Player Matchup

Chronos
Chronos
DragonJer
Chronos
Level 157
God Stats
3W - 2L
1,599 SR
Queue Stats
53W - 53L
1,596 Elo+
Party 1
Geb
Geb
TheGrezZ
Geb
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 322L
1,541 Elo+
Solo
Arachne
Arachne
WhiteRavena
Arachne
Level 159
God Stats
18W - 11L
1,754 SR
Queue Stats
77W - 64L
1,653 Elo+
Solo
Mulan
Mulan
Аshurаmaru
Mulan
Level 105
God Stats
1W - 1L
1,272 SR
Queue Stats
147W - 136L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
кель
Xbalanque
Level 122
God Stats
9W - 12L
1,455 SR
Queue Stats
197W - 182L
1,530 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,569 Elo+

VS

Team Averages
Level 99
1,593 SR
1,560 Elo+
Bakasura
Bakasura
MrDerk
Bakasura
Level 75
God Stats
0W - 1L
1,871 SR
Queue Stats
26W - 44L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Voltaqez
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,559 Elo+
Solo
Cthulhu
Cthulhu
jdouci
Cthulhu
Level 87
God Stats
3W - 6L
1,469 SR
Queue Stats
151W - 161L
1,530 Elo+
Solo
Chiron
Chiron
mclure85
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowdynasty
Morgan Le Fay
Level 147
God Stats
15W - 15L
1,624 SR
Queue Stats
400W - 410L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DragonJer
Chronos
14
0 / 3 / 9
8,969
561
6,798
11,447
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 7
9,252
578
4,715
16,018
11,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
WhiteRavena
Arachne
16
9 / 4 / 4
10,296
644
9,745
15,211
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 6
9,937
621
10,876
13,323
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
кель
Xbalanque
16
4 / 2 / 8
9,580
599
12,646
10,432
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrDerk
Bakasura
13
4 / 7 / 6
8,319
520
8,477
13,769
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Voltaqez
Sun Wukong
13
1 / 4 / 7
8,080
505
8,601
15,451
10,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
jdouci
Cthulhu
11
3 / 5 / 3
7,684
480
8,539
15,940
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
mclure85
Chiron
8
1 / 1 / 1
6,174
386
4,248
5,265
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
shadowdynasty
Morgan Le Fay
14
5 / 4 / 3
8,292
518
11,299
8,774
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
21
Kills
14
14
Deaths
21
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
DragonJer
Chronos
0
3
9
1.5
L
Bakasura
MrDerk
Bakasura
4
7
6
1
W
3
2
7
3.25
L
Sun Wukong
Voltaqez
Sun Wukong
1
4
7
1.13
W
Arachne
WhiteRavena
Arachne
9
4
4
2.75
L
Cthulhu
jdouci
Cthulhu
3
5
3
0.9
L
Chiron
mclure85
Chiron
1
1
1
1.5
L
Morgan Le Fay
shadowdynasty
Morgan Le Fay
5
4
3
1.63
W
5
3
6
2.67
W
Xbalanque
кель
Xbalanque
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
41,164
66,431
Taken
59,199
38,017
Mitigated
31,801
24,681
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DragonJer
Chronos
6,798
1,552
1,545
5,494
11,447
4,284
2,636
5,125
5,813
59,123
0
L
Bakasura
MrDerk
Bakasura
8,477
5,209
0
4,034
13,769
4,652
0
2,185
11,524
0
23,822
W
4,715
599
0
2,604
16,018
11,005
0
4,417
10,401
29,507
0
L
Sun Wukong
Voltaqez
Sun Wukong
8,601
1,454
0
4,127
15,451
10,766
0
2,108
12,893
0
48,383
W
Arachne
WhiteRavena
Arachne
9,745
6,206
0
7,078
15,211
6,844
428
3,397
11,233
0
67,998
L
Cthulhu
jdouci
Cthulhu
8,539
776
135
2,985
15,940
11,344
0
3,804
12,082
26,044
0
L
Chiron
mclure85
Chiron
4,248
1,852
200
2,782
5,265
1,359
216
741
4,524
0
25,321
L
Morgan Le Fay
shadowdynasty
Morgan Le Fay
11,299
497
0
1,863
8,774
3,680
0
2,675
6,009
44,899
0
W
10,876
1,698
0
4,618
13,323
12,162
421
3,416
9,558
0
55,407
W
Xbalanque
кель
Xbalanque
12,646
8,618
0
3,342
10,432
3,722
2,610
2,507
7,607
0
65,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
38,549
491
Minions Killed
346
0
Camps Cleared
0
1,508,209
Distance Traveled
1,437,566
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,969
561
122
8
0
289,194
3
L
Bakasura
8,319
520
71
4
0
328,435
1
W
Geb
9,252
578
34
2
0
320,279
2
L
Sun Wukong
8,080
505
103
6
0
340,931
7
W
Arachne
10,296
644
109
7
0
319,964
2
L
Cthulhu
7,684
480
38
2
0
319,166
6
L
Chiron
6,174
386
50
3
0
136,010
1
L
Morgan Le Fay
8,292
518
84
5
0
313,024
8
W
Mulan
9,937
621
109
7
0
287,373
3
W
Xbalanque
9,580
599
117
7
0
291,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role