Player Matchup

Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Fraga13
Olorun
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo
Ravana
Ravana
ReaperKain
Ravana
Level 106
God Stats
3W - 1L
1,304 SR
Queue Stats
83W - 96L
1,350 Elo+
Party 2
Artio
Artio
Swampdonkey512
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 2
Ares
Ares
that 1 j
Ares
Level 112
God Stats
2W - 2L
1,361 SR
Queue Stats
138W - 125L
1,456 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,402 Elo+

VS

Team Averages
Level 114
1,551 SR
1,409 Elo+
Chaac
Chaac
CaptainKy
Chaac
Level 68
God Stats
0W - 2L
1,486 SR
Queue Stats
59W - 52L
1,393 Elo+
Solo
Ares
Ares
SeleneGandillon
Ares
Level 142
God Stats
2W - 2L
1,808 SR
Queue Stats
154W - 166L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
WolfKing911
Kukulkan
Level 127
God Stats
2W - 2L
1,790 SR
Queue Stats
115W - 116L
1,416 Elo+
Party 1
King Arthur
King Arthur
deadfighter3
King Arthur
Level 112
God Stats
2W - 3L
1,240 SR
Queue Stats
105W - 121L
1,423 Elo+
Party 1
Set
Set
xSHADOWFALLx
Set
Level 120
God Stats
2W - 2L
1,431 SR
Queue Stats
292W - 330L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
18 / 3 / 7
15,340
902
35,287
17,512
10,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Fraga13
Olorun
18
1 / 5 / 21
11,138
655
11,184
19,827
12,689
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
ReaperKain
Ravana
18
5 / 4 / 17
11,830
696
13,415
21,247
16,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 5 / 22
11,942
702
9,779
38,820
42,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
19
3 / 4 / 22
12,372
728
15,988
26,761
35,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptainKy
Chaac
18
4 / 5 / 13
11,514
677
21,564
24,090
16,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 4 / 11
11,294
664
12,842
19,138
20,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
WolfKing911
Kukulkan
20
2 / 5 / 15
12,030
708
33,204
11,310
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
deadfighter3
King Arthur
19
4 / 9 / 13
11,791
694
21,193
26,872
26,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 8 / 7
12,068
710
20,372
18,734
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
31
Kills
21
21
Deaths
31
89
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
18
3
7
7.17
L
Chaac
CaptainKy
Chaac
4
5
13
2.1
W
Olorun
Fraga13
Olorun
1
5
21
2.3
W
Ravana
ReaperKain
Ravana
5
4
17
3.38
L
3
4
11
2.13
W
4
5
22
3
L
Kukulkan
WolfKing911
Kukulkan
2
5
15
1.9
L
King Arthur
deadfighter3
King Arthur
4
9
13
1.17
W
Ares
3
4
22
3.5
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,653
Damage
109,175
124,167
Taken
100,144
117,470
Mitigated
75,929
44,399
Healing
26,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
35,287
3,160
4,366
4,485
17,512
10,093
1,983
4,996
12,360
76,386
0
L
Chaac
CaptainKy
Chaac
21,564
2,720
2,288
8,160
24,090
16,050
941
16,077
7,590
192
41,061
W
Olorun
Fraga13
Olorun
11,184
5,292
5,058
3,112
19,827
12,689
2,330
7,818
11,949
29,576
0
W
Ravana
ReaperKain
Ravana
13,415
3,479
314
3,131
21,247
16,390
1,262
8,744
12,313
89
19,341
L
12,842
205
895
1,362
19,138
20,106
390
15,015
3,643
18,971
0
W
9,779
1,054
8,045
14,006
38,820
42,473
152
14,737
23,579
16,095
0
L
Kukulkan
WolfKing911
Kukulkan
33,204
1,394
1,694
744
11,310
5,460
927
8,764
2,363
64,576
0
L
King Arthur
deadfighter3
King Arthur
21,193
1,626
1,007
5,911
26,872
26,293
186
16,974
9,230
0
30,150
W
Ares
15,988
641
323
1,559
26,761
35,825
506
9,937
16,578
22,612
0
L
20,372
7,595
1,155
3,715
18,734
8,020
448
14,324
4,001
0
27,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
58,697
160
Minions Killed
150
0
Camps Cleared
0
1,485,290
Distance Traveled
1,472,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,340
902
104
6
0
298,766
0
L
Chaac
11,514
677
33
2
0
313,932
0
W
Olorun
11,138
655
24
1
0
281,419
0
W
Ravana
11,830
696
11
1
0
287,400
1
L
Ares
11,294
664
12
1
0
301,463
2
W
Artio
11,942
702
12
1
0
324,554
0
L
Kukulkan
12,030
708
78
5
0
300,658
0
L
King Arthur
11,791
694
14
1
0
276,130
0
W
Ares
12,372
728
9
1
0
293,151
0
L
Set
12,068
710
13
1
0
280,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role