Player Matchup

Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
F6ToQuit
Cabrakan
Gold I
Level 122
God Stats
3W - 0L
1,965 SR
Queue Stats
112W - 99L
1,628 MMR
Party 2
Raijin
Raijin
Platinum II
RickC1337
Raijin
Platinum II
Level 97
God Stats
28W - 23L
1,675 SR
Queue Stats
130W - 118L
1,782 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
XNERVGamer
Gilgamesh
Gold II
Level 105
God Stats
2W - 0L
1,505 SR
Queue Stats
148W - 146L
1,644 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,629 SR
1,611 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,542 SR
1,722 MMR
Tsukuyomi
Tsukuyomi
Platinum V
ConclusionKush
Tsukuyomi
Platinum V
Level 126
God Stats
10W - 14L
1,495 SR
Queue Stats
306W - 310L
1,792 MMR
Solo
Artemis
Artemis
Platinum V
ImNotReptile
Artemis
Platinum V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 85L
1,715 MMR
Solo
Sobek
Sobek
Platinum IV
IzJuJu
Sobek
Platinum IV
Level 129
God Stats
1W - 5L
1,274 SR
Queue Stats
107W - 107L
1,769 MMR
Party 1
Sol
Sol
Platinum IV
MrMcDougal
Sol
Platinum IV
Level 139
God Stats
8W - 8L
1,800 SR
Queue Stats
77W - 76L
1,784 MMR
Party 1
Kali
Kali
Gold II
Rossconator
Kali
Gold II
Level 128
God Stats
183W - 175L
1,643 SR
Queue Stats
841W - 852L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
11 / 0 / 3
7,095
645
11,978
5,340
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
 
Serqet
12
3 / 1 / 2
6,830
621
1,734
6,449
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
F6ToQuit
Cabrakan
10
3 / 1 / 9
6,566
597
4,099
5,915
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
RickC1337
Raijin
12
0 / 0 / 2
6,819
620
1,530
2,964
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
XNERVGamer
Gilgamesh
10
2 / 2 / 1
5,550
505
3,356
8,757
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaPersephoneTiamatDanzaburouSet

VS

Bans
Cu ChulainnAnhurJanusApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ConclusionKush
Tsukuyomi
10
1 / 3 / 0
5,985
544
7,245
7,536
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
ImNotReptile
Artemis
7
0 / 8 / 0
4,422
402
3,275
8,416
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
IzJuJu
Sobek
8
0 / 2 / 0
5,194
472
1,838
7,010
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
6,808
619
1,870
5,192
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 5 / 0
5,939
540
2,112
9,066
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
4
4
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
11
0
3
12.5
W
Serqet
 
Serqet
3
1
2
4
L
Tsukuyomi
ConclusionKush
Tsukuyomi
1
3
0
0.33
W
Cabrakan
F6ToQuit
Cabrakan
3
1
9
7.5
L
Artemis
ImNotReptile
Artemis
0
8
0
0
L
Sobek
IzJuJu
Sobek
0
2
0
0
L
1
1
0
1
W
Raijin
RickC1337
Raijin
0
0
2
1
L
2
5
0
0.4
W
Gilgamesh
XNERVGamer
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
16,340
29,425
Taken
37,220
11,975
Mitigated
12,259
13,279
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,978
7,747
1,170
2,802
5,340
1,670
1,264
657
4,683
0
40,383
W
Serqet
 
Serqet
1,734
376
0
3,898
6,449
2,955
0
906
5,543
0
36,475
L
Tsukuyomi
ConclusionKush
Tsukuyomi
7,245
1,033
0
2,769
7,536
2,728
58
0
7,335
0
35,795
W
Cabrakan
F6ToQuit
Cabrakan
4,099
611
0
1,789
5,915
2,640
148
875
5,040
7,416
0
L
Artemis
ImNotReptile
Artemis
3,275
2,010
0
1,521
8,416
1,785
0
1,825
6,428
0
13,085
L
Sobek
IzJuJu
Sobek
1,838
134
0
2,730
7,010
2,814
0
1,027
5,894
12,654
0
L
1,870
706
0
2,381
5,192
1,758
0
1,526
3,516
49,523
3,659
W
Raijin
RickC1337
Raijin
1,530
160
0
868
2,964
926
56
1,166
1,798
40,968
0
L
2,112
960
0
3,429
9,066
3,174
0
829
8,116
0
26,462
W
Gilgamesh
XNERVGamer
Gilgamesh
3,356
319
0
2,752
8,757
3,784
0
0
8,757
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
28,348
317
Minions Killed
304
0
Camps Cleared
0
1,079,117
Distance Traveled
937,615
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,095
645
67
6
0
198,844
1
W
Serqet
6,830
621
93
8
0
250,146
3
L
Tsukuyomi
5,985
544
73
7
0
214,280
3
W
Cabrakan
6,566
597
5
0
0
215,716
3
L
Artemis
4,422
402
30
3
0
152,869
1
L
Sobek
5,194
472
11
1
0
188,698
2
L
Sol
6,808
619
118
11
0
195,204
3
W
Raijin
6,819
620
107
10
0
206,029
6
L
Kali
5,939
540
72
7
0
186,564
2
W
Gilgamesh
5,550
505
45
4
0
208,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role