Player Matchup

Pele
Pele
Diamond II
Devinesabre
Pele
Diamond II
Level 148
God Stats
6W - 3L
1,706 SR
Queue Stats
128W - 107L
2,326 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Jace9709
Danzaburou
Diamond IV
Level 151
God Stats
2W - 3L
1,403 SR
Queue Stats
159W - 159L
2,074 MMR
Solo
Ymir
Ymir
Diamond V
Ranager
Ymir
Diamond V
Level 124
God Stats
4W - 2L
1,642 SR
Queue Stats
183W - 159L
1,966 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
reeper182
Erlang Shen
Platinum V
Level 156
God Stats
3W - 2L
1,478 SR
Queue Stats
48W - 39L
1,860 MMR
Solo
Scylla
Scylla
Platinum V
ĠоdLℓρα
Scylla
Platinum V
Level 38
God Stats
2W - 1L
1,699 SR
Queue Stats
56W - 43L
1,879 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,586 SR
2,021 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,673 SR
2,024 MMR
Chiron
Chiron
Diamond IV
Idobejiggly
Chiron
Diamond IV
Level 51
God Stats
6W - 8L
1,675 SR
Queue Stats
58W - 45L
2,281 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ImNotReptile
Kuzenbo
Platinum IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 85L
1,797 MMR
Party 1
Loki
Loki
Diamond V
TheReallyBadLoki
Loki
Diamond V
Level 87
God Stats
52W - 29L
1,676 SR
Queue Stats
82W - 64L
2,042 MMR
Solo
Nike
Nike
Platinum III
WhiteDots
Nike
Platinum III
Level 140
God Stats
0W - 1L
1,834 SR
Queue Stats
209W - 193L
1,789 MMR
Party 1
Agni
Agni
Platinum I
无敌铁头功
Agni
Platinum I
Level 160
God Stats
209W - 159L
1,680 SR
Queue Stats
578W - 548L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 5
13,053
653
19,342
19,446
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Jace9709
Danzaburou
19
4 / 4 / 6
13,544
677
12,128
13,387
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Ranager
Ymir
17
5 / 1 / 14
12,929
646
12,400
18,811
18,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
reeper182
Erlang Shen
19
5 / 4 / 6
12,995
650
12,826
16,886
11,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 4 / 5
11,664
583
7,370
10,936
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshTsukuyomiAthenaSetTiamat

VS

Bans
ApolloPersephoneSobekGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
7 / 7 / 4
11,220
561
13,434
19,474
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ImNotReptile
Kuzenbo
14
1 / 2 / 1
8,487
424
7,184
12,025
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 7 / 9
11,704
585
9,042
18,566
15,722
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
15
0 / 5 / 3
9,097
455
5,757
14,306
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 9 / 1
10,500
525
10,396
17,557
6,527
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
30
Kills
15
16
Deaths
30
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
L
Chiron
7
7
4
1.29
L
Kuzenbo
ImNotReptile
Kuzenbo
1
2
1
0.75
W
Danzaburou
Jace9709
Danzaburou
4
4
6
1.75
W
Ymir
Ranager
Ymir
5
1
14
12
L
3
7
9
1.07
L
Nike
0
5
3
0.3
W
Erlang Shen
reeper182
Erlang Shen
5
4
6
2
W
4
4
5
1.63
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,066
Damage
45,813
79,466
Taken
81,928
45,797
Mitigated
46,280
21,960
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,342
5,952
0
6,022
19,446
7,386
2,022
4,112
14,722
0
93,626
L
Chiron
13,434
6,640
719
5,791
19,474
6,816
55
2,923
16,367
0
86,834
L
Kuzenbo
ImNotReptile
Kuzenbo
7,184
2,890
0
4,354
12,025
12,188
512
1,490
10,535
40,643
0
W
Danzaburou
Jace9709
Danzaburou
12,128
7,429
0
4,332
13,387
5,102
7,028
1,161
12,226
0
109,741
W
Ymir
Ranager
Ymir
12,400
3,850
0
3,271
18,811
18,036
720
4,028
14,728
41,615
0
L
9,042
1,824
0
330
18,566
15,722
0
5,919
12,334
0
33,298
L
Nike
5,757
589
0
5,520
14,306
5,027
858
1,319
12,987
0
67,334
W
Erlang Shen
reeper182
Erlang Shen
12,826
7,139
0
5,441
16,886
11,002
1,504
5,370
10,927
0
79,114
W
7,370
1,283
0
2,894
10,936
4,271
1,667
3,753
7,183
76,893
0
L
10,396
708
0
2,949
17,557
6,527
144
7,712
9,647
69,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,185
Gold Earned
51,008
610
Minions Killed
539
0
Camps Cleared
0
1,972,744
Distance Traveled
1,841,271
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,053
653
139
7
0
438,314
2
L
Chiron
11,220
561
143
7
0
364,276
7
L
Kuzenbo
8,487
424
68
3
0
308,254
1
W
Danzaburou
13,544
677
143
7
0
357,726
0
W
Ymir
12,929
646
48
2
0
424,962
3
L
Loki
11,704
585
64
3
0
412,198
2
L
Nike
9,097
455
115
6
0
423,727
4
W
Erlang Shen
12,995
650
139
7
0
411,238
2
W
Scylla
11,664
583
141
7
0
340,504
3
L
Agni
10,500
525
149
7
0
332,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role