Player Matchup

Horus
Horus
Cyrax_Replayz
Horus
Level 68
God Stats
9W - 10L
1,615 SR
Queue Stats
126W - 126L
1,448 Elo+
Party 2
Serqet
Serqet
I_JinSoldier_I
Serqet
Level 105
God Stats
2W - 4L
1,455 SR
Queue Stats
140W - 145L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Jheferson_Uchira
Jormungandr
Level 68
God Stats
8W - 3L
1,668 SR
Queue Stats
114W - 139L
1,389 Elo+
Party 1
Izanami
Izanami
S2MercyS2
Izanami
Level 100
God Stats
13W - 11L
1,563 SR
Queue Stats
589W - 674L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
zon111
Ah Puch
Level 85
God Stats
2W - 1L
1,704 SR
Queue Stats
71W - 83L
1,462 Elo+
Party 2
Team Averages
Level 85
1,601 SR
1,435 Elo+

VS

Team Averages
Level 99
1,535 SR
1,521 Elo+
Ullr
Ullr
 
Ullr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
abcvo
Gilgamesh
Level 64
God Stats
14W - 16L
1,625 SR
Queue Stats
607W - 577L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diego_garmtz1909
Morgan Le Fay
Level 84
God Stats
10W - 6L
1,627 SR
Queue Stats
200W - 179L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
donnyjunior16
Ratatoskr
Level 107
God Stats
2W - 4L
1,403 SR
Queue Stats
431W - 410L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
rey710
Sun Wukong
Level 144
God Stats
3W - 4L
1,521 SR
Queue Stats
14W - 10L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,535
477
12,674
15,882
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 3 / 2
10,835
542
10,431
14,564
7,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Jheferson_Uchira
Jormungandr
17
3 / 2 / 2
10,074
504
7,910
13,019
9,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
S2MercyS2
Izanami
14
1 / 3 / 5
8,971
449
6,163
14,308
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zon111
Ah Puch
15
1 / 8 / 6
9,355
468
12,846
14,633
4,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 7 / 4
9,407
470
10,241
14,412
4,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
abcvo
Gilgamesh
18
2 / 3 / 1
10,596
530
6,944
14,673
9,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
diego_garmtz1909
Morgan Le Fay
16
5 / 5 / 8
10,409
520
16,936
15,203
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
donnyjunior16
Ratatoskr
16
6 / 1 / 5
10,082
504
8,953
13,074
4,368
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
rey710
Sun Wukong
16
2 / 1 / 4
9,370
469
8,415
13,172
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
17
Kills
20
20
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
4
1
W
4
4
4
1.5
W
8
3
2
3
W
Jormungandr
Jheferson_Uchira
Jormungandr
3
2
2
2
W
Izanami
S2MercyS2
Izanami
1
3
5
1.17
L
Gilgamesh
abcvo
Gilgamesh
2
3
1
0.83
L
Morgan Le Fay
diego_garmtz1909
Morgan Le Fay
5
5
8
1.8
L
Ratatoskr
donnyjunior16
Ratatoskr
6
1
5
8.5
L
Sun Wukong
rey710
Sun Wukong
2
1
4
4
W
Ah Puch
zon111
Ah Puch
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
51,489
72,406
Taken
70,534
37,057
Mitigated
30,118
19,742
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,241
3,936
549
2,084
14,412
4,378
195
3,008
11,218
0
52,070
W
12,674
5,041
2,136
6,642
15,882
10,988
517
3,089
12,614
0
32,395
W
10,431
1,889
0
504
14,564
7,783
0
2,636
11,746
0
62,183
W
Jormungandr
Jheferson_Uchira
Jormungandr
7,910
2,667
0
2,325
13,019
9,644
1,034
987
11,988
59,935
0
W
Izanami
S2MercyS2
Izanami
6,163
3,951
0
4,909
14,308
4,447
325
2,292
11,874
0
59,469
L
Gilgamesh
abcvo
Gilgamesh
6,944
1,984
0
2,441
14,673
9,565
234
6,067
8,016
2,373
64,283
L
Morgan Le Fay
diego_garmtz1909
Morgan Le Fay
16,936
2,394
669
4,756
15,203
5,821
1,004
6,087
8,336
58,720
0
L
Ratatoskr
donnyjunior16
Ratatoskr
8,953
704
0
3,480
13,074
4,368
0
3,807
8,967
0
62,802
L
Sun Wukong
rey710
Sun Wukong
8,415
468
0
2,016
13,172
5,986
0
1,787
10,882
0
62,351
W
Ah Puch
zon111
Ah Puch
12,846
461
0
3,226
14,633
4,195
820
7,001
7,111
65,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
49,864
462
Minions Killed
537
0
Camps Cleared
0
1,845,325
Distance Traveled
1,779,705
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,407
470
87
4
0
333,908
3
W
Horus
9,535
477
32
2
0
394,760
2
W
Serqet
10,835
542
103
5
0
409,024
4
W
Jormungandr
10,074
504
122
6
0
355,210
3
W
Izanami
8,971
449
112
6
0
340,197
4
L
Gilgamesh
10,596
530
135
7
0
318,021
2
L
Morgan Le Fay
10,409
520
105
5
0
343,357
1
L
Ratatoskr
10,082
504
116
6
0
444,914
6
L
Sun Wukong
9,370
469
94
5
0
339,505
2
W
Ah Puch
9,355
468
93
5
0
346,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role