Player Matchup

Merlin
Merlin
Gold V
Alterbridge305
Merlin
Gold V
Level 158
God Stats
41W - 30L
1,621 SR
Queue Stats
111W - 123L
1,474 MMR
Party 2
Ymir
Ymir
Bronze III
Miku_Lazo
Ymir
Bronze III
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,451 MMR
Solo
Heimdallr
Heimdallr
Silver I
RobertTJ
Heimdallr
Silver I
Level 118
God Stats
9W - 4L
1,587 SR
Queue Stats
28W - 34L
1,462 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
TooMuchBuddha420
Guan Yu
Gold IV
Level 113
God Stats
122W - 98L
1,607 SR
Queue Stats
779W - 780L
1,473 MMR
Solo
Thanatos
Thanatos
Gold IV
hitsquadonpoint
Thanatos
Gold IV
Level 108
God Stats
2W - 0L
1,373 SR
Queue Stats
92W - 96L
1,440 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,538 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,507 SR
1,467 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Fat Lady Sings
Tsukuyomi
Gold IV
Level 144
God Stats
6W - 10L
1,369 SR
Queue Stats
485W - 495L
1,429 MMR
Solo
Chiron
Chiron
Gold V
ImDaHolyMink
Chiron
Gold V
Level 82
God Stats
1W - 4L
1,316 SR
Queue Stats
67W - 60L
1,473 MMR
Solo
Tyr
Tyr
Gold III
PaDrE dOg85
Tyr
Gold III
Level 106
God Stats
15W - 16L
1,564 SR
Queue Stats
285W - 281L
1,459 MMR
Solo
Cerberus
Cerberus
Gold V
Prisoner788
Cerberus
Gold V
Level 129
God Stats
3W - 3L
1,785 SR
Queue Stats
82W - 87L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
14,469
579
22,516
11,909
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
2 / 3 / 10
13,926
557
8,924
24,375
24,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RobertTJ
Heimdallr
19
5 / 4 / 9
13,454
538
19,425
21,457
8,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 5
14,633
585
16,485
26,074
32,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
20
5 / 5 / 9
13,847
554
19,122
22,052
10,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatAthenaCthulhuPersephoneGilgamesh

VS

Bans
King ArthurMedusaCu ChulainnDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 5 / 8
12,206
488
10,495
15,598
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Fat Lady Sings
Tsukuyomi
19
8 / 8 / 3
12,499
500
14,543
23,206
9,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
20
5 / 5 / 1
12,602
504
14,464
19,808
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 2 / 3
12,901
516
13,348
28,941
30,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Prisoner788
Cerberus
15
1 / 2 / 10
10,285
411
12,519
22,839
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
21
Kills
18
18
Deaths
22
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
8
1.4
W
6
3
8
3.33
L
Tsukuyomi
Fat Lady Sings
Tsukuyomi
8
8
3
1.19
L
Chiron
5
5
1
1.1
W
Ymir
2
3
10
2.33
L
1
2
3
1.25
L
Cerberus
Prisoner788
Cerberus
1
2
10
3
W
Heimdallr
RobertTJ
Heimdallr
5
4
9
2.38
W
3
3
5
1.83
W
Thanatos
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,472
Damage
65,369
105,867
Taken
110,392
80,854
Mitigated
76,989
53,048
Healing
37,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,495
628
1,813
5,923
15,598
6,286
532
8,364
6,710
86,243
0
W
22,516
712
548
4,365
11,909
5,103
1,631
3,760
7,953
103,995
0
L
Tsukuyomi
Fat Lady Sings
Tsukuyomi
14,543
3,132
0
4,284
23,206
9,785
29
5,971
16,754
0
96,760
L
Chiron
14,464
4,911
595
6,907
19,808
7,349
456
4,571
14,855
0
110,211
W
Ymir
8,924
1,452
0
3,620
24,375
24,464
196
7,384
16,876
40,108
0
L
13,348
650
0
12,382
28,941
30,331
0
2,047
26,495
0
100,203
L
Cerberus
Prisoner788
Cerberus
12,519
541
0
5,265
22,839
23,238
0
9,347
13,136
43,160
0
W
Heimdallr
RobertTJ
Heimdallr
19,425
8,475
0
9,316
21,457
8,969
5,060
4,924
16,461
0
106,357
W
16,485
2,603
3,709
14,667
26,074
32,156
984
2,628
23,419
0
103,223
W
Thanatos
19,122
6,424
0
16,823
22,052
10,162
355
5,615
16,199
0
106,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,329
Gold Earned
60,493
707
Minions Killed
788
0
Camps Cleared
0
2,350,666
Distance Traveled
2,380,264
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,206
488
177
7
0
462,005
9
W
Merlin
14,469
579
162
6
0
460,021
3
L
Tsukuyomi
12,499
500
151
6
0
479,767
5
L
Chiron
12,602
504
186
7
0
433,329
10
W
Ymir
13,926
557
57
2
0
461,722
7
L
Tyr
12,901
516
213
9
0
545,753
3
L
Cerberus
10,285
411
61
2
0
459,410
4
W
Heimdallr
13,454
538
140
6
0
437,079
9
W
Guan Yu
14,633
585
209
8
0
503,742
3
W
Thanatos
13,847
554
139
6
0
488,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role