Player Matchup

Janus
Janus
BIGDADAWILL
Janus
Level 29
God Stats
20W - 26L
1,544 SR
Queue Stats
667W - 659L
1,542 Elo+
Party 2
Hercules
Hercules
TaylorSwift22
Hercules
Level 104
God Stats
1W - 4L
1,806 SR
Queue Stats
29W - 28L
1,921 Elo+
Party 3
Kuzenbo
Kuzenbo
WeedSeagull
Kuzenbo
Level 27
God Stats
10W - 2L
1,847 SR
Queue Stats
227W - 177L
1,592 Elo+
Party 2
Neith
Neith
cogginj
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,686 Elo+
Party 3
He Bo
He Bo
torta-popy
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 33
1,639 SR
1,648 Elo+

VS

Team Averages
Level 25
1,532 SR
1,573 Elo+
Mercury
Mercury
Banapes777
Mercury
Level 37
God Stats
13W - 20L
1,537 SR
Queue Stats
362W - 340L
1,534 Elo+
Party 1
Neith
Neith
Risri
Neith
Level 8
God Stats
6W - 3L
1,480 SR
Queue Stats
91W - 86L
1,562 Elo+
Party 4
Hades
Hades
TinyWilly
Hades
Level 11
God Stats
11W - 10L
1,675 SR
Queue Stats
86W - 85L
1,731 Elo+
Party 1
Odin
Odin
XxITbeDARKxx
Odin
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,570 Elo+
Party 4
Ymir
Ymir
imKey317
Ymir
Level 26
God Stats
7W - 13L
1,467 SR
Queue Stats
48W - 60L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
6,985
582
2,629
5,237
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
TaylorSwift22
Hercules
8
2 / 4 / 4
6,347
529
5,850
11,597
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
WeedSeagull
Kuzenbo
10
1 / 5 / 0
5,578
465
3,079
9,294
5,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
cogginj
Neith
8
0 / 5 / 2
5,329
444
1,575
4,902
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
10
0 / 4 / 3
5,999
500
5,018
6,111
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Banapes777
Mercury
12
5 / 2 / 2
7,227
602
4,261
7,633
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Risri
Neith
11
1 / 2 / 5
6,513
543
2,715
5,091
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
TinyWilly
Hades
10
1 / 2 / 2
5,873
489
4,861
7,740
4,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 0 / 4
7,941
662
7,447
7,795
3,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
9 / 0 / 3
7,359
613
6,194
5,728
2,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
20
20
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Mercury
Banapes777
Mercury
5
2
2
3
W
Neith
Risri
Neith
1
2
5
1.75
L
Hercules
TaylorSwift22
Hercules
2
4
4
1
W
Hades
TinyWilly
Hades
1
2
2
1
L
Kuzenbo
WeedSeagull
Kuzenbo
1
5
0
0.2
W
4
0
4
6
L
Neith
cogginj
Neith
0
5
2
0.2
W
Ymir
9
0
3
10.5
L
He Bo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
25,478
37,141
Taken
33,987
14,708
Mitigated
14,536
6,976
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
285
0
123
5,237
1,671
0
1,149
4,088
46,857
0
W
Mercury
Banapes777
Mercury
4,261
1,463
0
3,722
7,633
2,405
0
1,793
5,682
0
37,353
W
Neith
Risri
Neith
2,715
913
0
1,109
5,091
1,116
0
0
4,717
0
32,757
L
Hercules
TaylorSwift22
Hercules
5,850
2,592
0
3,425
11,597
4,818
0
3,813
7,784
0
15,030
W
Hades
TinyWilly
Hades
4,861
262
204
3,010
7,740
4,628
231
3,680
4,060
23,594
0
L
Kuzenbo
WeedSeagull
Kuzenbo
3,079
1,390
0
2,435
9,294
5,001
0
2,220
7,074
22,479
0
W
7,447
2,295
0
2,302
7,795
3,697
0
3,362
4,433
0
48,211
L
Neith
cogginj
Neith
1,575
882
0
43
4,902
1,466
0
1,508
3,394
0
17,227
W
Ymir
6,194
1,773
0
2,021
5,728
2,690
365
1,891
3,837
17,935
0
L
He Bo
5,018
404
0
950
6,111
1,752
0
2,365
3,746
34,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
34,913
278
Minions Killed
304
0
Camps Cleared
0
1,009,800
Distance Traveled
1,108,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,985
582
112
9
0
229,244
0
W
Mercury
7,227
602
75
6
0
272,350
2
W
Neith
6,513
543
48
4
0
193,114
1
L
Hercules
6,347
529
21
2
0
228,157
2
W
Hades
5,873
489
41
3
0
180,285
1
L
Kuzenbo
5,578
465
43
4
0
201,283
0
W
Odin
7,941
662
112
9
0
238,348
0
L
Neith
5,329
444
28
2
0
166,231
0
W
Ymir
7,359
613
28
2
0
224,618
2
L
He Bo
5,999
500
74
6
0
184,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role