Player Matchup

Danzaburou
Danzaburou
Defeared242
Danzaburou
Level 43
God Stats
5W - 5L
1,691 SR
Queue Stats
10W - 7L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DistantF1ve
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,297 Elo+
Party 2
Sobek
Sobek
Moosotaur
Sobek
Level 64
God Stats
1W - 7L
1,287 SR
Queue Stats
14W - 21L
1,297 Elo+
Party 2
Team Averages
Level 57
1,493 SR
1,358 Elo+

VS

Team Averages
Level 104
1,467 SR
1,448 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Finn1423
Chernobog
Level 125
God Stats
3W - 1L
1,607 SR
Queue Stats
140W - 118L
1,483 Elo+
Party 1
He Bo
He Bo
Motw24
He Bo
Level 80
God Stats
9W - 14L
1,294 SR
Queue Stats
266W - 303L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defeared242
Danzaburou
10
0 / 6 / 0
7,170
552
3,769
9,180
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DistantF1ve
Tsukuyomi
11
1 / 6 / 0
7,468
574
6,888
9,748
3,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Moosotaur
Sobek
10
0 / 5 / 1
7,906
608
3,815
13,556
9,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 14
9,281
714
4,600
9,863
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Finn1423
Chernobog
15
13 / 0 / 4
10,771
829
13,374
5,854
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Motw24
He Bo
13
3 / 1 / 11
9,208
708
8,386
6,841
2,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
14
8
L
Danzaburou
Defeared242
Danzaburou
0
6
0
0
L
Tsukuyomi
DistantF1ve
Tsukuyomi
1
6
0
0.17
W
Chernobog
Finn1423
Chernobog
13
0
4
15
L
Sobek
Moosotaur
Sobek
0
5
1
0.1
W
He Bo
Motw24
He Bo
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
26,360
32,484
Taken
22,558
16,979
Mitigated
13,805
3,265
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,600
193
0
3,560
9,863
9,275
209
1,481
8,382
16,111
0
L
Danzaburou
Defeared242
Danzaburou
3,769
1,130
0
346
9,180
3,433
0
4,491
4,689
0
18,443
L
Tsukuyomi
DistantF1ve
Tsukuyomi
6,888
920
0
1,809
9,748
3,931
0
3,894
5,854
0
27,337
W
Chernobog
Finn1423
Chernobog
13,374
6,947
486
3,248
5,854
2,411
881
993
4,861
0
42,132
L
Sobek
Moosotaur
Sobek
3,815
0
0
1,110
13,556
9,615
0
4,601
8,955
11,724
0
W
He Bo
Motw24
He Bo
8,386
540
243
1,483
6,841
2,119
688
1,341
5,500
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
29,260
98
Minions Killed
142
0
Camps Cleared
0
544,135
Distance Traveled
696,099
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,281
714
17
1
0
247,996
2
L
Danzaburou
7,170
552
39
3
0
173,894
0
L
Tsukuyomi
7,468
574
37
3
0
192,266
2
W
Chernobog
10,771
829
67
5
0
232,499
0
L
Sobek
7,906
608
22
2
0
177,975
0
W
He Bo
9,208
708
58
4
0
215,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role