Player Matchup

Thor
Thor
 
Thor
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BooReC
Gilgamesh
Level 80
God Stats
1W - 4L
1,353 SR
Queue Stats
164W - 214L
1,343 Elo+
Solo
Izanami
Izanami
Boobchenko
Izanami
Level 45
God Stats
11W - 10L
1,343 SR
Queue Stats
30W - 45L
1,307 Elo+
Solo
Chang'e
Chang'e
ExTaZz_StoRaK
Chang'e
Level 109
God Stats
8W - 7L
1,385 SR
Queue Stats
483W - 471L
1,492 Elo+
Solo
Ra
Ra
LebronK1ngJam23
Ra
Level 66
God Stats
5W - 15L
1,403 SR
Queue Stats
466W - 489L
1,466 Elo+
Solo
Team Averages
Level 87
1,397 SR
1,422 Elo+

VS

Team Averages
Level 93
1,521 SR
1,422 Elo+
Hou Yi
Hou Yi
Jamie_26_
Hou Yi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 232L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Okachi2108
Morgan Le Fay
Level 80
God Stats
6W - 13L
1,364 SR
Queue Stats
315W - 362L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Weeb-Zeta
Cthulhu
Level 65
God Stats
2W - 2L
1,507 SR
Queue Stats
230W - 244L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
X7_Thunder_7X
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 387L
1,368 Elo+
Solo
Mulan
Mulan
Ykcir2015
Mulan
Level 84
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 5 / 6
9,127
537
7,130
12,381
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
BooReC
Gilgamesh
12
2 / 7 / 1
7,663
451
5,095
13,396
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Boobchenko
Izanami
11
0 / 5 / 3
6,909
406
2,977
8,773
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
13
6 / 4 / 4
8,524
501
7,956
10,033
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 6
7,654
450
4,925
11,353
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jamie_26_
Hou Yi
16
7 / 2 / 3
10,194
600
7,357
11,802
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Okachi2108
Morgan Le Fay
15
4 / 5 / 7
9,087
535
9,820
9,599
3,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Weeb-Zeta
Cthulhu
13
4 / 5 / 8
8,415
495
6,674
14,062
11,250
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 3 / 7
10,217
601
12,354
12,792
10,676
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ykcir2015
Mulan
15
4 / 2 / 4
9,287
546
4,330
9,521
5,861
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
17
Kills
27
27
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
5
6
2.2
L
Gilgamesh
BooReC
Gilgamesh
2
7
1
0.36
L
Izanami
Boobchenko
Izanami
0
5
3
0.3
L
Chang'e
6
4
4
2
W
Hou Yi
Jamie_26_
Hou Yi
7
2
3
4.25
L
1
6
6
0.67
W
Morgan Le Fay
Okachi2108
Morgan Le Fay
4
5
7
1.5
W
Cthulhu
Weeb-Zeta
Cthulhu
4
5
8
1.6
W
8
3
7
3.83
W
Mulan
Ykcir2015
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
40,535
55,936
Taken
57,776
21,778
Mitigated
35,659
16,528
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,130
543
0
3,009
12,381
4,313
0
4,894
7,267
0
36,428
L
Gilgamesh
BooReC
Gilgamesh
5,095
1,488
0
3,827
13,396
5,328
724
1,354
11,844
0
29,094
L
Izanami
Boobchenko
Izanami
2,977
2,049
50
1,983
8,773
2,239
620
2,004
6,699
0
24,093
L
Chang'e
7,956
812
367
3,523
10,033
3,155
418
4,015
5,492
35,102
0
W
Hou Yi
Jamie_26_
Hou Yi
7,357
3,610
0
3,432
11,802
4,289
2,398
2,225
9,545
0
74,207
L
4,925
553
65
3,704
11,353
6,743
0
3,421
7,840
44,434
0
W
Morgan Le Fay
Okachi2108
Morgan Le Fay
9,820
700
0
1,360
9,599
3,583
639
3,471
5,952
36,766
0
W
Cthulhu
Weeb-Zeta
Cthulhu
6,674
251
828
2,854
14,062
11,250
472
3,056
10,911
35,153
0
W
12,354
4,654
0
2,272
12,792
10,676
2,154
1,972
10,699
0
69,583
W
Mulan
Ykcir2015
Mulan
4,330
1,410
438
1,538
9,521
5,861
402
1,617
7,788
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
47,200
304
Minions Killed
451
0
Camps Cleared
0
1,298,169
Distance Traveled
1,502,106
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,127
537
64
4
0
302,243
2
L
Gilgamesh
7,663
451
53
3
0
255,147
4
L
Izanami
6,909
406
42
2
0
249,722
4
L
Chang'e
8,524
501
65
4
0
249,898
3
W
Hou Yi
10,194
600
119
7
0
283,502
2
L
Ra
7,654
450
80
5
0
241,159
3
W
Morgan Le Fay
9,087
535
64
4
0
275,227
0
W
Cthulhu
8,415
495
59
3
0
313,442
5
W
Ne Zha
10,217
601
118
7
0
321,695
0
W
Mulan
9,287
546
91
5
0
308,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role