570
63
6
0
222,696
1
W
Horus
5,605
510
39
4
0
233,904
4
L
Aphrodite
5,211
474
31
3
0
202,001
3
L
Chiron
6,554
596
35
3
0
176,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role