Player Matchup

Ares
Ares
Cristhianito_
Ares
Level 88
God Stats
8W - 5L
1,520 SR
Queue Stats
235W - 240L
1,486 Elo+
Party 1
Fenrir
Fenrir
FinnySmile
Fenrir
Level 43
God Stats
1W - 5L
1,340 SR
Queue Stats
218W - 222L
1,461 Elo+
Solo
Scylla
Scylla
S3RGii0jl
Scylla
Level 16
God Stats
7W - 6L
1,536 SR
Queue Stats
12W - 18L
1,421 Elo+
Party 1
Izanami
Izanami
Sebasleyva96
Izanami
Level 23
God Stats
2W - 4L
1,435 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
javierelpollito
Sun Wukong
Level 45
God Stats
16W - 7L
1,683 SR
Queue Stats
135W - 114L
1,455 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,446 Elo+

VS

Team Averages
Level 105
1,549 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ANUEL2bleabby
Tiamat
Level 18
God Stats
7W - 2L
1,854 SR
Queue Stats
29W - 15L
1,666 Elo+
Party 2
Tyr
Tyr
Dragon666Devil1
Tyr
Level 139
God Stats
5W - 3L
1,575 SR
Queue Stats
503W - 498L
1,441 Elo+
Solo
Khepri
Khepri
Heldasmos
Khepri
Level 147
God Stats
22W - 20L
1,597 SR
Queue Stats
311W - 285L
1,543 Elo+
Solo
Set
Set
devilmate328
Set
Level 127
God Stats
1W - 3L
1,221 SR
Queue Stats
317W - 280L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,494
449
1,448
6,814
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
FinnySmile
Fenrir
8
0 / 4 / 0
4,857
486
3,035
7,313
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
S3RGii0jl
Scylla
8
0 / 3 / 0
4,359
436
1,580
5,302
1,398
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Sebasleyva96
Izanami
8
0 / 4 / 0
4,549
455
1,011
5,406
1,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
javierelpollito
Sun Wukong
10
1 / 2 / 0
5,773
577
4,505
7,929
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 0 / 1
6,698
670
5,771
3,557
1,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,559
656
3,219
3,616
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 0
6,215
622
5,226
6,757
2,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Heldasmos
Khepri
9
1 / 0 / 5
5,801
580
1,972
3,073
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

12
4 / 0 / 2
6,431
643
4,767
5,749
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
17
17
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
3
0
3
4.5
L
0
4
0
0
W
2
1
0
2
L
Fenrir
FinnySmile
Fenrir
0
4
0
0
W
Khepri
Heldasmos
Khepri
1
0
5
3.5
L
Scylla
S3RGii0jl
Scylla
0
3
0
0
L
Izanami
Sebasleyva96
Izanami
0
4
0
0
W
4
0
2
5
L
Sun Wukong
javierelpollito
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,579
Damage
20,955
32,764
Taken
22,752
11,671
Mitigated
10,422
6,269
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,771
3,090
0
1,269
3,557
1,672
770
1,320
2,237
0
37,347
W
3,219
691
0
1,762
3,616
2,019
0
858
2,543
37,387
0
L
1,448
33
111
1,551
6,814
2,487
0
1,011
5,803
12,276
0
W
5,226
1,222
0
3,234
6,757
2,895
0
0
6,757
0
31,865
L
Fenrir
FinnySmile
Fenrir
3,035
775
0
498
7,313
2,418
0
1,652
5,661
0
25,669
W
Khepri
Heldasmos
Khepri
1,972
171
0
948
3,073
1,832
0
158
2,875
16,461
0
L
Scylla
S3RGii0jl
Scylla
1,580
134
0
646
5,302
1,398
0
1,783
3,519
15,482
0
L
Izanami
Sebasleyva96
Izanami
1,011
925
0
1,211
5,406
1,114
0
745
4,661
0
21,248
W
4,767
1,902
0
780
5,749
2,004
0
385
5,312
0
42,259
L
Sun Wukong
javierelpollito
Sun Wukong
4,505
1,658
0
2,252
7,929
4,254
0
0
7,929
0
29,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
31,704
216
Minions Killed
360
0
Camps Cleared
0
840,332
Distance Traveled
911,585
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,698
670
81
8
0
154,825
0
W
Tiamat
6,559
656
96
10
0
182,740
2
L
Ares
4,494
449
23
2
0
147,470
0
W
Tyr
6,215
622
80
8
0
188,240
1
L
Fenrir
4,857
486
51
5
0
176,769
2
W
Khepri
5,801
580
18
2
0
177,955
3
L
Scylla
4,359
436
35
4
0
173,218
0
L
Izanami
4,549
455
44
4
0
166,383
0
W
Set
6,431
643
85
9
0
207,825
0
L
Sun Wukong
5,773
577
63
6
0
176,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role