Player Matchup

Ymir
Ymir
 
Ymir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FIREKING694773
Fenrir
Level 8
God Stats
0W - 3L
1,355 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Neith
Neith
xXCalebXx18
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Team Averages
Level 32
1,452 SR
1,351 Elo+

VS

Team Averages
Level 61
1,362 SR
1,469 Elo+
Fenrir
Fenrir
Hidden Hood1632
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 99L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
spiderrider21
Baron Samedi
Level 65
God Stats
1W - 5L
1,263 SR
Queue Stats
163W - 149L
1,451 Elo+
Party 1
Chang'e
Chang'e
z-xPRoDiigYx-z
Chang'e
Level 89
God Stats
3W - 0L
1,323 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 2
6,725
611
3,148
7,983
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 10 / 2
7,228
657
4,511
10,420
3,817
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 4 / 4
7,913
719
5,206
8,356
3,872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 7
8,965
815
5,938
6,714
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
spiderrider21
Baron Samedi
13
7 / 1 / 8
9,099
827
9,984
7,332
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 11
8,003
728
6,802
8,901
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
2
0.67
L
2
10
2
0.3
W
7
2
7
5.25
W
Baron Samedi
spiderrider21
Baron Samedi
7
1
8
11
L
3
4
4
1.25
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
22,724
26,759
Taken
22,947
11,016
Mitigated
11,019
1,115
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,148
550
0
339
7,983
3,327
0
4,818
2,687
10,176
0
L
4,511
1,164
0
143
10,420
3,817
0
5,906
4,103
0
11,429
W
5,938
1,864
0
573
6,714
3,553
502
880
5,834
0
13,809
W
Baron Samedi
spiderrider21
Baron Samedi
9,984
1,638
2,423
3,334
7,332
4,706
790
661
6,671
35,135
0
L
5,206
2,190
0
633
8,356
3,872
0
5,206
2,787
0
12,561
W
6,802
431
1,842
2,871
8,901
2,760
667
1,607
7,294
25,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
26,067
35
Minions Killed
108
0
Camps Cleared
0
386,212
Distance Traveled
559,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,725
611
8
1
0
99,936
0
L
Fenrir
7,228
657
15
1
0
146,181
0
W
Fenrir
8,965
815
16
1
0
198,372
0
W
Baron Samedi
9,099
827
52
5
0
177,950
1
L
Neith
7,913
719
12
1
0
140,095
2
W
Chang'e
8,003
728
40
4
0
182,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role