Player Matchup

Cerberus
Cerberus
Annihilator593
Cerberus
Level 143
God Stats
1W - 1L
1,295 SR
Queue Stats
139W - 133L
1,539 Elo+
Party 1
Chaac
Chaac
BUTTERBOT021
Chaac
Level 104
God Stats
10W - 1L
1,960 SR
Queue Stats
481W - 440L
1,507 Elo+
Solo
Izanami
Izanami
Chilakiler21
Izanami
Level 94
God Stats
4W - 5L
1,310 SR
Queue Stats
461W - 439L
1,515 Elo+
Solo
Scylla
Scylla
Dragon Yuko
Scylla
Level 156
God Stats
3W - 5L
1,387 SR
Queue Stats
251W - 227L
1,566 Elo+
Party 1
Thanatos
Thanatos
RobertLP97
Thanatos
Level 149
God Stats
11W - 9L
1,467 SR
Queue Stats
278W - 273L
1,522 Elo+
Party 1
Team Averages
Level 129
1,484 SR
1,530 Elo+

VS

Team Averages
Level 132
1,552 SR
1,552 Elo+
Ne Zha
Ne Zha
DraganSlayer789
Ne Zha
Level 108
God Stats
1W - 3L
1,321 SR
Queue Stats
261W - 209L
1,548 Elo+
Solo
Artemis
Artemis
HippoHumpa
Artemis
Level 151
God Stats
3W - 5L
1,727 SR
Queue Stats
381W - 342L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Itz Lord Grim
Sun Wukong
Level 140
God Stats
73W - 52L
1,671 SR
Queue Stats
628W - 590L
1,573 Elo+
Solo
Ymir
Ymir
SRGAnubisTB8
Ymir
Level 105
God Stats
0W - 2L
1,322 SR
Queue Stats
142W - 114L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
legacy of power
Morgan Le Fay
Level 154
God Stats
17W - 12L
1,716 SR
Queue Stats
119W - 119L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 9
6,664
606
4,965
10,681
4,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
6,743
613
7,295
9,831
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Chilakiler21
Izanami
13
5 / 1 / 2
7,877
716
5,009
6,795
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
4 / 3 / 1
6,301
573
3,832
6,229
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
RobertLP97
Thanatos
12
3 / 1 / 4
6,876
625
3,317
8,736
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
6,738
613
6,596
8,135
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
HippoHumpa
Artemis
9
0 / 2 / 3
5,186
471
4,259
6,826
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Itz Lord Grim
Sun Wukong
10
1 / 2 / 4
5,824
529
8,557
10,145
4,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 2
5,298
482
1,399
4,597
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
legacy of power
Morgan Le Fay
10
3 / 6 / 3
5,976
543
5,554
7,683
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
9
9
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
9
5.5
W
2
3
0
0.67
W
Izanami
Chilakiler21
Izanami
5
1
2
6
L
5
3
3
2.17
W
Scylla
4
3
1
1.5
L
Artemis
HippoHumpa
Artemis
0
2
3
0.75
L
Sun Wukong
Itz Lord Grim
Sun Wukong
1
2
4
1.5
W
Thanatos
RobertLP97
Thanatos
3
1
4
5
L
0
2
2
0.5
L
Morgan Le Fay
legacy of power
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
26,365
42,272
Taken
37,386
18,311
Mitigated
12,561
20,306
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,965
601
0
2,966
10,681
4,733
322
2,129
8,552
18,160
0
W
7,295
2,325
0
4,761
9,831
7,188
500
501
9,330
0
39,723
W
Izanami
Chilakiler21
Izanami
5,009
3,447
0
2,112
6,795
1,997
566
1,297
5,498
0
51,223
L
6,596
2,776
0
2,407
8,135
2,320
0
1,745
6,298
0
28,204
W
Scylla
3,832
114
0
1,300
6,229
1,678
0
2,379
3,850
22,150
0
L
Artemis
HippoHumpa
Artemis
4,259
2,137
0
2,299
6,826
1,530
0
1,688
5,138
0
27,211
L
Sun Wukong
Itz Lord Grim
Sun Wukong
8,557
2,813
0
3,613
10,145
4,059
0
0
9,579
0
32,384
W
Thanatos
RobertLP97
Thanatos
3,317
764
0
9,167
8,736
2,715
0
647
8,089
0
33,849
L
1,399
51
0
1,214
4,597
2,169
0
1,533
3,026
15,237
0
L
Morgan Le Fay
legacy of power
Morgan Le Fay
5,554
557
0
1,248
7,683
2,483
0
3,453
3,922
27,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
29,022
344
Minions Killed
214
0
Camps Cleared
0
1,067,953
Distance Traveled
1,020,725
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,664
606
33
3
0
234,923
3
W
Chaac
6,743
613
86
8
0
205,029
0
W
Izanami
7,877
716
102
9
0
198,973
1
L
Ne Zha
6,738
613
45
4
0
221,713
0
W
Scylla
6,301
573
45
4
0
194,335
1
L
Artemis
5,186
471
50
5
0
195,897
1
L
Sun Wukong
5,824
529
50
5
0
227,295
4
W
Thanatos
6,876
625
78
7
0
234,693
4
L
Ymir
5,298
482
24
2
0
190,529
0
L
Morgan Le Fay
5,976
543
45
4
0
185,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role