Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Don Pekozo
Terra
Level 158
God Stats
1W - 5L
1,297 SR
Queue Stats
494W - 591L
1,440 Elo+
Solo
Thor
Thor
SupremeZu
Thor
Level 105
God Stats
2W - 8L
1,287 SR
Queue Stats
221W - 308L
1,412 Elo+
Party 2
Team Averages
Level 123
1,361 SR
1,451 Elo+

VS

Team Averages
Level 60
1,432 SR
1,488 Elo+
Scylla
Scylla
milk tea8854
Scylla
Level 34
God Stats
2W - 4L
1,422 SR
Queue Stats
92W - 77L
1,551 Elo+
Solo
Odin
Odin
rico-modex
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,432 Elo+
Party 1
Skadi
Skadi
theyjustlovemomo
Skadi
Level 97
God Stats
1W - 2L
1,373 SR
Queue Stats
29W - 27L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 7 / 1
10,000
625
12,229
13,559
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
13
1 / 5 / 2
9,146
572
4,703
15,124
6,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
12
1 / 8 / 3
8,882
555
5,721
17,131
10,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 2 / 10
11,755
735
17,329
10,286
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 9
10,392
650
6,609
8,377
5,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 2 / 7
11,866
742
14,229
12,830
5,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
19
20
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
1
0.5
L
Terra
1
5
2
0.4
L
Thor
1
8
3
0.31
W
Scylla
8
2
10
6.5
W
3
1
9
7.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
38,167
45,814
Taken
31,493
21,225
Mitigated
14,228
4,231
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,229
380
0
1,090
13,559
4,423
29
6,748
6,631
39,977
0
L
Terra
4,703
709
578
2,011
15,124
6,323
0
4,528
10,331
29,590
0
L
Thor
5,721
1,001
0
552
17,131
10,479
0
5,374
11,523
0
19,553
W
Scylla
17,329
1,910
0
1,057
10,286
3,692
488
5,671
4,615
45,709
0
W
6,609
1,538
110
548
8,377
5,392
221
4,654
3,723
0
20,930
W
14,229
6,964
0
2,734
12,830
5,144
1,050
6,607
6,223
0
73,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
34,013
136
Minions Killed
182
0
Camps Cleared
0
681,617
Distance Traveled
818,316
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,000
625
72
5
0
217,499
3
L
Terra
9,146
572
38
2
0
227,505
0
L
Thor
8,882
555
26
2
0
236,613
5
W
Scylla
11,755
735
72
5
0
293,270
3
W
Odin
10,392
650
27
2
0
242,083
0
W
Skadi
11,866
742
83
5
0
282,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role