Player Matchup

Zhong Kui
Zhong Kui
CRISTIAN MAR835
Zhong Kui
Level 54
God Stats
13W - 11L
1,551 SR
Queue Stats
30W - 15L
1,716 Elo+
Party 2
Guan Yu
Guan Yu
ElvisTeck83
Guan Yu
Level 39
God Stats
3W - 2L
1,162 SR
Queue Stats
144W - 124L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
ErickKun
Danzaburou
Level 87
God Stats
47W - 33L
1,647 SR
Queue Stats
247W - 219L
1,621 Elo+
Party 2
Team Averages
Level 60
1,454 SR
1,640 Elo+

VS

Team Averages
Level 76
1,597 SR
1,409 Elo+
Merlin
Merlin
FrankHook68821
Merlin
Level 85
God Stats
3W - 3L
1,619 SR
Queue Stats
101W - 111L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InfantineToe3
Morgan Le Fay
Level 101
God Stats
7W - 7L
1,673 SR
Queue Stats
187W - 199L
1,478 Elo+
Party 1
Neith
Neith
SYN Un4Giv3n
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRISTIAN MAR835
Zhong Kui
12
5 / 3 / 9
8,738
794
9,251
10,784
7,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ElvisTeck83
Guan Yu
12
3 / 1 / 13
9,055
823
6,071
12,674
11,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ErickKun
Danzaburou
13
8 / 0 / 4
9,671
879
7,994
9,997
3,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,283
662
7,952
8,634
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
InfantineToe3
Morgan Le Fay
10
0 / 6 / 4
6,678
607
8,021
10,159
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,824
620
4,053
8,044
2,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
3
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CRISTIAN MAR835
Zhong Kui
5
3
9
3.17
W
Guan Yu
ElvisTeck83
Guan Yu
3
1
13
9.5
W
Danzaburou
ErickKun
Danzaburou
8
0
4
10
L
2
5
2
0.6
L
Morgan Le Fay
InfantineToe3
Morgan Le Fay
0
6
4
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
20,026
33,455
Taken
26,837
21,861
Mitigated
7,921
13,614
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CRISTIAN MAR835
Zhong Kui
9,251
722
74
4,929
10,784
7,139
458
4,688
5,834
29,107
0
W
Guan Yu
ElvisTeck83
Guan Yu
6,071
550
762
4,912
12,674
11,065
526
4,896
7,450
0
23,120
W
Danzaburou
ErickKun
Danzaburou
7,994
3,966
0
2,937
9,997
3,657
1,253
5,607
4,198
0
37,319
L
7,952
683
191
802
8,634
2,390
0
3,290
5,344
23,576
0
L
Morgan Le Fay
InfantineToe3
Morgan Le Fay
8,021
1,087
600
1,913
10,159
3,334
0
4,076
6,083
23,687
0
L
4,053
2,232
0
413
8,044
2,197
0
1,885
6,159
0
10,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
20,785
131
Minions Killed
79
0
Camps Cleared
0
608,265
Distance Traveled
481,012
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,738
794
46
4
0
182,196
3
W
Guan Yu
9,055
823
28
3
0
223,937
0
W
Danzaburou
9,671
879
57
5
0
202,132
2
L
Merlin
7,283
662
42
4
0
167,222
0
L
Morgan Le Fay
6,678
607
21
2
0
159,045
2
L
Neith
6,824
620
16
1
0
154,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role