Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Calloi
Chronos
Level 160
God Stats
12W - 12L
1,586 SR
Queue Stats
536W - 436L
1,643 Elo+
Solo
Awilix
Awilix
ControlledCha0s
Awilix
Level 139
God Stats
6W - 3L
1,696 SR
Queue Stats
92W - 78L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
TattooMasterz
Sun Wukong
Level 158
God Stats
1W - 0L
1,480 SR
Queue Stats
13W - 8L
1,684 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adanrl
Morgan Le Fay
Level 156
God Stats
12W - 11L
1,710 SR
Queue Stats
94W - 113L
1,563 Elo+
Solo
Team Averages
Level 136
1,594 SR
1,594 Elo+

VS

Team Averages
Level 124
1,420 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BeastyBear68
Athena
Level 99
God Stats
18W - 29L
1,439 SR
Queue Stats
306W - 313L
1,516 Elo+
Solo
Artemis
Artemis
DimplySwing8339
Artemis
Level 118
God Stats
19W - 16L
1,619 SR
Queue Stats
213W - 221L
1,584 Elo+
Solo
Bellona
Bellona
TrIpPiXx
Bellona
Level 151
God Stats
2W - 3L
1,324 SR
Queue Stats
217W - 195L
1,501 Elo+
Solo
Hun Batz
Hun Batz
x4SERGY4x
Hun Batz
Level 150
God Stats
0W - 3L
1,219 SR
Queue Stats
248W - 237L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 2
5,069
634
1,420
3,343
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Calloi
Chronos
9
0 / 0 / 2
4,959
620
1,794
3,296
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 4
5,167
646
3,006
4,797
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TattooMasterz
Sun Wukong
10
2 / 0 / 1
5,592
699
4,133
7,359
3,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
adanrl
Morgan Le Fay
9
3 / 1 / 2
5,340
668
3,497
3,657
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 3 / 0
3,916
490
1,100
3,382
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
5
0 / 1 / 0
3,796
475
1,964
4,329
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
4,621
578
1,693
3,580
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
TrIpPiXx
Bellona
8
0 / 2 / 0
4,417
552
3,479
5,049
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
x4SERGY4x
Hun Batz
8
1 / 3 / 0
4,792
599
3,302
7,024
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
2
4
L
Sol
 
Sol
0
3
0
0
L
Athena
0
1
0
0
W
Chronos
Calloi
Chronos
0
0
2
1
W
2
0
4
4
L
0
1
0
0
W
Sun Wukong
TattooMasterz
Sun Wukong
2
0
1
2.5
L
Bellona
TrIpPiXx
Bellona
0
2
0
0
W
Morgan Le Fay
adanrl
Morgan Le Fay
3
1
2
4
L
Hun Batz
x4SERGY4x
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
11,538
22,452
Taken
23,364
7,577
Mitigated
10,856
8,943
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,420
223
0
1,919
3,343
1,116
0
643
2,568
0
13,618
L
Sol
 
Sol
1,100
203
0
899
3,382
829
0
1,814
1,324
11,412
0
L
Athena
1,964
426
0
1,444
4,329
1,612
0
1,041
3,258
8,077
0
W
Chronos
Calloi
Chronos
1,794
586
0
1,803
3,296
744
0
65
3,231
29,859
0
W
3,006
1,238
0
1,695
4,797
1,335
0
560
4,237
0
22,172
L
1,693
772
0
1,853
3,580
960
0
1,472
2,108
0
25,056
W
Sun Wukong
TattooMasterz
Sun Wukong
4,133
843
0
2,973
7,359
3,197
0
350
6,945
0
34,625
L
Bellona
TrIpPiXx
Bellona
3,479
988
0
1,522
5,049
5,193
0
0
5,049
0
22,941
W
Morgan Le Fay
adanrl
Morgan Le Fay
3,497
330
0
553
3,657
1,185
282
1,250
2,407
20,456
0
L
Hun Batz
x4SERGY4x
Hun Batz
3,302
1,524
0
1,999
7,024
2,262
0
634
6,334
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
21,542
272
Minions Killed
214
0
Camps Cleared
0
830,794
Distance Traveled
669,226
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,069
634
27
3
0
180,818
3
L
Sol
3,916
490
29
4
0
109,376
1
L
Athena
3,796
475
11
1
0
131,974
0
W
Chronos
4,959
620
73
9
0
143,818
2
W
Awilix
5,167
646
48
6
0
181,817
1
L
Artemis
4,621
578
62
8
0
127,497
4
W
Sun Wukong
5,592
699
81
10
0
174,662
3
L
Bellona
4,417
552
52
7
0
137,928
2
W
Morgan Le Fay
5,340
668
43
5
0
149,679
3
L
Hun Batz
4,792
599
60
8
0
162,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role