Player Matchup

Ra
Ra
CoCstuffer
Ra
Level 5
God Stats
4W - 7L
1,358 SR
Queue Stats
142W - 143L
1,287 Elo+
Party 2
Fenrir
Fenrir
EmberIgnited
Fenrir
Level 121
God Stats
5W - 4L
1,648 SR
Queue Stats
181W - 165L
1,466 Elo+
Party 2
Cupid
Cupid
Faze God5910
Cupid
Level 7
God Stats
0W - 2L
1,233 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Team Averages
Level 44
1,413 SR
1,341 Elo+

VS

Team Averages
Level 46
1,525 SR
1,472 Elo+
Set
Set
Xxhygamerex
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ayejay824
Hercules
Level 25
God Stats
28W - 32L
1,543 SR
Queue Stats
217W - 265L
1,450 Elo+
Party 1
Anubis
Anubis
xVirtualTyrantx
Anubis
Level 109
God Stats
24W - 30L
1,532 SR
Queue Stats
240W - 264L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 6
14,453
602
10,446
13,887
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
7 / 5 / 3
14,252
594
15,058
19,532
7,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

3
0 / 2 / 0
10,332
431
80
1,519
345

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
12,086
504
1,467
12,307
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
ayejay824
Hercules
20
3 / 0 / 7
15,180
633
7,985
16,316
18,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 0 / 2
16,629
693
18,927
10,888
5,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
11
11
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Fenrir
7
5
3
1.7
L
0
2
0
0
W
0
10
3
0.15
W
Hercules
ayejay824
Hercules
3
0
7
6.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
28,379
34,938
Taken
39,511
12,564
Mitigated
27,508
11,958
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,446
1,430
2,053
5,193
13,887
4,805
0
8,887
5,000
111,378
0
L
Fenrir
15,058
7,359
0
4,712
19,532
7,414
0
10,040
9,492
0
54,108
L
80
0
0
0
1,519
345
0
0
1,519
0
608
W
1,467
935
0
990
12,307
3,964
0
3,877
8,430
0
11,114
W
Hercules
ayejay824
Hercules
7,985
2,286
0
6,654
16,316
18,302
1,227
3,810
12,506
0
41,474
W
18,927
0
0
8,137
10,888
5,242
1,185
2,759
8,129
104,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
43,895
227
Minions Killed
231
0
Camps Cleared
0
859,596
Distance Traveled
1,013,794
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,453
602
157
7
0
434,313
0
L
Fenrir
14,252
594
70
3
0
410,113
5
L
Cupid
10,332
431
0
0
0
15,170
1
W
Set
12,086
504
15
1
0
192,938
2
W
Hercules
15,180
633
60
3
0
408,075
1
W
Anubis
16,629
693
156
7
0
412,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role