Player Matchup

Fenrir
Fenrir
CrisAraujoPT
Fenrir
Level 22
God Stats
2W - 2L
1,369 SR
Queue Stats
20W - 16L
1,410 Elo+
Solo
Agni
Agni
DudeCalledQuest
Agni
Level 8
God Stats
21W - 14L
1,156 SR
Queue Stats
453W - 466L
1,161 Elo+
Party 1
Ymir
Ymir
NJ_Chase
Ymir
Level 4
God Stats
7W - 5L
1,099 SR
Queue Stats
204W - 220L
1,119 Elo+
Party 1
Hades
Hades
PancitoGuy
Hades
Level 28
God Stats
40W - 37L
1,437 SR
Queue Stats
458W - 475L
1,298 Elo+
Solo
Ullr
Ullr
crazy129plane
Ullr
Level 16
God Stats
4W - 4L
1,208 SR
Queue Stats
18W - 30L
1,231 Elo+
Solo
Team Averages
Level 16
1,254 SR
1,244 Elo+

VS

Team Averages
Level 13
1,404 SR
1,266 Elo+
The Morrigan
The Morrigan
AlaLopTen
The Morrigan
Level 25
God Stats
4W - 12L
1,399 SR
Queue Stats
74W - 80L
1,325 Elo+
Solo
Neith
Neith
Drownedfrog
Neith
Level 12
God Stats
5W - 8L
1,380 SR
Queue Stats
8W - 15L
1,274 Elo+
Solo
Ares
Ares
Uhhhyaknow123
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,167 Elo+
Solo
Loki
Loki
assassins-j
Loki
Level 7
God Stats
1W - 4L
1,243 SR
Queue Stats
1W - 9L
1,320 Elo+
Solo
Merlin
Merlin
yousif6
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 4 / 3
13,566
502
8,285
18,040
13,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 2 / 8
12,871
477
14,339
10,725
4,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
3 / 3 / 7
12,234
453
6,825
20,516
24,158
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
20
8 / 1 / 7
14,262
528
16,935
23,266
16,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 9
10,616
393
2,595
20,806
13,016
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlaLopTen
The Morrigan
20
6 / 5 / 3
13,214
489
21,970
14,833
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 9
9,865
365
4,886
9,916
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 8 / 7
12,491
463
18,060
27,254
30,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 10 / 8
11,137
412
5,371
19,117
12,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
yousif6
Merlin
6
0 / 3 / 0
7,039
261
187
2,479
653

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
25
Kills
18
18
Deaths
30
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AlaLopTen
The Morrigan
6
5
3
1.5
W
Fenrir
6
4
3
1.88
L
0
4
9
1.13
W
7
2
8
5.5
W
Ymir
3
3
7
2.17
W
Hades
8
1
7
11.5
L
8
8
7
1.44
L
4
10
8
0.8
W
1
8
9
0.69
L
Merlin
yousif6
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
50,474
93,353
Taken
73,599
71,192
Mitigated
54,320
32,886
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AlaLopTen
The Morrigan
21,970
2,804
0
6,550
14,833
6,419
161
10,350
4,395
106,017
2,614
W
Fenrir
8,285
2,547
0
6,510
18,040
13,196
4,121
2,236
15,804
0
107,108
L
4,886
2,123
0
1,825
9,916
3,495
963
2,275
7,641
0
35,033
W
14,339
2,030
568
2,048
10,725
4,709
3,929
3,550
7,175
74,105
0
W
Ymir
6,825
1,893
0
1,355
20,516
24,158
921
10,006
10,510
42,113
0
W
Hades
16,935
2,075
1,298
17,141
23,266
16,113
3,368
10,562
12,704
110,582
0
L
18,060
1,725
0
3,611
27,254
30,854
379
17,759
9,495
40,555
0
L
5,371
1,439
0
0
19,117
12,899
0
6,499
12,618
0
59,315
W
2,595
1,803
320
3,646
20,806
13,016
1,823
12,197
8,609
0
36,778
L
Merlin
yousif6
Merlin
187
55
0
0
2,479
653
0
1,128
1,351
5,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,549
Gold Earned
53,746
566
Minions Killed
364
0
Camps Cleared
0
2,104,999
Distance Traveled
1,858,657
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,214
489
177
7
0
453,592
4
W
Fenrir
13,566
502
149
6
0
380,301
5
L
Neith
9,865
365
69
3
0
308,921
1
W
Agni
12,871
477
127
5
0
402,440
6
W
Ymir
12,234
453
56
2
0
492,635
0
W
Hades
14,262
528
183
7
0
474,704
1
L
Ares
12,491
463
41
2
0
452,652
1
L
Loki
11,137
412
73
3
0
489,262
0
W
Ullr
10,616
393
51
2
0
354,919
4
L
Merlin
7,039
261
4
0
0
154,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role