Player Matchup

Nike
Nike
AshemaDeva
Nike
Level 143
God Stats
4W - 4L
1,677 SR
Queue Stats
760W - 804L
1,330 Elo+
Party 1
Da Ji
Da Ji
HPNOTIQ5285
Da Ji
Level 120
God Stats
9W - 14L
1,601 SR
Queue Stats
556W - 603L
1,554 Elo+
Party 1
Athena
Athena
Kraviz
Athena
Level 106
God Stats
0W - 1L
1,413 SR
Queue Stats
23W - 29L
1,460 Elo+
Solo
Janus
Janus
MayraGiovanna
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Mercury
Mercury
waggish-soot1
Mercury
Level 28
God Stats
2W - 1L
1,800 SR
Queue Stats
380W - 406L
1,386 Elo+
Solo
Team Averages
Level 101
1,598 SR
1,432 Elo+

VS

Team Averages
Level 104
1,621 SR
1,619 Elo+
Mulan
Mulan
ARCTICFISH38774
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
ArcticFlaminga
Neith
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,745 Elo+
Party 2
Nike
Nike
LokisBabysitter
Nike
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 2
Persephone
Persephone
McRed420
Persephone
Level 127
God Stats
3W - 3L
1,774 SR
Queue Stats
256W - 229L
1,428 Elo+
Solo
Chiron
Chiron
Thorough Anger
Chiron
Level 149
God Stats
2W - 0L
1,833 SR
Queue Stats
5W - 4L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
9,969
623
8,462
15,513
19,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 12 / 8
10,070
629
8,888
16,907
7,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Kraviz
Athena
17
4 / 7 / 13
10,754
672
11,355
27,131
35,256
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 6
12,344
772
20,168
19,640
8,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
17
2 / 9 / 10
10,212
638
10,997
17,509
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 10
9,080
568
3,138
13,382
8,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
16 / 5 / 18
13,552
847
26,359
16,464
7,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 24
11,103
694
6,964
19,506
17,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
McRed420
Persephone
20
9 / 1 / 28
13,820
864
25,993
16,762
7,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 18
13,947
872
20,705
14,255
6,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
139
18
Kills
41
41
Deaths
20
51
Assists
98
Player
Kills
Deaths
Assists
KDA
W
0
9
10
0.56
W
16
5
18
5
L
1
6
14
1.33
L
3
12
8
0.58
L
Athena
Kraviz
Athena
4
7
13
1.5
W
3
3
24
5
L
8
7
6
1.57
W
Persephone
McRed420
Persephone
9
1
28
23
W
13
2
18
11
L
Mercury
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,870
Damage
83,159
96,700
Taken
80,369
78,300
Mitigated
47,784
25,681
Healing
37,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,138
396
44
618
13,382
8,677
264
5,095
8,287
0
6,550
W
26,359
9,576
2,211
5,618
16,464
7,643
2,077
8,360
8,104
0
46,688
L
8,462
649
1,497
634
15,513
19,718
255
4,707
10,806
4,197
20,439
L
8,888
605
1,125
1,408
16,907
7,469
730
3,266
13,641
0
13,398
L
Athena
Kraviz
Athena
11,355
2,474
2,612
5,486
27,131
35,256
35
7,040
20,091
21,775
0
W
6,964
456
2,533
5,476
19,506
17,710
150
6,296
13,210
0
11,237
L
20,168
1,314
3,696
5,041
19,640
8,626
644
5,581
14,059
51,500
0
W
Persephone
McRed420
Persephone
25,993
3,311
3,431
9,211
16,762
7,243
477
6,664
10,097
52,428
0
W
20,705
7,225
3,489
4,925
14,255
6,511
2,329
6,097
8,158
0
52,204
L
Mercury
10,997
4,009
2,892
1,290
17,509
7,231
0
5,399
12,110
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
61,502
126
Minions Killed
159
0
Camps Cleared
0
1,176,259
Distance Traveled
1,368,819
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,080
568
2
0
0
252,006
3
W
Neith
13,552
847
25
2
0
261,552
0
L
Nike
9,969
623
19
1
0
235,968
1
L
Da Ji
10,070
629
1
0
0
196,771
0
L
Athena
10,754
672
15
1
0
233,176
1
W
Nike
11,103
694
3
0
0
314,613
0
L
Janus
12,344
772
71
4
0
222,079
0
W
Persephone
13,820
864
70
4
0
271,850
2
W
Chiron
13,947
872
59
4
0
268,798
0
L
Mercury
10,212
638
20
1
0
288,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role