Player Matchup

Mercury
Mercury
ComplexMangod
Mercury
Level 154
God Stats
11W - 2L
1,822 SR
Queue Stats
431W - 241L
1,616 Elo+
Party 1
Zeus
Zeus
EFG Undead
Zeus
Level 65
God Stats
2W - 2L
1,306 SR
Queue Stats
61W - 109L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
IrishLoneW0lf
Heimdallr
Level 147
God Stats
3W - 6L
1,378 SR
Queue Stats
130W - 174L
1,394 Elo+
Party 1
Team Averages
Level 122
1,502 SR
1,439 Elo+

VS

Team Averages
Level 85
1,428 SR
1,405 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
LoneWalker1154
Hachiman
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 215L
1,653 Elo+
Party 2
Ares
Ares
mackeybaihaqy
Ares
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 9L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
11 / 0 / 3
11,715
901
9,970
10,875
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 2
7,754
596
4,405
10,318
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IrishLoneW0lf
Heimdallr
13
4 / 4 / 10
10,360
797
9,111
11,230
4,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 6 / 6
9,720
748
14,319
11,121
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
12
7 / 5 / 3
9,294
715
9,637
10,102
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
7,261
559
600
6,955
3,604
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
13
13
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
6
6
1.5
W
Mercury
11
0
3
12.5
W
0
9
2
0.11
W
Heimdallr
IrishLoneW0lf
Heimdallr
4
4
10
2.25
L
Hachiman
7
5
3
1.7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
24,556
32,423
Taken
28,178
11,819
Mitigated
10,855
5,800
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,319
2,439
0
2,171
11,121
3,761
437
2,706
8,219
40,370
0
W
Mercury
9,970
5,520
0
4,096
10,875
4,636
2,001
4,154
6,721
0
57,175
W
4,405
843
159
818
10,318
3,174
635
4,847
5,471
16,684
0
W
Heimdallr
IrishLoneW0lf
Heimdallr
9,111
3,443
0
727
11,230
4,009
407
5,918
5,312
0
33,816
L
Hachiman
9,637
3,677
0
250
10,102
3,490
800
988
9,006
0
27,925
L
600
208
0
0
6,955
3,604
0
395
6,538
2,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
26,275
153
Minions Killed
112
0
Camps Cleared
0
693,269
Distance Traveled
736,083
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,720
748
66
5
0
221,802
5
W
Mercury
11,715
901
78
6
0
289,806
3
W
Zeus
7,754
596
38
3
0
182,719
0
W
Heimdallr
10,360
797
37
3
0
220,744
2
L
Hachiman
9,294
715
44
3
0
285,298
1
L
Ares
7,261
559
2
0
0
228,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role