Player Matchup

Ra
Ra
Gold II
Rana RVNG
Ra
Gold II
Level 160
God Stats
0W - 4L
1,728 SR
Queue Stats
59W - 56L
1,599 MMR
Party 2
Rama
Rama
Gold I
SiiGhT
Rama
Gold I
Level 142
God Stats
4W - 3L
1,656 SR
Queue Stats
574W - 583L
1,662 MMR
Solo
Nemesis
Nemesis
Gold III
ceez4reez
Nemesis
Gold III
Level 157
God Stats
13W - 7L
1,735 SR
Queue Stats
135W - 141L
1,609 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
gokusayayin871
Cu Chulainn
Platinum IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,799 MMR
Party 2
Sobek
Sobek
Gold II
心不需要鞘
Sobek
Gold II
Level 146
God Stats
8W - 9L
1,590 SR
Queue Stats
440W - 436L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,642 SR
1,654 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,642 SR
1,655 MMR
Arachne
Arachne
Platinum IV
FisH1058
Arachne
Platinum IV
Level 156
God Stats
1W - 3L
1,851 SR
Queue Stats
264W - 258L
1,713 MMR
Solo
Kukulkan
Kukulkan
Platinum V
KvngTylerr
Kukulkan
Platinum V
Level 111
God Stats
12W - 15L
1,489 SR
Queue Stats
400W - 399L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
NoilMrFlamerino
Sun Wukong
Gold I
Level 160
God Stats
4W - 2L
1,713 SR
Queue Stats
97W - 86L
1,665 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Zerxsees
Danzaburou
Gold I
Level 107
God Stats
10W - 2L
1,632 SR
Queue Stats
115W - 109L
1,646 MMR
Party 1
Bacchus
Bacchus
Platinum V
makeumysuka
Bacchus
Platinum V
Level 159
God Stats
14W - 9L
1,527 SR
Queue Stats
242W - 231L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
11,164
532
8,611
11,691
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
SiiGhT
Rama
17
2 / 6 / 0
11,425
544
6,297
14,643
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ceez4reez
Nemesis
16
1 / 7 / 6
9,978
475
5,542
17,435
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
gokusayayin871
Cu Chulainn
18
2 / 3 / 1
10,756
512
11,828
20,146
16,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 7 / 6
9,384
447
6,268
21,405
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatAthenaPersephoneGilgameshSet

VS

Bans
SolApolloAnhurThothChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FisH1058
Arachne
20
13 / 3 / 7
13,341
635
14,277
20,554
12,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KvngTylerr
Kukulkan
20
4 / 2 / 11
13,217
629
17,165
8,550
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
NoilMrFlamerino
Sun Wukong
18
1 / 4 / 9
11,667
556
6,652
17,451
14,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Zerxsees
Danzaburou
20
7 / 1 / 12
14,194
676
17,712
16,504
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
makeumysuka
Bacchus
16
4 / 1 / 18
11,183
533
6,094
13,909
14,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
11
Kills
29
29
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
FisH1058
Arachne
13
3
7
5.5
W
Kukulkan
KvngTylerr
Kukulkan
4
2
11
4.75
W
Sun Wukong
NoilMrFlamerino
Sun Wukong
1
4
9
1.38
L
5
6
1
0.92
L
Rama
SiiGhT
Rama
2
6
0
0.33
W
Danzaburou
Zerxsees
Danzaburou
7
1
12
13
L
Nemesis
ceez4reez
Nemesis
1
7
6
0.57
L
Cu Chulainn
gokusayayin871
Cu Chulainn
2
3
1
0.83
W
Bacchus
makeumysuka
Bacchus
4
1
18
13
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,546
Damage
61,900
85,320
Taken
76,968
53,830
Mitigated
51,332
20,549
Healing
31,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FisH1058
Arachne
14,277
7,457
0
10,968
20,554
12,035
1,377
5,184
15,370
0
113,751
W
Kukulkan
KvngTylerr
Kukulkan
17,165
1,243
0
1,518
8,550
3,752
1,725
2,512
6,038
110,351
0
W
Sun Wukong
NoilMrFlamerino
Sun Wukong
6,652
1,643
0
6,571
17,451
14,286
1,019
3,230
14,221
0
69,866
L
8,611
697
535
2,490
11,691
5,057
0
4,679
7,012
76,986
0
L
Rama
SiiGhT
Rama
6,297
5,207
0
3,589
14,643
5,672
6,058
1,964
12,679
0
77,703
W
Danzaburou
Zerxsees
Danzaburou
17,712
10,598
0
9,291
16,504
7,086
9,709
5,281
11,223
0
101,015
L
Nemesis
ceez4reez
Nemesis
5,542
1,782
0
2,166
17,435
6,606
0
5,010
12,425
0
71,929
L
Cu Chulainn
gokusayayin871
Cu Chulainn
11,828
992
81
5,192
20,146
16,323
0
5,369
14,777
9,695
65,945
W
Bacchus
makeumysuka
Bacchus
6,094
399
534
3,072
13,909
14,173
217
2,174
11,735
28,642
0
L
6,268
325
0
6,496
21,405
20,172
32
6,705
14,700
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
63,602
639
Minions Killed
671
0
Camps Cleared
0
1,957,219
Distance Traveled
2,106,228
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,341
635
128
6
0
501,910
10
W
Kukulkan
13,217
629
199
9
0
415,482
1
W
Sun Wukong
11,667
556
151
7
0
379,276
4
L
Ra
11,164
532
179
9
0
369,891
1
L
Rama
11,425
544
168
8
0
361,856
6
W
Danzaburou
14,194
676
153
7
0
386,736
3
L
Nemesis
9,978
475
112
5
0
441,703
8
L
Cu Chulainn
10,756
512
140
7
0
401,576
6
W
Bacchus
11,183
533
40
2
0
422,824
6
L
Sobek
9,384
447
40
2
0
382,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role