Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
BradleyHickman
Ganesha
Gold V
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 189L
1,397 MMR
Party 2
Kali
Kali
Gold V
Krishan_29
Kali
Gold V
Level 105
God Stats
11W - 7L
1,627 SR
Queue Stats
74W - 76L
1,421 MMR
Party 2
Skadi
Skadi
Gold IV
ManyMen1129
Skadi
Gold IV
Level 144
God Stats
17W - 12L
1,609 SR
Queue Stats
244W - 242L
1,417 MMR
Solo
Ra
Ra
Gold V
Nelluu
Ra
Gold V
Level 106
God Stats
8W - 2L
1,727 SR
Queue Stats
254W - 252L
1,182 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,592 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,464 SR
1,401 MMR
Merlin
Merlin
Silver I
Hand Frag
Merlin
Silver I
Level 126
God Stats
6W - 4L
1,461 SR
Queue Stats
361W - 352L
1,222 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
Mongannn
Cu Chulainn
Gold II
Level 124
God Stats
58W - 55L
1,576 SR
Queue Stats
307W - 303L
1,611 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
Oni Breezyy
Ratatoskr
Gold IV
Level 156
God Stats
0W - 2L
1,277 SR
Queue Stats
235W - 234L
1,434 MMR
Solo
Hachiman
Hachiman
Gold IV
SLV I Fantom
Hachiman
Gold IV
Level 89
God Stats
17W - 27L
1,437 SR
Queue Stats
458W - 466L
1,368 MMR
Solo
Sobek
Sobek
Silver III
winssky93
Sobek
Silver III
Level 113
God Stats
0W - 1L
1,567 SR
Queue Stats
19W - 21L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 2 / 1
11,464
603
16,470
21,175
18,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 10
9,839
518
7,155
16,206
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 2
11,721
617
9,354
14,796
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 2 / 3
12,334
649
14,656
12,498
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
16
2 / 3 / 5
10,280
541
10,644
14,597
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneTiamatScyllaGilgameshTsukuyomi

VS

Bans
AthenaNu WaChang'eJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hand Frag
Merlin
17
3 / 4 / 2
9,929
523
7,214
10,147
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Mongannn
Cu Chulainn
15
0 / 3 / 5
9,237
486
12,052
16,528
16,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Oni Breezyy
Ratatoskr
14
5 / 2 / 3
9,448
497
7,270
13,318
8,046
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SLV I Fantom
Hachiman
15
1 / 8 / 0
8,850
466
4,947
14,488
3,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
winssky93
Sobek
15
3 / 7 / 7
10,416
548
11,527
22,282
17,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
24
Kills
12
12
Deaths
24
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
W
0
3
10
1.67
L
Merlin
Hand Frag
Merlin
3
4
2
1
W
9
2
2
5
W
9
2
3
5.25
L
Cu Chulainn
Mongannn
Cu Chulainn
0
3
5
0.83
W
Ra
2
3
5
1.5
L
Ratatoskr
Oni Breezyy
Ratatoskr
5
2
3
3.25
L
Hachiman
SLV I Fantom
Hachiman
1
8
0
0.13
L
Sobek
winssky93
Sobek
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
43,010
79,272
Taken
76,763
52,417
Mitigated
49,330
24,190
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,470
1,400
0
5,891
21,175
18,044
0
2,790
18,385
0
85,821
W
7,155
720
0
3,313
16,206
14,876
40
6,443
9,763
33,911
0
L
Merlin
Hand Frag
Merlin
7,214
407
0
1,782
10,147
3,628
0
3,009
7,138
66,124
0
W
9,354
5,408
0
3,879
14,796
7,783
81
1,810
12,986
0
80,840
W
14,656
6,771
0
1,385
12,498
4,842
2,938
2,366
10,132
0
91,223
L
Cu Chulainn
Mongannn
Cu Chulainn
12,052
2,419
0
5,414
16,528
16,445
274
2,340
14,188
0
66,019
W
Ra
10,644
1,343
3,192
6,530
14,597
6,872
710
5,332
9,265
85,034
0
L
Ratatoskr
Oni Breezyy
Ratatoskr
7,270
1,409
0
1,167
13,318
8,046
0
2,721
10,597
0
39,716
L
Hachiman
SLV I Fantom
Hachiman
4,947
2,093
0
2,483
14,488
3,768
0
802
13,686
0
57,175
L
Sobek
winssky93
Sobek
11,527
678
0
5,049
22,282
17,443
0
8,927
13,355
38,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,638
Gold Earned
47,880
633
Minions Killed
477
0
Camps Cleared
0
1,928,461
Distance Traveled
1,744,370
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,464
603
162
9
0
369,740
7
W
Ganesha
9,839
518
17
1
0
388,111
4
L
Merlin
9,929
523
135
7
0
327,312
5
W
Kali
11,721
617
138
7
0
422,366
4
W
Skadi
12,334
649
165
9
0
390,535
4
L
Cu Chulainn
9,237
486
123
6
0
387,577
7
W
Ra
10,280
541
151
8
0
357,709
4
L
Ratatoskr
9,448
497
67
4
0
395,171
2
L
Hachiman
8,850
466
103
5
0
311,673
5
L
Sobek
10,416
548
49
3
0
322,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role