Player Matchup

Chaac
Chaac
Relaxyourdeadbro
Chaac
Level 27
God Stats
11W - 15L
1,496 SR
Queue Stats
76W - 83L
1,471 Elo+
Solo
Jormungandr
Jormungandr
ShinobiSlayer87
Jormungandr
Level 16
God Stats
7W - 6L
1,584 SR
Queue Stats
164W - 163L
1,552 Elo+
Solo
Ah Puch
Ah Puch
ThatOneGuyHas
Ah Puch
Level 87
God Stats
28W - 23L
1,481 SR
Queue Stats
82W - 87L
1,423 Elo+
Solo
Team Averages
Level 43
1,520 SR
1,482 Elo+

VS

Team Averages
Level 24
1,584 SR
1,456 Elo+
Hades
Hades
H20 BUFFAL0
Hades
Level 38
God Stats
2W - 5L
1,276 SR
Queue Stats
183W - 213L
1,379 Elo+
Party 1
Chiron
Chiron
Spum0ni
Chiron
Level 5
God Stats
3W - 6L
1,811 SR
Queue Stats
4W - 10L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
koalabear2412
Xbalanque
Level 29
God Stats
6W - 3L
1,663 SR
Queue Stats
107W - 83L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,808
781
5,432
10,441
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
ShinobiSlayer87
Jormungandr
11
4 / 1 / 6
8,192
819
6,600
8,058
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
11
3 / 1 / 8
7,627
763
10,055
7,833
2,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,312
631
4,703
10,202
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Spum0ni
Chiron
8
1 / 5 / 1
5,980
598
3,627
8,539
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
koalabear2412
Xbalanque
9
0 / 4 / 2
6,155
616
7,628
7,669
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
1
5
7.5
W
Jormungandr
ShinobiSlayer87
Jormungandr
4
1
6
7
L
Chiron
Spum0ni
Chiron
1
5
1
0.3
W
Ah Puch
3
1
8
7
L
Xbalanque
koalabear2412
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
15,958
26,332
Taken
26,410
17,664
Mitigated
9,597
8,350
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
782
0
1,400
10,202
4,150
0
6,583
3,442
13,648
0
W
5,432
1,001
0
3,245
10,441
9,861
911
1,398
9,043
0
20,159
W
Jormungandr
ShinobiSlayer87
Jormungandr
6,600
1,570
720
896
8,058
5,295
198
1,086
6,972
22,424
0
L
Chiron
Spum0ni
Chiron
3,627
1,664
273
1,125
8,539
2,607
0
4,627
3,663
0
10,711
W
Ah Puch
10,055
890
971
2,518
7,833
2,508
400
2,219
5,614
32,450
0
L
Xbalanque
koalabear2412
Xbalanque
7,628
4,436
0
360
7,669
2,840
0
5,445
2,224
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
18,447
106
Minions Killed
92
0
Camps Cleared
0
580,938
Distance Traveled
486,149
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,312
631
20
2
0
151,709
0
W
Chaac
7,808
781
30
3
0
191,317
1
W
Jormungandr
8,192
819
29
3
0
198,878
2
L
Chiron
5,980
598
23
2
0
166,933
1
W
Ah Puch
7,627
763
47
5
0
190,743
4
L
Xbalanque
6,155
616
49
5
0
167,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role