Player Matchup

Osiris
Osiris
Ceke1010
Osiris
Level 147
God Stats
48W - 35L
1,823 SR
Queue Stats
473W - 285L
1,695 Elo+
Party 1
Hou Yi
Hou Yi
navy-seal217
Hou Yi
Level 124
God Stats
5W - 5L
1,679 SR
Queue Stats
181W - 140L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
sebastiaanvds
Ah Puch
Level 144
God Stats
7W - 6L
1,651 SR
Queue Stats
547W - 317L
1,741 Elo+
Party 1
Team Averages
Level 138
1,718 SR
1,658 Elo+

VS

Team Averages
Level 59
1,356 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
N1ldo
Tsukuyomi
Level 12
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tzeentching
Morgan Le Fay
Level 84
God Stats
2W - 6L
1,376 SR
Queue Stats
154W - 176L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
l200300p
Gilgamesh
Level 82
God Stats
35W - 43L
1,504 SR
Queue Stats
193W - 222L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ceke1010
Osiris
17
11 / 0 / 12
12,408
689
12,062
21,197
16,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
6 / 1 / 12
12,742
708
7,999
11,391
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
17
10 / 2 / 9
12,529
696
18,802
10,801
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
N1ldo
Tsukuyomi
9
0 / 13 / 0
8,501
472
2,226
12,371
3,237
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Tzeentching
Morgan Le Fay
16
2 / 7 / 1
11,566
643
20,275
15,999
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
l200300p
Gilgamesh
13
1 / 7 / 0
9,492
527
7,218
18,931
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
27
Kills
3
3
Deaths
27
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ceke1010
Osiris
11
0
12
17
L
Tsukuyomi
N1ldo
Tsukuyomi
0
13
0
0
L
Morgan Le Fay
Tzeentching
Morgan Le Fay
2
7
1
0.36
L
Gilgamesh
l200300p
Gilgamesh
1
7
0
0.14
W
Hou Yi
6
1
12
12
W
Ah Puch
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
29,719
43,389
Taken
47,301
25,100
Mitigated
22,997
12,826
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ceke1010
Osiris
12,062
3,632
0
4,130
21,197
16,951
416
10,319
9,838
0
33,105
L
Tsukuyomi
N1ldo
Tsukuyomi
2,226
447
0
53
12,371
3,237
402
5,920
6,083
0
10,543
L
Morgan Le Fay
Tzeentching
Morgan Le Fay
20,275
689
0
2,674
15,999
5,740
107
6,076
9,576
57,534
0
L
Gilgamesh
l200300p
Gilgamesh
7,218
919
0
2,183
18,931
14,020
38
5,717
12,840
0
26,101
W
Hou Yi
7,999
4,004
0
3,632
11,391
4,065
1,702
3,748
7,132
0
46,126
W
Ah Puch
18,802
426
184
4,880
10,801
4,084
960
5,114
5,322
71,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
29,559
214
Minions Killed
150
0
Camps Cleared
0
1,049,729
Distance Traveled
836,623
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,408
689
29
2
0
386,733
6
L
Tsukuyomi
8,501
472
13
1
0
209,083
2
L
Morgan Le Fay
11,566
643
107
6
0
310,575
3
L
Gilgamesh
9,492
527
30
2
0
316,965
1
W
Hou Yi
12,742
708
81
5
0
324,910
1
W
Ah Puch
12,529
696
104
6
0
338,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role