Player Matchup

Cthulhu
Cthulhu
CruelCosmicJoke
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,204 Elo+
Solo
Nox
Nox
OdeorianN16
Nox
Level 40
God Stats
13W - 7L
1,741 SR
Queue Stats
259W - 325L
1,352 Elo+
Party 2
Thanatos
Thanatos
Trapped Coma
Thanatos
Level 26
God Stats
4W - 14L
1,250 SR
Queue Stats
289W - 314L
1,366 Elo+
Party 2
Team Averages
Level 24
1,497 SR
1,307 Elo+

VS

Team Averages
Level 24
1,521 SR
1,396 Elo+
Kumbhakarna
Kumbhakarna
EliteSlayer2324
Kumbhakarna
Level 26
God Stats
29W - 22L
1,489 SR
Queue Stats
190W - 151L
1,344 Elo+
Party 1
Khepri
Khepri
TheLegendPolk
Khepri
Level 23
God Stats
33W - 22L
1,518 SR
Queue Stats
125W - 84L
1,357 Elo+
Party 1
Thor
Thor
Zaid AyrahCaz
Thor
Level 23
God Stats
48W - 46L
1,555 SR
Queue Stats
77W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,755
563
2,503
5,852
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 2
7,178
598
5,721
5,670
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Trapped Coma
Thanatos
11
2 / 4 / 0
7,363
614
6,308
8,964
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EliteSlayer2324
Kumbhakarna
11
2 / 2 / 2
7,976
665
4,098
9,558
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 7
8,710
726
2,310
7,931
8,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 0 / 3
9,640
803
8,461
6,004
2,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Kumbhakarna
EliteSlayer2324
Kumbhakarna
2
2
2
1.5
L
0
2
2
0.5
W
1
0
7
4.5
L
Thanatos
Trapped Coma
Thanatos
2
4
0
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
14,869
20,486
Taken
23,493
9,823
Mitigated
14,431
4,985
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,503
215
0
612
5,852
4,218
0
1,270
4,582
9,844
0
W
Kumbhakarna
EliteSlayer2324
Kumbhakarna
4,098
339
837
1,072
9,558
3,997
0
3,666
5,892
22,107
0
L
5,721
597
0
911
5,670
2,029
0
1,766
3,904
31,788
0
W
2,310
26
865
1,560
7,931
8,075
344
2,830
5,101
13,651
0
L
Thanatos
Trapped Coma
Thanatos
6,308
331
0
3,462
8,964
3,576
0
3,372
5,592
0
14,709
W
8,461
1,132
963
2,598
6,004
2,359
868
1,728
4,276
0
47,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
26,326
94
Minions Killed
129
0
Camps Cleared
0
635,227
Distance Traveled
709,535
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,755
563
13
1
0
200,112
0
W
Kumbhakarna
7,976
665
8
1
0
235,084
2
L
Nox
7,178
598
57
5
0
220,653
3
W
Khepri
8,710
726
28
2
0
229,349
2
L
Thanatos
7,363
614
24
2
0
214,462
2
W
Thor
9,640
803
93
8
0
245,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role