Player Matchup

Loki
Loki
Alexander_1TK
Loki
Level 156
God Stats
2W - 1L
1,297 SR
Queue Stats
149W - 142L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
ChaosBringer034
Zhong Kui
Level 121
God Stats
1W - 8L
1,122 SR
Queue Stats
276W - 278L
1,532 Elo+
Solo
Nu Wa
Nu Wa
HoneyPotSwirls
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,467 Elo+
Party 2
King Arthur
King Arthur
WyldeWickedOne
King Arthur
Level 127
God Stats
4W - 4L
1,489 SR
Queue Stats
263W - 249L
1,532 Elo+
Party 2
Apollo
Apollo
Ĥorror
Apollo
Level 126
God Stats
1W - 0L
1,350 SR
Queue Stats
92W - 57L
1,541 Elo+
Solo
Team Averages
Level 110
1,352 SR
1,510 Elo+

VS

Team Averages
Level 56
1,710 SR
1,425 Elo+
Cthulhu
Cthulhu
DJS4568
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 1
Osiris
Osiris
FedoraBorealiss
Osiris
Level 109
God Stats
1W - 4L
1,881 SR
Queue Stats
251W - 217L
1,556 Elo+
Party 3
Bacchus
Bacchus
Gonzues
Bacchus
Level 99
God Stats
0W - 1L
1,869 SR
Queue Stats
9W - 11L
1,180 Elo+
Party 1
Heimdallr
Heimdallr
RainmanHxC
Heimdallr
Level 29
God Stats
0W - 1L
1,797 SR
Queue Stats
22W - 15L
1,708 Elo+
Party 3
Bastet
Bastet
TardyPhoenix168
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
9,921
902
8,210
7,301
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ChaosBringer034
Zhong Kui
16
6 / 2 / 12
10,163
924
15,537
16,770
12,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 13
9,058
823
10,019
3,263
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WyldeWickedOne
King Arthur
16
7 / 3 / 11
9,847
895
9,674
16,110
11,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Ĥorror
Apollo
16
4 / 3 / 14
9,674
879
10,194
9,152
3,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJS4568
Cthulhu
14
1 / 4 / 8
8,046
731
8,488
13,334
8,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 5
9,058
823
9,564
13,412
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Gonzues
Bacchus
15
5 / 5 / 4
8,684
789
10,341
13,071
14,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RainmanHxC
Heimdallr
14
1 / 6 / 7
8,214
747
11,200
10,518
4,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 5
7,624
693
2,220
10,255
7,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
26
Kills
11
11
Deaths
26
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Zhong Kui
ChaosBringer034
Zhong Kui
6
2
12
6
L
Cthulhu
DJS4568
Cthulhu
1
4
8
1.25
L
3
5
5
1.1
L
Bacchus
Gonzues
Bacchus
5
5
4
1.4
W
3
1
13
9.5
L
Heimdallr
RainmanHxC
Heimdallr
1
6
7
0.75
L
1
6
5
0.58
W
King Arthur
WyldeWickedOne
King Arthur
7
3
11
4.17
W
Apollo
Ĥorror
Apollo
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
41,813
52,596
Taken
60,590
33,171
Mitigated
46,440
25,500
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,210
1,268
2,371
1,843
7,301
3,689
856
1,267
6,034
0
14,536
W
Zhong Kui
ChaosBringer034
Zhong Kui
15,537
465
1,690
9,864
16,770
12,837
401
7,315
9,455
29,005
0
L
Cthulhu
DJS4568
Cthulhu
8,488
930
1,844
3,533
13,334
8,010
0
7,848
5,486
27,809
0
L
9,564
2,470
1,014
1,673
13,412
12,470
0
4,795
8,617
143
16,436
L
Bacchus
Gonzues
Bacchus
10,341
1,165
684
1,756
13,071
14,156
0
4,923
8,148
17,740
0
W
10,019
3,640
871
830
3,263
1,258
1,156
1,339
1,924
18,732
0
L
Heimdallr
RainmanHxC
Heimdallr
11,200
4,274
1,149
892
10,518
4,175
0
3,051
7,467
0
28,608
L
2,220
777
0
0
10,255
7,629
0
4,939
5,316
0
9,152
W
King Arthur
WyldeWickedOne
King Arthur
9,674
617
474
4,682
16,110
11,416
572
5,411
10,699
0
15,257
W
Apollo
Ĥorror
Apollo
10,194
5,054
354
2,521
9,152
3,971
2,441
3,622
5,530
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
41,626
136
Minions Killed
107
0
Camps Cleared
0
1,042,827
Distance Traveled
1,001,370
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,921
902
14
1
0
215,755
0
W
Zhong Kui
10,163
924
39
4
0
235,043
2
L
Cthulhu
8,046
731
42
4
0
207,141
1
L
Osiris
9,058
823
8
1
0
214,487
1
L
Bacchus
8,684
789
11
1
0
201,418
4
W
Nu Wa
9,058
823
19
2
0
189,391
0
L
Heimdallr
8,214
747
35
3
0
179,686
0
L
Bastet
7,624
693
11
1
0
198,638
4
W
King Arthur
9,847
895
15
1
0
209,386
0
W
Apollo
9,674
879
49
4
0
193,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role