Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Devilsmerc
Medusa
Level 43
God Stats
25W - 27L
1,462 SR
Queue Stats
322W - 373L
1,412 Elo+
Solo
Sylvanus
Sylvanus
LostDinoShark
Sylvanus
Level 46
God Stats
3W - 3L
1,340 SR
Queue Stats
125W - 139L
1,362 Elo+
Party 1
Thor
Thor
Nntori
Thor
Level 85
God Stats
2W - 6L
1,333 SR
Queue Stats
156W - 137L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Zuzlock
Cthulhu
Level 5
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Team Averages
Level 49
1,386 SR
1,420 Elo+

VS

Team Averages
Level 42
1,572 SR
1,438 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BurnettBrett
Janus
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
79W - 100L
1,431 Elo+
Party 2
Loki
Loki
DCoink
Loki
Level 44
God Stats
233W - 261L
1,463 SR
Queue Stats
327W - 371L
1,396 Elo+
Party 3
Bacchus
Bacchus
Johnny555455
Bacchus
Level 65
God Stats
5W - 4L
1,634 SR
Queue Stats
193W - 188L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
smiteisfloatsom
Danzaburou
Level 17
God Stats
10W - 6L
1,494 SR
Queue Stats
57W - 58L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 1
6,707
559
3,018
6,092
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Devilsmerc
Medusa
7
1 / 3 / 1
4,940
412
3,463
5,827
1,354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LostDinoShark
Sylvanus
10
3 / 2 / 4
6,111
509
3,928
8,807
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Nntori
Thor
10
3 / 3 / 3
6,304
525
5,758
7,883
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Zuzlock
Cthulhu
9
0 / 5 / 2
5,619
468
4,189
8,164
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 4
7,218
602
5,144
8,106
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 3 / 2
6,969
581
4,565
5,772
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
DCoink
Loki
11
3 / 4 / 3
7,102
592
5,385
8,232
2,443
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Johnny555455
Bacchus
11
2 / 1 / 3
6,803
567
4,653
8,888
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
smiteisfloatsom
Danzaburou
11
2 / 1 / 3
6,944
579
5,362
5,865
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
14
14
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
1
3.5
W
Ao Kuang
 
Ao Kuang
2
1
4
4
W
5
3
2
2
W
Loki
DCoink
Loki
3
4
3
1.13
L
Medusa
Devilsmerc
Medusa
1
3
1
0.5
W
Bacchus
Johnny555455
Bacchus
2
1
3
3.5
L
Sylvanus
LostDinoShark
Sylvanus
3
2
4
2.5
L
Thor
Nntori
Thor
3
3
3
1.5
L
Cthulhu
Zuzlock
Cthulhu
0
5
2
0.2
W
Danzaburou
smiteisfloatsom
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
25,109
36,773
Taken
36,863
17,402
Mitigated
13,097
6,846
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,018
339
0
1,867
6,092
3,317
298
3,135
2,701
36,055
0
W
Ao Kuang
 
Ao Kuang
5,144
1,596
0
2,501
8,106
2,580
541
1,446
6,553
39,468
0
W
4,565
643
0
1,380
5,772
1,453
1,165
2,821
2,645
19,372
0
W
Loki
DCoink
Loki
5,385
2,314
342
2,095
8,232
2,443
228
3,526
4,419
0
35,424
L
Medusa
Devilsmerc
Medusa
3,463
1,209
0
1,088
5,827
1,354
0
2,103
3,724
0
12,988
W
Bacchus
Johnny555455
Bacchus
4,653
769
1,089
2,828
8,888
4,956
190
1,231
7,630
24,695
0
L
Sylvanus
LostDinoShark
Sylvanus
3,928
1,083
627
1,823
8,807
3,893
266
4,030
4,737
21,180
5,415
L
Thor
Nntori
Thor
5,758
2,075
0
724
7,883
2,601
0
3,592
4,213
0
31,342
L
Cthulhu
Zuzlock
Cthulhu
4,189
614
0
717
8,164
6,237
377
1,100
7,036
23,890
0
W
Danzaburou
smiteisfloatsom
Danzaburou
5,362
2,631
0
2,869
5,865
1,665
2,889
1,136
4,729
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
35,036
251
Minions Killed
306
0
Camps Cleared
0
1,143,509
Distance Traveled
1,110,428
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,707
559
75
6
0
225,110
3
W
Ao Kuang
7,218
602
83
7
0
262,126
1
W
Janus
6,969
581
43
4
0
211,673
2
W
Loki
7,102
592
67
6
0
219,715
0
L
Medusa
4,940
412
18
2
0
194,217
3
W
Bacchus
6,803
567
29
2
0
210,618
2
L
Sylvanus
6,111
509
49
4
0
240,070
0
L
Thor
6,304
525
53
4
0
247,140
4
L
Cthulhu
5,619
468
56
5
0
236,972
3
W
Danzaburou
6,944
579
84
7
0
206,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role