Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
HoneyPotSwirls
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
SlamChin
Cabrakan
Level 28
God Stats
0W - 1L
1,600 SR
Queue Stats
47W - 36L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Too_Much_Noodles
Cthulhu
Level 108
God Stats
3W - 1L
1,866 SR
Queue Stats
41W - 38L
1,501 Elo+
Party 3
Cernunnos
Cernunnos
WyldeWickedOne
Cernunnos
Level 127
God Stats
4W - 1L
1,916 SR
Queue Stats
263W - 249L
1,513 Elo+
Party 1
Team Averages
Level 74
1,677 SR
1,496 Elo+

VS

Team Averages
Level 120
1,587 SR
1,520 Elo+
Zeus
Zeus
ATechAddiction
Zeus
Level 123
God Stats
11W - 4L
1,794 SR
Queue Stats
710W - 591L
1,582 Elo+
Party 2
Bastet
Bastet
Chibi Kazuya
Bastet
Level 142
God Stats
3W - 4L
1,481 SR
Queue Stats
237W - 248L
1,424 Elo+
Party 2
Sol
Sol
IL OO S E DI
Sol
Level 155
God Stats
4W - 0L
1,827 SR
Queue Stats
265W - 248L
1,508 Elo+
Party 2
Bacchus
Bacchus
Narekx
Bacchus
Level 152
God Stats
3W - 1L
1,335 SR
Queue Stats
98W - 116L
1,380 Elo+
Solo
Khepri
Khepri
XCorajeX
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 7 / 12
11,373
875
12,192
17,891
11,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 12
8,970
690
3,648
9,376
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SlamChin
Cabrakan
17
6 / 9 / 9
11,087
853
11,677
18,083
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 5 / 8
11,558
889
15,742
17,048
21,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
WyldeWickedOne
Cernunnos
17
3 / 4 / 13
10,443
803
9,125
11,825
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 9
12,531
964
28,291
10,231
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
9 / 7 / 12
10,692
822
10,394
11,319
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 19
11,063
851
14,622
13,893
7,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Narekx
Bacchus
15
2 / 8 / 17
9,383
722
8,808
14,937
16,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
XCorajeX
Khepri
19
2 / 4 / 25
11,154
858
5,374
14,992
19,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
27
Kills
31
31
Deaths
27
54
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
7
12
1.71
W
15
4
9
4.88
W
Bastet
9
7
12
2.14
L
2
6
12
1.33
W
3
4
19
3.13
W
Bacchus
Narekx
Bacchus
2
8
17
1.31
L
Cabrakan
SlamChin
Cabrakan
6
9
9
1.17
L
10
5
8
2.8
L
Cernunnos
WyldeWickedOne
Cernunnos
3
4
13
2.38
W
Khepri
XCorajeX
Khepri
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
67,489
74,223
Taken
65,372
49,299
Mitigated
53,759
19,302
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,192
2,399
1,868
4,480
17,891
11,371
928
12,082
5,809
0
32,437
W
28,291
1,568
2,892
2,409
10,231
5,375
1,033
5,070
5,049
48,834
0
W
Bastet
10,394
1,920
133
501
11,319
5,219
478
3,907
7,345
0
18,055
L
3,648
1,362
270
798
9,376
4,795
0
7,345
2,031
0
6,040
W
14,622
4,367
463
5,743
13,893
7,057
2,575
5,349
8,441
36,861
0
W
Bacchus
Narekx
Bacchus
8,808
547
1,482
772
14,937
16,483
223
6,077
8,683
15,463
0
L
Cabrakan
SlamChin
Cabrakan
11,677
664
880
1,828
18,083
7,162
0
15,596
2,487
13,247
0
L
15,742
310
1,301
3,207
17,048
21,861
224
13,537
3,511
30,976
0
L
Cernunnos
WyldeWickedOne
Cernunnos
9,125
3,696
762
3,908
11,825
4,110
671
8,535
3,290
0
24,738
W
Khepri
XCorajeX
Khepri
5,374
1,277
669
804
14,992
19,625
1,047
6,433
8,435
18,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,431
Gold Earned
54,823
128
Minions Killed
135
0
Camps Cleared
0
1,009,196
Distance Traveled
1,127,562
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,373
875
39
3
0
240,497
1
W
Zeus
12,531
964
41
3
0
228,942
2
W
Bastet
10,692
822
16
1
0
197,700
1
L
Ravana
8,970
690
6
0
0
179,960
0
W
Sol
11,063
851
51
4
0
229,436
0
W
Bacchus
9,383
722
4
0
0
234,459
0
L
Cabrakan
11,087
853
4
0
0
183,207
0
L
Cthulhu
11,558
889
46
4
0
194,073
0
L
Cernunnos
10,443
803
33
3
0
211,459
0
W
Khepri
11,154
858
23
2
0
237,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role