Player Matchup

Scylla
Scylla
Annihilator593
Scylla
Level 143
God Stats
1W - 2L
1,158 SR
Queue Stats
139W - 133L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
Despondency21
Kuzenbo
Level 47
God Stats
26W - 25L
1,431 SR
Queue Stats
201W - 216L
1,310 Elo+
Party 1
Awilix
Awilix
Dragon Yuko
Awilix
Level 156
God Stats
2W - 1L
1,559 SR
Queue Stats
251W - 227L
1,558 Elo+
Party 3
Apollo
Apollo
FreewillOrange8
Apollo
Level 43
God Stats
19W - 25L
1,404 SR
Queue Stats
165W - 187L
1,307 Elo+
Party 1
King Arthur
King Arthur
RobertLP97
King Arthur
Level 149
God Stats
41W - 32L
1,565 SR
Queue Stats
278W - 273L
1,513 Elo+
Party 3
Team Averages
Level 108
1,423 SR
1,444 Elo+

VS

Team Averages
Level 72
1,468 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
AZNbeer
Kali
Level 63
God Stats
4W - 6L
1,427 SR
Queue Stats
90W - 79L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
AllAl Sah him
Jing Wei
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 228L
1,454 Elo+
Solo
Fafnir
Fafnir
Biggest Byrd
Fafnir
Level 64
God Stats
5W - 7L
1,360 SR
Queue Stats
271W - 296L
1,296 Elo+
Solo
Tiamat
Tiamat
Imellowl
Tiamat
Level 67
God Stats
3W - 2L
1,553 SR
Queue Stats
179W - 154L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,926
539
4,935
4,565
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
7
2 / 0 / 5
5,551
505
4,260
7,327
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
6 / 2 / 1
6,735
612
3,610
6,568
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 3
5,797
527
4,525
5,915
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RobertLP97
King Arthur
12
3 / 0 / 4
6,856
623
3,855
5,799
2,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 6 / 0
4,671
425
3,205
7,548
2,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
AZNbeer
Kali
9
3 / 2 / 1
6,061
551
3,850
6,623
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
AllAl Sah him
Jing Wei
8
0 / 4 / 2
4,888
444
4,231
7,565
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
8
1 / 3 / 0
5,643
513
1,852
7,712
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Imellowl
Tiamat
9
1 / 2 / 2
5,622
511
3,640
6,450
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
6
0
0
L
Kali
AZNbeer
Kali
3
2
1
1.75
L
Jing Wei
AllAl Sah him
Jing Wei
0
4
2
0.25
W
2
2
1
1.25
L
Fafnir
1
3
0
0.33
W
Kuzenbo
2
0
5
4.5
W
Awilix
6
2
1
3.25
W
4
1
3
5.5
L
Tiamat
Imellowl
Tiamat
1
2
2
1
W
King Arthur
RobertLP97
King Arthur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
16,778
30,174
Taken
35,898
12,364
Mitigated
13,586
10,255
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,205
1,070
0
688
7,548
2,362
0
656
6,878
0
22,976
L
Kali
AZNbeer
Kali
3,850
1,532
0
833
6,623
2,077
690
1,410
5,101
0
28,018
L
Jing Wei
AllAl Sah him
Jing Wei
4,231
3,134
222
2,101
7,565
1,999
33
1,760
5,805
0
29,541
W
4,935
890
0
1,024
4,565
1,379
394
2,217
2,046
29,278
0
L
Fafnir
1,852
595
0
574
7,712
4,465
1
1,914
5,798
13,054
0
W
Kuzenbo
4,260
2,005
632
1,320
7,327
4,890
156
1,256
6,013
8,943
0
W
Awilix
3,610
1,269
0
2,522
6,568
2,226
6
357
6,189
0
31,054
W
4,525
2,494
294
2,674
5,915
1,562
75
1,208
4,635
0
24,317
L
Tiamat
Imellowl
Tiamat
3,640
275
0
2,343
6,450
2,683
0
3,058
3,121
22,248
0
W
King Arthur
RobertLP97
King Arthur
3,855
216
0
1,789
5,799
2,307
358
0
5,799
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
26,885
263
Minions Killed
224
0
Camps Cleared
0
1,040,218
Distance Traveled
1,017,391
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,671
425
35
3
0
200,857
2
L
Kali
6,061
551
59
5
0
233,426
3
L
Jing Wei
4,888
444
48
4
0
174,929
0
W
Scylla
5,926
539
61
6
0
200,726
2
L
Fafnir
5,643
513
19
2
0
195,010
3
W
Kuzenbo
5,551
505
5
0
0
224,604
2
W
Awilix
6,735
612
64
6
0
240,713
4
W
Apollo
5,797
527
49
4
0
185,392
6
L
Tiamat
5,622
511
63
6
0
213,169
1
W
King Arthur
6,856
623
84
8
0
188,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role