Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bubbles8Kitties
Thanatos
Level 16
God Stats
1W - 7L
1,169 SR
Queue Stats
89W - 93L
1,376 Elo+
Solo
Ymir
Ymir
OMGLMAOKEKW
Ymir
Level 17
God Stats
4W - 2L
1,793 SR
Queue Stats
44W - 24L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
TJK7
Sun Wukong
Level 28
God Stats
2W - 4L
1,412 SR
Queue Stats
258W - 249L
1,576 Elo+
Solo
Sol
Sol
imgerm
Sol
Level 26
God Stats
4W - 3L
1,575 SR
Queue Stats
119W - 80L
1,611 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,548 Elo+

VS

Team Averages
Level 17
1,615 SR
1,590 Elo+
Sobek
Sobek
Cheesefish
Sobek
Level 29
God Stats
10W - 9L
1,740 SR
Queue Stats
204W - 236L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Kinver0000
Zhong Kui
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 72L
1,643 Elo+
Solo
Nu Wa
Nu Wa
ManzApple
Nu Wa
Level 23
God Stats
15W - 7L
1,707 SR
Queue Stats
186W - 187L
1,518 Elo+
Solo
Neith
Neith
NachoDame
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,689 Elo+
Solo
Thor
Thor
raystorms
Thor
Level 12
God Stats
2W - 2L
1,626 SR
Queue Stats
27W - 22L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 3 / 1
9,750
609
18,274
11,758
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
1 / 8 / 0
6,702
419
3,400
12,295
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 2
6,752
422
3,801
12,461
10,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
TJK7
Sun Wukong
14
0 / 4 / 1
8,460
529
4,939
15,056
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
imgerm
Sol
13
2 / 5 / 1
8,053
503
7,375
9,712
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 3 / 9
7,815
488
3,038
14,066
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Kinver0000
Zhong Kui
14
5 / 3 / 5
8,883
555
12,781
13,301
12,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
ManzApple
Nu Wa
14
3 / 6 / 8
8,490
531
10,188
8,078
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
NachoDame
Neith
15
2 / 0 / 5
9,227
577
7,245
8,250
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
13 / 0 / 5
10,269
642
9,938
11,693
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
23
24
Deaths
12
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
3
1
2.83
L
Thanatos
1
8
0
0.13
W
Sobek
0
3
9
1.5
W
Zhong Kui
Kinver0000
Zhong Kui
5
3
5
2.5
W
Nu Wa
ManzApple
Nu Wa
3
6
8
1.17
W
Neith
NachoDame
Neith
2
0
5
4.5
L
1
4
2
0.5
L
Sun Wukong
TJK7
Sun Wukong
0
4
1
0.13
L
Sol
imgerm
Sol
2
5
1
0.5
W
Thor
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
43,190
61,282
Taken
55,388
28,789
Mitigated
28,715
18,280
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,274
3,748
0
3,830
11,758
4,203
0
4,238
7,520
92,424
0
L
Thanatos
3,400
2,025
0
5,521
12,295
3,675
0
5,631
6,664
0
22,074
W
Sobek
3,038
139
0
4,156
14,066
6,700
270
9,018
5,048
14,319
0
W
Zhong Kui
Kinver0000
Zhong Kui
12,781
2,423
0
7,088
13,301
12,053
595
3,855
9,446
54,746
0
W
Nu Wa
ManzApple
Nu Wa
10,188
1,915
121
1,557
8,078
2,842
300
6,174
1,904
54,472
0
W
Neith
NachoDame
Neith
7,245
2,631
0
2,668
8,250
2,950
700
4,079
4,171
0
74,023
L
3,801
984
0
929
12,461
10,618
0
5,081
7,380
15,047
0
L
Sun Wukong
TJK7
Sun Wukong
4,939
1,683
0
5,099
15,056
6,930
0
8,678
6,378
0
57,953
L
Sol
imgerm
Sol
7,375
2,351
0
2,901
9,712
3,363
98
2,379
7,333
50,566
3,119
W
Thor
9,938
2,116
0
3,418
11,693
4,170
0
6,015
5,678
0
53,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
44,684
471
Minions Killed
477
0
Camps Cleared
0
1,420,098
Distance Traveled
1,491,029
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,750
609
169
11
0
270,552
5
L
Thanatos
6,702
419
52
3
0
277,126
4
W
Sobek
7,815
488
31
2
0
325,625
2
W
Zhong Kui
8,883
555
117
7
0
248,337
3
W
Nu Wa
8,490
531
87
5
0
285,088
2
W
Neith
9,227
577
149
9
0
294,609
7
L
Ymir
6,752
422
14
1
0
297,902
6
L
Sun Wukong
8,460
529
127
8
0
283,171
2
L
Sol
8,053
503
109
7
0
291,347
8
W
Thor
10,269
642
93
6
0
337,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role