Player Matchup

Nu Wa
Nu Wa
Bxqb
Nu Wa
Level 4
God Stats
1W - 4L
1,225 SR
Queue Stats
8W - 13L
1,098 Elo+
Solo
Sun Wukong
Sun Wukong
Shrek6686
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,000 Elo+
Party 2
Zhong Kui
Zhong Kui
Yoda5125
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 160L
1,434 Elo+
Party 2
Scylla
Scylla
Yung x Midoriya
Scylla
Level 15
God Stats
1W - 4L
1,057 SR
Queue Stats
94W - 120L
1,067 Elo+
Party 2
Guan Yu
Guan Yu
kactus011
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,282 Elo+
Solo
Team Averages
Level 20
1,356 SR
1,176 Elo+

VS

Team Averages
Level 21
1,443 SR
1,437 Elo+
Khepri
Khepri
AStrangeCanadian
Khepri
Level 28
God Stats
19W - 14L
1,455 SR
Queue Stats
310W - 389L
1,447 Elo+
Party 1
Izanami
Izanami
ILUVLUCY91
Izanami
Level 20
God Stats
59W - 47L
1,564 SR
Queue Stats
89W - 87L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
MrSxVt0WNx707
Sun Wukong
Level 28
God Stats
6W - 10L
1,087 SR
Queue Stats
160W - 193L
1,295 Elo+
Solo
Cerberus
Cerberus
TFBeastboy
Cerberus
Level 17
God Stats
3W - 4L
1,467 SR
Queue Stats
65W - 72L
1,401 Elo+
Party 1
Fenrir
Fenrir
WheatieBread
Fenrir
Level 10
God Stats
7W - 3L
1,642 SR
Queue Stats
7W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bxqb
Nu Wa
18
4 / 13 / 7
13,131
1,010
23,807
27,312
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Shrek6686
Sun Wukong
16
0 / 3 / 5
10,358
797
5,013
11,450
5,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Yoda5125
Zhong Kui
18
5 / 9 / 6
12,801
985
31,927
27,967
16,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 8 / 6
12,545
965
20,628
16,625
4,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
kactus011
Guan Yu
17
0 / 10 / 9
10,615
817
3,779
19,084
8,608
Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 25
12,692
976
14,247
11,678
11,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ILUVLUCY91
Izanami
20
17 / 5 / 16
14,932
1,149
37,528
25,223
9,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MrSxVt0WNx707
Sun Wukong
18
2 / 3 / 22
12,232
941
8,752
15,463
12,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TFBeastboy
Cerberus
20
4 / 2 / 28
14,106
1,085
16,664
23,485
24,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
17 / 1 / 17
14,965
1,151
22,417
17,982
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
151
13
Kills
43
43
Deaths
13
33
Assists
108
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
L
Nu Wa
Bxqb
Nu Wa
4
13
7
0.58
W
Izanami
ILUVLUCY91
Izanami
17
5
16
5
W
Sun Wukong
MrSxVt0WNx707
Sun Wukong
2
3
22
4.33
L
Sun Wukong
Shrek6686
Sun Wukong
0
3
5
0.83
W
Cerberus
TFBeastboy
Cerberus
4
2
28
9
W
Fenrir
17
1
17
25.5
L
Zhong Kui
Yoda5125
Zhong Kui
5
9
6
0.89
L
4
8
6
0.88
L
Guan Yu
kactus011
Guan Yu
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,154
Damage
99,608
102,438
Taken
93,831
49,722
Mitigated
67,686
9,423
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,247
446
3,048
977
11,678
11,826
0
9,561
2,117
29,384
0
L
Nu Wa
Bxqb
Nu Wa
23,807
10,102
214
2,362
27,312
14,650
0
7,855
19,457
42,342
0
W
Izanami
ILUVLUCY91
Izanami
37,528
31,173
0
10,382
25,223
9,001
0
20,913
4,310
0
71,526
W
Sun Wukong
MrSxVt0WNx707
Sun Wukong
8,752
2,304
844
811
15,463
12,995
0
13,085
2,378
0
29,529
L
Sun Wukong
Shrek6686
Sun Wukong
5,013
592
0
1,109
11,450
5,467
0
2,819
8,631
0
7,175
W
Cerberus
TFBeastboy
Cerberus
16,664
1,695
772
5,020
23,485
24,572
0
18,946
4,333
40,796
0
W
Fenrir
22,417
7,641
0
1,151
17,982
9,292
0
13,857
3,606
0
35,672
L
Zhong Kui
Yoda5125
Zhong Kui
31,927
6,528
340
3,578
27,967
16,489
0
8,674
19,293
60,066
0
L
20,628
4,362
437
181
16,625
4,508
0
5,252
11,373
40,572
0
L
Guan Yu
kactus011
Guan Yu
3,779
733
647
555
19,084
8,608
0
6,311
12,773
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,450
Gold Earned
68,927
147
Minions Killed
233
5
Camps Cleared
6
876,975
Distance Traveled
1,086,834
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,692
976
40
3
1
213,245
2
L
Nu Wa
13,131
1,010
32
2
0
174,196
3
W
Izanami
14,932
1,149
69
5
1
187,299
0
W
Sun Wukong
12,232
941
44
3
3
219,395
1
L
Sun Wukong
10,358
797
5
0
0
109,994
1
W
Cerberus
14,106
1,085
59
5
0
214,610
1
W
Fenrir
14,965
1,151
21
2
1
252,285
0
L
Zhong Kui
12,801
985
57
4
1
190,018
0
L
Scylla
12,545
965
49
4
4
211,518
0
L
Guan Yu
10,615
817
4
0
0
191,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role