Player Matchup

Medusa
Medusa
BlAcKHamma_
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,252 Elo+
Party 1
Da Ji
Da Ji
CoiledRanger605
Da Ji
Level 69
God Stats
2W - 2L
1,388 SR
Queue Stats
521W - 533L
1,468 Elo+
Solo
Chaac
Chaac
Kazuki-Ryujii
Chaac
Level 25
God Stats
15W - 13L
1,581 SR
Queue Stats
36W - 37L
1,292 Elo+
Party 1
Team Averages
Level 33
1,490 SR
1,337 Elo+

VS

Team Averages
Level 72
1,493 SR
1,389 Elo+
Fafnir
Fafnir
Ewee
Fafnir
Level 142
God Stats
1W - 4L
1,393 SR
Queue Stats
48W - 76L
1,361 Elo+
Party 2
Chernobog
Chernobog
Jenoro1
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,432 Elo+
Party 2
Bakasura
Bakasura
SultanofSwat333
Bakasura
Level 53
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 7 / 6
14,599
562
13,577
15,621
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 5 / 4
15,809
608
8,523
18,103
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 5
16,894
650
12,048
22,358
29,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ewee
Fafnir
20
6 / 5 / 5
16,698
642
18,766
21,595
41,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Jenoro1
Chernobog
20
7 / 4 / 4
16,173
622
16,384
18,495
13,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
5
0 / 2 / 0
11,166
429
1,483
1,901
477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
13
13
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
7
6
0.57
W
5
5
4
1.4
L
Fafnir
Ewee
Fafnir
6
5
5
1.7
L
Chernobog
Jenoro1
Chernobog
7
4
4
2.25
W
5
1
5
7.5
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,148
Damage
36,633
56,082
Taken
41,991
43,139
Mitigated
54,965
11,303
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,577
6,010
601
1,036
15,621
6,170
98
5,679
9,542
0
64,515
W
8,523
2,239
0
0
18,103
7,233
803
7,845
9,694
0
42,334
L
Fafnir
Ewee
Fafnir
18,766
5,096
0
5,194
21,595
41,019
0
0
21,595
39,855
0
L
Chernobog
Jenoro1
Chernobog
16,384
9,467
0
975
18,495
13,469
69
0
18,495
0
102,642
W
12,048
2,646
1,820
7,846
22,358
29,736
1,658
5,242
16,696
0
85,392
L
Bakasura
1,483
864
0
120
1,901
477
0
0
1,901
0
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
44,037
231
Minions Killed
195
0
Camps Cleared
0
1,295,681
Distance Traveled
830,118
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,599
562
77
3
0
376,973
0
W
Da Ji
15,809
608
60
2
0
422,183
0
L
Fafnir
16,698
642
18
1
0
389,277
2
L
Chernobog
16,173
622
169
7
0
377,884
5
W
Chaac
16,894
650
94
4
0
496,525
0
L
Bakasura
11,166
429
8
0
0
62,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role