Player Matchup

King Arthur
King Arthur
CBDORCHER
King Arthur
Level 15
God Stats
2W - 3L
1,524 SR
Queue Stats
18W - 25L
1,508 Elo+
Solo
Kali
Kali
Desthenny
Kali
Level 7
God Stats
1W - 4L
1,317 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 2
Neith
Neith
PPfrita
Neith
Level 21
God Stats
0W - 1L
1,414 SR
Queue Stats
49W - 55L
1,411 Elo+
Solo
Cabrakan
Cabrakan
ToxicEros
Cabrakan
Level 24
God Stats
2W - 6L
1,550 SR
Queue Stats
46W - 51L
1,470 Elo+
Solo
Thor
Thor
bluerock24
Thor
Level 17
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 7L
1,169 Elo+
Party 2
Team Averages
Level 17
1,425 SR
1,360 Elo+

VS

Team Averages
Level 21
1,602 SR
1,427 Elo+
Ymir
Ymir
GoodOldButters
Ymir
Level 29
God Stats
11W - 3L
1,743 SR
Queue Stats
130W - 149L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
Klaymor30
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 155L
1,479 Elo+
Solo
Nemesis
Nemesis
Ss_OSCURLOD_Ss
Nemesis
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 315L
1,271 Elo+
Solo
Neith
Neith
thegaychef
Neith
Level 27
God Stats
24W - 27L
1,453 SR
Queue Stats
95W - 118L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
xKira96
Amaterasu
Level 7
God Stats
7W - 13L
1,815 SR
Queue Stats
310W - 329L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CBDORCHER
King Arthur
18
5 / 4 / 3
11,682
487
14,471
24,459
22,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
16
3 / 6 / 2
11,636
485
4,933
17,289
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PPfrita
Neith
14
2 / 7 / 3
9,730
405
8,831
17,566
5,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
ToxicEros
Cabrakan
15
2 / 5 / 3
10,698
446
6,019
20,263
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 7 / 4
9,367
390
4,477
19,158
11,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
11,630
485
11,040
22,467
27,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Klaymor30
The Morrigan
20
9 / 1 / 11
14,814
617
20,273
12,218
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
8,011
334
906
2,816
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
20
10 / 2 / 9
13,506
563
23,747
18,468
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
xKira96
Amaterasu
18
4 / 4 / 8
11,775
491
7,062
15,403
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
26
29
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CBDORCHER
King Arthur
5
4
3
1.63
L
Kali
3
6
2
0.67
W
3
4
12
2.25
W
The Morrigan
Klaymor30
The Morrigan
9
1
11
14.5
L
Neith
PPfrita
Neith
2
7
3
0.5
W
0
2
0
0
L
Cabrakan
ToxicEros
Cabrakan
2
5
3
0.7
L
1
7
4
0.43
W
Neith
10
2
9
7.25
W
Amaterasu
xKira96
Amaterasu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
63,028
98,735
Taken
71,372
68,591
Mitigated
55,572
15,260
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CBDORCHER
King Arthur
14,471
1,235
0
6,517
24,459
22,687
0
6,014
18,445
0
86,616
L
Kali
4,933
3,482
0
2,490
17,289
6,680
46
4,976
12,313
0
77,953
W
11,040
2,737
466
3,360
22,467
27,344
924
3,360
19,107
58,391
0
W
The Morrigan
Klaymor30
The Morrigan
20,273
4,615
0
2,268
12,218
6,808
956
665
11,553
123,066
3,590
L
Neith
PPfrita
Neith
8,831
2,643
0
4,158
17,566
5,450
0
5,967
11,599
0
56,122
W
906
312
0
140
2,816
883
74
0
2,816
0
10,298
L
Cabrakan
ToxicEros
Cabrakan
6,019
1,081
69
1,193
20,263
22,109
0
8,793
11,470
31,768
0
L
4,477
647
0
833
19,158
11,665
246
9,022
10,136
0
30,223
W
Neith
23,747
17,214
0
10,735
18,468
8,923
5,122
994
17,474
0
117,775
W
Amaterasu
xKira96
Amaterasu
7,062
3,433
0
3,520
15,403
11,614
1,811
1,000
14,403
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
59,736
437
Minions Killed
564
0
Camps Cleared
0
2,090,092
Distance Traveled
1,923,623
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,682
487
140
6
0
455,315
5
L
Kali
11,636
485
119
5
0
430,505
0
W
Ymir
11,630
485
74
3
0
434,206
2
W
The Morrigan
14,814
617
210
9
0
466,915
4
L
Neith
9,730
405
81
3
0
405,775
1
W
Nemesis
8,011
334
29
1
0
153,428
1
L
Cabrakan
10,698
446
45
2
0
427,924
0
L
Thor
9,367
390
52
2
0
370,573
0
W
Neith
13,506
563
162
7
0
377,549
3
W
Amaterasu
11,775
491
89
4
0
491,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role