Player Matchup

Cthulhu
Cthulhu
CroooooooW_
Cthulhu
Level 28
God Stats
6W - 6L
1,367 SR
Queue Stats
9W - 21L
1,251 Elo+
Party 2
Neith
Neith
Jelghradur
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Party 2
Kukulkan
Kukulkan
Kalaash_Ry
Kukulkan
Level 49
God Stats
0W - 5L
1,204 SR
Queue Stats
2W - 16L
1,125 Elo+
Party 2
Vamana
Vamana
Tagazokàtoi
Vamana
Level 64
God Stats
3W - 5L
1,578 SR
Queue Stats
35W - 53L
1,355 Elo+
Party 2
The Morrigan
The Morrigan
fatpinkyoshi
The Morrigan
Level 63
God Stats
2W - 1L
1,568 SR
Queue Stats
22W - 48L
1,298 Elo+
Party 2
Team Averages
Level 42
1,443 SR
1,238 Elo+

VS

Team Averages
Level 50
1,440 SR
1,380 Elo+
Izanami
Izanami
AzoggX
Izanami
Level 31
God Stats
12W - 8L
1,401 SR
Queue Stats
88W - 104L
1,396 Elo+
Party 3
Nemesis
Nemesis
Laviedem10
Nemesis
Level 19
God Stats
2W - 2L
1,251 SR
Queue Stats
10W - 13L
1,314 Elo+
Party 1
Eset
Eset
RensSta2003
Eset
Level 66
God Stats
3W - 2L
1,721 SR
Queue Stats
120W - 129L
1,371 Elo+
Party 1
Ymir
Ymir
XxLIL_WALRUSxX
Ymir
Level 65
God Stats
9W - 4L
1,530 SR
Queue Stats
236W - 271L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
x Hakuto I
Sun Wukong
Level 68
God Stats
1W - 0L
1,298 SR
Queue Stats
86W - 87L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CroooooooW_
Cthulhu
15
1 / 8 / 3
9,742
375
7,070
28,106
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
2 / 10 / 2
9,993
384
6,562
14,544
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Kalaash_Ry
Kukulkan
17
3 / 4 / 3
10,811
416
15,535
13,586
5,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
7 / 4 / 3
12,389
477
20,337
30,051
24,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
fatpinkyoshi
The Morrigan
17
4 / 7 / 1
11,222
432
12,503
14,390
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzoggX
Izanami
20
13 / 0 / 9
15,093
581
23,108
15,557
7,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Laviedem10
Nemesis
16
2 / 9 / 4
10,780
415
6,021
22,159
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 3 / 9
13,314
512
19,018
14,651
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 15
13,652
525
12,209
21,621
25,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
x Hakuto I
Sun Wukong
20
3 / 3 / 10
13,195
508
19,190
24,808
22,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
17
Kills
33
33
Deaths
17
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzoggX
Izanami
13
0
9
17.5
L
Cthulhu
CroooooooW_
Cthulhu
1
8
3
0.31
L
Neith
2
10
2
0.3
L
Kukulkan
Kalaash_Ry
Kukulkan
3
4
3
1.13
W
Nemesis
Laviedem10
Nemesis
2
9
4
0.44
W
9
3
9
4.5
L
Vamana
7
4
3
2.13
W
6
2
15
6.75
L
The Morrigan
fatpinkyoshi
The Morrigan
4
7
1
0.64
W
Sun Wukong
x Hakuto I
Sun Wukong
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,007
Damage
79,546
100,677
Taken
98,796
61,962
Mitigated
68,757
24,889
Healing
32,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzoggX
Izanami
23,108
19,434
0
9,076
15,557
7,106
5,085
5,214
10,343
0
133,643
L
Cthulhu
CroooooooW_
Cthulhu
7,070
467
312
3,893
28,106
21,889
425
7,783
19,950
36,210
0
L
Neith
6,562
2,547
0
2,247
14,544
4,921
1,381
3,821
10,683
0
46,357
L
Kukulkan
Kalaash_Ry
Kukulkan
15,535
2,621
378
2,312
13,586
5,602
0
6,833
6,409
65,916
0
W
Nemesis
Laviedem10
Nemesis
6,021
2,402
0
4,521
22,159
7,611
552
9,001
13,158
0
54,850
W
19,018
1,835
1,312
4,855
14,651
5,589
817
8,834
5,817
69,724
0
L
Vamana
20,337
8,562
0
10,829
30,051
24,456
416
6,567
23,292
7,651
74,066
W
12,209
2,560
0
2,833
21,621
25,590
1,420
9,052
12,569
64,090
0
L
The Morrigan
fatpinkyoshi
The Morrigan
12,503
1,073
0
4,918
14,390
5,094
472
5,040
9,116
79,590
0
W
Sun Wukong
x Hakuto I
Sun Wukong
19,190
3,554
0
9,434
24,808
22,861
1,284
5,751
19,057
0
85,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
66,034
531
Minions Killed
653
0
Camps Cleared
0
2,259,803
Distance Traveled
2,312,091
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,093
581
204
8
0
468,787
2
L
Cthulhu
9,742
375
66
3
0
433,528
1
L
Neith
9,993
384
73
3
0
437,866
2
L
Kukulkan
10,811
416
120
5
0
463,747
6
W
Nemesis
10,780
415
93
4
0
419,838
0
W
Eset
13,314
512
121
5
0
466,540
4
L
Vamana
12,389
477
139
5
0
525,005
2
W
Ymir
13,652
525
78
3
0
482,289
2
L
The Morrigan
11,222
432
133
5
0
399,657
3
W
Sun Wukong
13,195
508
157
6
0
474,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role