Player Matchup

Hou Yi
Hou Yi
Platinum III
Aquisii
Hou Yi
Platinum III
Level 147
God Stats
19W - 18L
1,585 SR
Queue Stats
1,464W - 1,454L
1,923 MMR
Solo
Loki
Loki
Diamond V
MaducZaRaion
Loki
Diamond V
Level 160
God Stats
4W - 4L
1,791 SR
Queue Stats
127W - 114L
1,977 MMR
Solo
Hercules
Hercules
Platinum II
Sir Lumbago
Hercules
Platinum II
Level 148
God Stats
6W - 5L
1,408 SR
Queue Stats
154W - 145L
1,931 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
XOHydroFeroz
Nu Wa
Diamond IV
Level 160
God Stats
45W - 38L
1,610 SR
Queue Stats
202W - 188L
2,011 MMR
Solo
Sobek
Sobek
Platinum V
l Arthur Morgan
Sobek
Platinum V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,933 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,579 SR
1,955 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,570 SR
1,955 MMR
Tiamat
Tiamat
Diamond V
Brunokool
Tiamat
Diamond V
Level 158
God Stats
25W - 35L
1,612 SR
Queue Stats
568W - 585L
1,988 MMR
Solo
Fenrir
Fenrir
Diamond V
Excludible
Fenrir
Diamond V
Level 160
God Stats
10W - 12L
1,622 SR
Queue Stats
301W - 277L
1,977 MMR
Solo
Guan Yu
Guan Yu
Platinum I
I bloodxshed I
Guan Yu
Platinum I
Level 106
God Stats
33W - 20L
1,548 SR
Queue Stats
461W - 450L
1,985 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
PLZ DONT BE BAD
Baron Samedi
Platinum II
Level 160
God Stats
9W - 16L
1,518 SR
Queue Stats
292W - 302L
1,927 MMR
Solo
Chiron
Chiron
Platinum I
TheSiegeQueen
Chiron
Platinum I
Level 148
God Stats
16W - 19L
1,553 SR
Queue Stats
649W - 633L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aquisii
Hou Yi
20
4 / 5 / 5
16,442
587
19,927
22,666
10,854
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 9
16,136
576
20,479
19,589
8,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Sir Lumbago
Hercules
20
5 / 6 / 10
14,941
534
13,301
28,350
28,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 1 / 14
14,532
519
33,754
9,821
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 14
13,934
498
11,901
31,111
36,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneSetTsukuyomiAthenaDanzaburou

VS

Bans
GilgameshKhepriApolloGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brunokool
Tiamat
17
0 / 9 / 3
11,435
408
12,170
24,686
11,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Excludible
Fenrir
20
5 / 4 / 5
13,856
495
11,309
26,503
15,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 4
14,880
531
16,591
19,106
24,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
PLZ DONT BE BAD
Baron Samedi
15
0 / 11 / 7
10,011
358
9,275
29,007
33,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 6
14,928
533
20,186
26,717
10,301
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
29
Kills
17
17
Deaths
29
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aquisii
Hou Yi
4
5
5
1.3
L
Tiamat
Brunokool
Tiamat
0
9
3
0.17
L
Fenrir
Excludible
Fenrir
5
4
5
1.88
L
7
1
4
9
W
11
2
9
7.75
L
Baron Samedi
PLZ DONT BE BAD
Baron Samedi
0
11
7
0.32
W
Hercules
Sir Lumbago
Hercules
5
6
10
1.67
L
5
4
6
2
W
4
1
14
11
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,362
Damage
69,531
111,537
Taken
126,019
87,914
Mitigated
96,437
42,026
Healing
42,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aquisii
Hou Yi
19,927
9,612
0
10,015
22,666
10,854
7,050
2,996
19,632
0
155,727
L
Tiamat
Brunokool
Tiamat
12,170
846
0
6,330
24,686
11,659
393
9,820
14,399
87,224
0
L
Fenrir
Excludible
Fenrir
11,309
1,855
0
7,082
26,503
15,562
264
7,477
18,636
250
105,416
L
16,591
1,945
3,499
8,753
19,106
24,988
943
7,108
11,482
822
99,497
W
20,479
3,319
0
8,640
19,589
8,055
427
4,096
14,964
0
127,785
L
Baron Samedi
PLZ DONT BE BAD
Baron Samedi
9,275
515
1,722
2,861
29,007
33,927
66
12,250
16,161
42,257
0
W
Hercules
Sir Lumbago
Hercules
13,301
5,166
0
10,301
28,350
28,427
1,240
3,612
24,651
85
92,762
L
20,186
10,362
1,467
10,440
26,717
10,301
1,156
6,955
19,456
0
129,210
W
33,754
10,143
0
3,001
9,821
4,377
1,534
3,796
5,851
142,054
0
W
11,901
754
759
9,310
31,111
36,201
133
8,488
22,291
40,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,985
Gold Earned
65,110
843
Minions Killed
797
0
Camps Cleared
0
2,569,151
Distance Traveled
2,424,885
43
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,442
587
231
8
0
439,641
12
L
Tiamat
11,435
408
160
6
0
418,984
4
L
Fenrir
13,856
495
160
6
0
549,694
0
L
Guan Yu
14,880
531
208
7
0
547,066
3
W
Loki
16,136
576
181
6
0
540,403
3
L
Baron Samedi
10,011
358
61
2
0
431,768
0
W
Hercules
14,941
534
175
6
0
517,034
7
L
Chiron
14,928
533
208
7
0
477,373
10
W
Nu Wa
14,532
519
197
7
0
513,764
6
W
Sobek
13,934
498
59
2
0
558,309
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role