Player Matchup

Tyr
Tyr
JKD HITMAN58
Tyr
Level 61
God Stats
3W - 5L
1,733 SR
Queue Stats
237W - 249L
1,505 Elo+
Party 2
Fenrir
Fenrir
KaSH_PaTs
Fenrir
Level 98
God Stats
7W - 5L
1,441 SR
Queue Stats
303W - 316L
1,558 Elo+
Party 2
Izanami
Izanami
SLT_Sneaker18
Izanami
Level 69
God Stats
12W - 7L
1,740 SR
Queue Stats
48W - 41L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
Sess32
Kuzenbo
Level 85
God Stats
3W - 5L
1,481 SR
Queue Stats
192W - 165L
1,539 Elo+
Party 2
Scylla
Scylla
TheChadIsGreat
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,655 Elo+
Solo
Team Averages
Level 84
1,579 SR
1,564 Elo+

VS

Team Averages
Level 123
1,455 SR
1,515 Elo+
Mulan
Mulan
Raith20
Mulan
Level 143
God Stats
12W - 11L
1,670 SR
Queue Stats
725W - 653L
1,547 Elo+
Party 1
Ullr
Ullr
funkybeardman459
Ullr
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
414W - 376L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
itz_Vile_
Sylvanus
Level 121
God Stats
9W - 13L
1,426 SR
Queue Stats
124W - 130L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
monkeyoozz
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 147L
1,444 Elo+
Solo
Nox
Nox
rqCryo
Nox
Level 104
God Stats
17W - 12L
1,368 SR
Queue Stats
283W - 255L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,362
493
14,419
18,408
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KaSH_PaTs
Fenrir
17
5 / 4 / 5
10,376
494
13,170
17,131
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
17
2 / 0 / 1
10,823
515
4,804
9,903
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Sess32
Kuzenbo
11
0 / 2 / 5
9,131
435
5,913
15,155
12,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 6 / 0
10,151
483
9,516
11,362
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Raith20
Mulan
19
6 / 3 / 5
11,398
543
10,111
19,973
15,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 2
10,731
511
6,364
12,071
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
itz_Vile_
Sylvanus
15
2 / 2 / 6
9,094
433
5,760
15,025
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
monkeyoozz
Hun Batz
17
6 / 3 / 4
10,347
493
8,982
12,406
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
rqCryo
Nox
15
2 / 4 / 10
9,666
460
11,660
9,644
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
16
Kills
17
17
Deaths
16
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Fenrir
KaSH_PaTs
Fenrir
5
4
5
1.88
W
Mulan
Raith20
Mulan
6
3
5
2.83
L
Izanami
2
0
1
2.5
L
Kuzenbo
Sess32
Kuzenbo
0
2
5
1.25
L
4
6
0
0.67
W
1
4
2
0.5
W
Sylvanus
itz_Vile_
Sylvanus
2
2
6
2.5
W
Hun Batz
monkeyoozz
Hun Batz
6
3
4
2.67
W
Nox
rqCryo
Nox
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
42,877
71,959
Taken
69,119
49,844
Mitigated
37,659
14,095
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,419
2,862
0
6,308
18,408
22,314
979
3,216
14,976
0
55,076
L
Fenrir
KaSH_PaTs
Fenrir
13,170
3,178
0
1,712
17,131
8,386
72
3,082
13,891
0
80,636
W
Mulan
Raith20
Mulan
10,111
1,259
0
10,957
19,973
15,084
0
1,063
18,097
0
71,730
L
Izanami
4,804
3,059
0
3,317
9,903
3,463
846
668
9,235
0
87,879
L
Kuzenbo
Sess32
Kuzenbo
5,913
2,551
0
2,250
15,155
12,106
0
5,158
9,856
23,429
0
L
9,516
527
0
508
11,362
3,575
118
4,264
6,900
69,303
0
W
6,364
3,252
0
3,486
12,071
4,876
2,570
1,504
10,537
0
85,382
W
Sylvanus
itz_Vile_
Sylvanus
5,760
1,427
1,124
6,538
15,025
9,532
575
6,055
8,772
26,973
5,552
W
Hun Batz
monkeyoozz
Hun Batz
8,982
1,969
0
4,254
12,406
4,432
85
1,999
10,211
0
64,965
W
Nox
rqCryo
Nox
11,660
1,104
0
1,120
9,644
3,735
116
4,375
5,060
52,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
51,236
569
Minions Killed
602
0
Camps Cleared
0
1,875,216
Distance Traveled
1,958,537
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,362
493
92
4
0
371,479
2
L
Fenrir
10,376
494
121
6
0
420,543
5
W
Mulan
11,398
543
154
7
0
407,394
2
L
Izanami
10,823
515
183
9
0
350,315
6
L
Kuzenbo
9,131
435
45
2
0
378,144
6
L
Scylla
10,151
483
128
6
0
354,735
7
W
Ullr
10,731
511
173
8
0
333,125
5
W
Sylvanus
9,094
433
56
3
0
366,035
7
W
Hun Batz
10,347
493
113
5
0
453,947
4
W
Nox
9,666
460
106
5
0
398,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role