Player Matchup

Cerberus
Cerberus
MaddCoin
Cerberus
Level 60
God Stats
67W - 59L
1,496 SR
Queue Stats
371W - 363L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Rocketeer99
Guan Yu
Level 121
God Stats
6W - 9L
1,409 SR
Queue Stats
829W - 781L
1,460 Elo+
Solo
Janus
Janus
Rovert Grant
Janus
Level 102
God Stats
3W - 4L
1,690 SR
Queue Stats
390W - 388L
1,373 Elo+
Solo
Arachne
Arachne
TheST4RCHILD
Arachne
Level 158
God Stats
7W - 4L
1,552 SR
Queue Stats
562W - 557L
1,476 Elo+
Solo
Skadi
Skadi
Urboyblue1337
Skadi
Level 78
God Stats
440W - 339L
1,515 SR
Queue Stats
780W - 757L
1,392 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,417 Elo+

VS

Team Averages
Level 91
1,532 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Andypandabear9
Chiron
Level 57
God Stats
1W - 0L
1,762 SR
Queue Stats
37W - 37L
1,401 Elo+
Solo
Yemoja
Yemoja
Sloddayadaughta
Yemoja
Level 83
God Stats
3W - 4L
1,396 SR
Queue Stats
109W - 122L
1,388 Elo+
Solo
Nemesis
Nemesis
Txchniquez
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MaddCoin
Cerberus
12
1 / 0 / 0
6,959
535
3,683
7,321
4,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Rocketeer99
Guan Yu
10
2 / 2 / 1
6,168
474
4,303
9,414
6,654
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 0
6,814
524
7,011
8,153
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheST4RCHILD
Arachne
12
2 / 2 / 2
7,187
553
5,537
9,001
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,556
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 2 / 0
7,049
542
7,330
9,220
4,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
 
Chang'e
12
1 / 2 / 3
6,646
511
3,121
7,697
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,407
493
2,577
7,509
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 5
6,975
537
3,758
4,479
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Txchniquez
Nemesis
12
4 / 0 / 1
6,958
535
2,493
5,764
2,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
W
Chang'e
 
Chang'e
1
2
3
1.25
W
0
2
1
0.25
L
Cerberus
MaddCoin
Cerberus
1
0
0
1
L
Guan Yu
Rocketeer99
Guan Yu
2
2
1
1.25
L
1
5
0
0.2
W
1
0
5
3.5
L
Arachne
TheST4RCHILD
Arachne
2
2
2
1.5
W
Nemesis
Txchniquez
Nemesis
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
19,279
33,889
Taken
34,669
16,991
Mitigated
14,790
12,121
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,330
2,024
0
1,617
9,220
4,824
770
475
8,723
0
39,567
W
Chang'e
 
Chang'e
3,121
330
509
3,769
7,697
2,581
378
4,142
3,297
30,586
0
W
2,577
795
181
2,455
7,509
1,669
25
3,223
4,235
0
42,514
L
Cerberus
MaddCoin
Cerberus
3,683
56
0
4,606
7,321
4,345
0
441
6,880
42,262
0
L
Guan Yu
Rocketeer99
Guan Yu
4,303
684
232
2,365
9,414
6,654
0
1,923
7,393
0
25,209
L
7,011
219
0
1,275
8,153
2,269
364
2,430
5,551
43,702
0
W
3,758
1,036
1,014
983
4,479
3,558
0
1,453
2,996
18,642
0
L
Arachne
TheST4RCHILD
Arachne
5,537
4,030
0
3,643
9,001
3,723
468
1,779
7,186
0
43,270
W
Nemesis
Txchniquez
Nemesis
2,493
645
0
714
5,764
2,158
0
996
4,698
0
34,994
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
34,035
319
Minions Killed
326
0
Camps Cleared
0
945,792
Distance Traveled
1,202,798
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,049
542
81
6
0
261,193
0
W
Chang'e
6,646
511
76
6
0
194,419
1
W
Chiron
6,407
493
80
6
0
250,132
5
L
Cerberus
6,959
535
104
8
0
247,214
0
L
Guan Yu
6,168
474
44
3
0
202,975
4
L
Janus
6,814
524
87
7
0
226,242
1
W
Yemoja
6,975
537
26
2
0
228,540
5
L
Arachne
7,187
553
84
6
0
269,361
3
W
Nemesis
6,958
535
63
5
0
268,514
0
L
Skadi
2,556
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role