Player Matchup

Awilix
Awilix
C2indiy
Awilix
Level 89
God Stats
25W - 28L
1,426 SR
Queue Stats
496W - 489L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
IBaiTTy__
Cabrakan
Level 16
God Stats
8W - 11L
1,275 SR
Queue Stats
45W - 40L
1,514 Elo+
Party 1
Hercules
Hercules
Seanstar42
Hercules
Level 142
God Stats
4W - 7L
1,425 SR
Queue Stats
274W - 268L
1,414 Elo+
Solo
Poseidon
Poseidon
SnakyLourd
Poseidon
Level 66
God Stats
12W - 5L
1,743 SR
Queue Stats
240W - 233L
1,490 Elo+
Party 1
Medusa
Medusa
StaiCyy
Medusa
Level 88
God Stats
10W - 13L
1,500 SR
Queue Stats
674W - 675L
1,468 Elo+
Party 1
Team Averages
Level 80
1,474 SR
1,476 Elo+

VS

Team Averages
Level 62
1,565 SR
1,416 Elo+
Gilgamesh
Gilgamesh
CallmeRezz
Gilgamesh
Level 29
God Stats
6W - 4L
1,746 SR
Queue Stats
139W - 150L
1,375 Elo+
Party 2
Hachiman
Hachiman
LastMeta
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 244L
1,455 Elo+
Party 3
Scylla
Scylla
Niocoss
Scylla
Level 66
God Stats
25W - 20L
1,489 SR
Queue Stats
71W - 83L
1,371 Elo+
Party 2
Bacchus
Bacchus
Yxersisar
Bacchus
Level 27
God Stats
14W - 15L
1,570 SR
Queue Stats
90W - 114L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lastpyromaniac
Tsukuyomi
Level 102
God Stats
5W - 5L
1,519 SR
Queue Stats
290W - 308L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C2indiy
Awilix
15
4 / 2 / 8
9,659
483
9,393
13,055
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
IBaiTTy__
Cabrakan
15
3 / 4 / 13
10,293
515
7,408
16,266
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Seanstar42
Hercules
18
6 / 2 / 4
11,243
562
9,341
16,735
17,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
SnakyLourd
Poseidon
18
11 / 4 / 3
11,761
588
13,712
11,385
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
StaiCyy
Medusa
18
8 / 3 / 9
11,106
555
13,473
15,909
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallmeRezz
Gilgamesh
16
1 / 6 / 3
10,642
532
6,119
14,428
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LastMeta
Hachiman
15
5 / 7 / 1
9,600
480
9,229
14,782
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Niocoss
Scylla
19
6 / 3 / 1
11,723
586
13,909
13,265
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Yxersisar
Bacchus
11
1 / 7 / 5
7,838
392
7,291
13,184
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
lastpyromaniac
Tsukuyomi
14
2 / 9 / 6
9,024
451
12,195
17,773
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
32
Kills
15
15
Deaths
32
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
C2indiy
Awilix
4
2
8
4
L
Gilgamesh
CallmeRezz
Gilgamesh
1
6
3
0.42
W
Cabrakan
IBaiTTy__
Cabrakan
3
4
13
2.38
L
Hachiman
LastMeta
Hachiman
5
7
1
0.79
L
Scylla
Niocoss
Scylla
6
3
1
2.17
W
Hercules
Seanstar42
Hercules
6
2
4
4
W
Poseidon
SnakyLourd
Poseidon
11
4
3
3.13
W
Medusa
StaiCyy
Medusa
8
3
9
4.17
L
Bacchus
Yxersisar
Bacchus
1
7
5
0.5
L
Tsukuyomi
lastpyromaniac
Tsukuyomi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,327
Damage
48,743
73,350
Taken
73,432
49,251
Mitigated
34,623
24,114
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
C2indiy
Awilix
9,393
2,863
0
2,841
13,055
4,626
446
3,512
9,543
0
53,778
L
Gilgamesh
CallmeRezz
Gilgamesh
6,119
2,016
0
1,571
14,428
7,062
1,198
1,335
13,037
0
46,966
W
Cabrakan
IBaiTTy__
Cabrakan
7,408
766
0
3,597
16,266
15,885
458
4,285
11,981
24,765
0
L
Hachiman
LastMeta
Hachiman
9,229
5,067
0
1,102
14,782
4,057
0
3,004
11,747
0
45,369
L
Scylla
Niocoss
Scylla
13,909
688
0
3,321
13,265
4,511
0
5,375
7,600
85,848
0
W
Hercules
Seanstar42
Hercules
9,341
2,787
0
6,844
16,735
17,281
84
4,670
12,065
73
74,690
W
Poseidon
SnakyLourd
Poseidon
13,712
1,974
0
3,064
11,385
3,968
118
6,689
4,696
70,846
0
W
Medusa
StaiCyy
Medusa
13,473
7,736
0
7,768
15,909
7,491
3,281
2,044
13,865
0
85,273
L
Bacchus
Yxersisar
Bacchus
7,291
541
0
1,914
13,184
13,215
0
5,171
7,835
21,324
0
L
Tsukuyomi
lastpyromaniac
Tsukuyomi
12,195
3,873
0
2,004
17,773
5,778
0
5,530
12,020
0
51,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,062
Gold Earned
48,827
558
Minions Killed
430
0
Camps Cleared
0
1,819,179
Distance Traveled
1,748,287
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,659
483
83
4
0
456,469
0
L
Gilgamesh
10,642
532
84
4
0
388,946
1
W
Cabrakan
10,293
515
42
2
0
350,646
3
L
Hachiman
9,600
480
71
4
0
311,149
6
L
Scylla
11,723
586
155
8
0
361,702
4
W
Hercules
11,243
562
162
8
0
340,545
1
W
Poseidon
11,761
588
139
7
0
346,275
4
W
Medusa
11,106
555
132
7
0
325,244
1
L
Bacchus
7,838
392
34
2
0
310,867
0
L
Tsukuyomi
9,024
451
86
4
0
375,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role