Player Matchup

Thanatos
Thanatos
Andrej0ne
Thanatos
Level 149
God Stats
1W - 3L
1,282 SR
Queue Stats
440W - 484L
1,466 Elo+
Solo
Janus
Janus
IGotOneHit
Janus
Level 118
God Stats
4W - 3L
1,551 SR
Queue Stats
255W - 241L
1,512 Elo+
Party 1
Sol
Sol
NotWhiteBlossom
Sol
Level 64
God Stats
8W - 7L
1,525 SR
Queue Stats
188W - 198L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
TROCOLOMAN
Kuzenbo
Level 130
God Stats
4W - 3L
1,753 SR
Queue Stats
254W - 264L
1,450 Elo+
Solo
Chaac
Chaac
VoltMRS
Chaac
Level 84
God Stats
2W - 0L
1,424 SR
Queue Stats
4W - 1L
1,598 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,517 Elo+

VS

Team Averages
Level 84
1,454 SR
1,505 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bcaws16
Cthulhu
Level 35
God Stats
5W - 6L
1,594 SR
Queue Stats
121W - 130L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
Frostflamer
Ne Zha
Level 112
God Stats
2W - 3L
1,655 SR
Queue Stats
28W - 16L
1,589 Elo+
Solo
Anhur
Anhur
RS500AARON
Anhur
Level 45
God Stats
0W - 3L
1,140 SR
Queue Stats
161W - 168L
1,500 Elo+
Party 2
Pele
Pele
afootlongjosh
Pele
Level 122
God Stats
3W - 11L
1,383 SR
Queue Stats
522W - 499L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrej0ne
Thanatos
17
9 / 5 / 0
10,601
624
11,038
14,115
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
15
0 / 5 / 5
8,888
523
8,993
10,476
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 1
11,005
647
12,026
11,732
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TROCOLOMAN
Kuzenbo
13
1 / 3 / 8
9,107
536
6,914
14,162
9,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
VoltMRS
Chaac
13
1 / 5 / 0
7,783
458
4,889
14,212
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 3 / 2
9,221
542
10,700
11,384
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Bcaws16
Cthulhu
10
1 / 3 / 6
6,940
408
7,552
15,398
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
7 / 3 / 4
9,516
560
6,653
12,280
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
12
5 / 4 / 2
8,314
489
9,057
11,470
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 3 / 2
9,315
548
11,093
14,684
6,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
16
Kills
21
21
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
2
1.33
W
Thanatos
Andrej0ne
Thanatos
9
5
0
1.8
L
Cthulhu
Bcaws16
Cthulhu
1
3
6
1.33
L
Ne Zha
7
3
4
3
W
Janus
0
5
5
0.5
W
5
3
1
1.83
L
Anhur
5
4
2
1.5
W
Kuzenbo
TROCOLOMAN
Kuzenbo
1
3
8
1.67
W
Chaac
VoltMRS
Chaac
1
5
0
0.2
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,860
Damage
45,055
64,697
Taken
65,216
32,330
Mitigated
23,124
25,992
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,700
1,058
0
3,647
11,384
3,026
0
3,598
7,786
67,873
0
W
Thanatos
Andrej0ne
Thanatos
11,038
3,813
0
9,757
14,115
5,221
100
3,678
10,347
0
60,998
L
Cthulhu
Bcaws16
Cthulhu
7,552
1,078
586
5,280
15,398
6,620
0
9,547
5,851
26,251
0
L
Ne Zha
6,653
3,202
0
2,494
12,280
4,098
110
5,101
7,179
0
55,339
W
Janus
8,993
741
0
1,649
10,476
3,541
0
5,875
4,511
62,269
0
W
12,026
4,184
0
6,673
11,732
2,867
2,794
2,176
9,286
82,574
0
L
Anhur
9,057
4,075
405
2,247
11,470
2,630
0
8,314
3,156
0
44,581
W
Kuzenbo
TROCOLOMAN
Kuzenbo
6,914
2,233
532
1,497
14,162
9,472
0
5,670
8,089
25,182
0
W
Chaac
VoltMRS
Chaac
4,889
939
0
5,884
14,212
11,229
0
0
14,212
2,416
39,420
L
11,093
3,229
0
5,518
14,684
6,750
102
1,373
12,771
0
63,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
43,306
480
Minions Killed
442
0
Camps Cleared
0
1,632,478
Distance Traveled
1,626,434
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,221
542
128
8
0
324,736
0
W
Thanatos
10,601
624
96
6
0
328,559
4
L
Cthulhu
6,940
408
36
2
0
319,551
5
L
Ne Zha
9,516
560
100
6
0
375,343
3
W
Janus
8,888
523
123
7
0
303,559
4
W
Sol
11,005
647
159
9
0
322,909
4
L
Anhur
8,314
489
78
5
0
280,719
3
W
Kuzenbo
9,107
536
27
2
0
349,734
9
W
Chaac
7,783
458
75
4
0
327,717
1
L
Pele
9,315
548
100
6
0
326,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role