Player Matchup

Danzaburou
Danzaburou
I-BACARDI_-
Danzaburou
Level 8
God Stats
6W - 7L
1,509 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Scylla
Scylla
INeacro
Scylla
Level 14
God Stats
6W - 4L
1,796 SR
Queue Stats
24W - 36L
1,344 Elo+
Party 1
Hercules
Hercules
MT_Cavalaria
Hercules
Level 15
God Stats
1W - 3L
1,306 SR
Queue Stats
28W - 43L
1,281 Elo+
Party 1
Arachne
Arachne
NuclearAngel97
Arachne
Level 46
God Stats
6W - 6L
1,402 SR
Queue Stats
244W - 289L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
bluehefner92
Xing Tian
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 72L
1,531 Elo+
Party 1
Team Averages
Level 42
1,502 SR
1,397 Elo+

VS

Team Averages
Level 29
1,531 SR
1,333 Elo+
Cthulhu
Cthulhu
BilboBagginz930
Cthulhu
Level 15
God Stats
4W - 4L
1,736 SR
Queue Stats
195W - 150L
1,362 Elo+
Solo
Thor
Thor
CooLemonXD75
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,293 Elo+
Party 3
The Morrigan
The Morrigan
DNQ92
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 77L
1,337 Elo+
Party 3
Danzaburou
Danzaburou
NG MXMBA
Danzaburou
Level 17
God Stats
25W - 24L
1,420 SR
Queue Stats
107W - 135L
1,280 Elo+
Party 2
Mulan
Mulan
killlahertzzz
Mulan
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 208L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-BACARDI_-
Danzaburou
19
4 / 2 / 18
13,024
930
18,089
11,368
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
INeacro
Scylla
20
13 / 1 / 16
14,856
1,061
22,072
11,547
4,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MT_Cavalaria
Hercules
20
2 / 1 / 29
13,280
949
11,259
13,829
14,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
14 / 3 / 18
15,245
1,089
30,653
17,699
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
bluehefner92
Xing Tian
20
9 / 1 / 30
15,014
1,072
22,269
17,042
23,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
11,732
838
8,233
14,573
12,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 15 / 1
11,581
827
6,806
26,670
11,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DNQ92
The Morrigan
18
2 / 3 / 4
12,504
893
17,761
18,412
9,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NG MXMBA
Danzaburou
17
2 / 9 / 4
12,384
885
16,595
21,870
8,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 4
13,000
929
12,542
31,114
21,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
26
42
Kills
8
8
Deaths
42
111
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
1
15
1
0.1
L
The Morrigan
DNQ92
The Morrigan
2
3
4
1.33
W
Danzaburou
I-BACARDI_-
Danzaburou
4
2
18
6.5
W
Scylla
INeacro
Scylla
13
1
16
21
W
Hercules
MT_Cavalaria
Hercules
2
1
29
16.5
L
Danzaburou
NG MXMBA
Danzaburou
2
9
4
0.44
W
14
3
18
7.67
W
Xing Tian
bluehefner92
Xing Tian
9
1
30
24
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,342
Damage
61,937
71,485
Taken
112,639
60,508
Mitigated
63,090
14,928
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
101
151
59
14,573
12,217
0
3,862
10,711
23,594
0
L
6,806
2,313
0
0
26,670
11,454
0
10,372
16,298
0
21,973
L
The Morrigan
DNQ92
The Morrigan
17,761
1,551
0
855
18,412
9,319
0
7,354
11,058
39,247
4,141
W
Danzaburou
I-BACARDI_-
Danzaburou
18,089
10,004
0
1,753
11,368
7,122
0
5,262
6,106
0
39,229
W
Scylla
INeacro
Scylla
22,072
1,899
0
1,639
11,547
4,654
0
3,610
7,937
49,669
0
W
Hercules
MT_Cavalaria
Hercules
11,259
3,628
0
5,372
13,829
14,325
0
4,920
8,909
0
21,710
L
Danzaburou
NG MXMBA
Danzaburou
16,595
7,278
0
2,186
21,870
8,883
0
9,791
12,079
0
33,194
W
30,653
23,108
0
6,164
17,699
10,950
0
6,111
11,588
0
48,340
W
Xing Tian
bluehefner92
Xing Tian
22,269
1,773
0
0
17,042
23,457
0
4,840
12,202
45,079
0
L
12,542
4,246
0
269
31,114
21,217
0
12,962
18,152
0
39,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,419
Gold Earned
61,201
198
Minions Killed
234
6
Camps Cleared
3
1,369,286
Distance Traveled
1,104,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,732
838
34
2
0
193,428
0
L
Thor
11,581
827
30
2
2
243,235
0
L
The Morrigan
12,504
893
58
4
1
240,824
0
W
Danzaburou
13,024
930
32
2
0
239,760
0
W
Scylla
14,856
1,061
71
5
0
280,055
0
W
Hercules
13,280
949
24
2
1
277,057
0
L
Danzaburou
12,384
885
49
4
0
220,180
1
W
Arachne
15,245
1,089
41
3
4
269,161
0
W
Xing Tian
15,014
1,072
30
2
1
303,253
0
L
Mulan
13,000
929
63
5
0
206,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role